Player Matchup

Bellona
Bellona
DekoRokeD1
Bellona
Level 11
God Stats
8W - 7L
1,549 SR
Queue Stats
28W - 38L
1,484 Elo+
Solo
Jormungandr
Jormungandr
Dicescual
Jormungandr
Level 18
God Stats
2W - 2L
1,789 SR
Queue Stats
103W - 88L
1,482 Elo+
Solo
Scylla
Scylla
Gooi4900
Scylla
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 12L
1,605 Elo+
Solo
Achilles
Achilles
Trompette-Land
Achilles
Level 23
God Stats
2W - 2L
1,661 SR
Queue Stats
197W - 123L
1,652 Elo+
Party 1
Rama
Rama
Zøyumi
Rama
Level 28
God Stats
4W - 3L
1,590 SR
Queue Stats
275W - 324L
1,392 Elo+
Party 1
Team Averages
Level 17
1,618 SR
1,523 Elo+

VS

Team Averages
Level 38
1,527 SR
1,752 Elo+
Cerberus
Cerberus
BySonar
Cerberus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 50L
1,662 Elo+
Party 2
Nu Wa
Nu Wa
DaddyMurf
Nu Wa
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 65L
1,800 Elo+
Party 2
Artemis
Artemis
Haribo15
Artemis
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 41L
1,800 Elo+
Party 2
Ne Zha
Ne Zha
MikeyHagg
Ne Zha
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 17L
1,924 Elo+
Party 2
Chaac
Chaac
phliek
Chaac
Level 29
God Stats
3W - 1L
1,637 SR
Queue Stats
125W - 92L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DekoRokeD1
Bellona
16
2 / 7 / 4
10,812
432
14,241
33,033
28,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Dicescual
Jormungandr
17
3 / 6 / 2
12,803
512
14,444
31,196
34,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Gooi4900
Scylla
18
3 / 4 / 5
12,367
495
21,943
18,340
5,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
19
6 / 3 / 5
12,405
496
10,811
23,385
16,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
Zøyumi
Rama
17
3 / 8 / 3
10,676
427
8,983
23,217
7,438
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BySonar
Cerberus
20
6 / 1 / 13
14,710
588
26,379
21,758
26,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
DaddyMurf
Nu Wa
20
7 / 6 / 8
15,179
607
24,471
20,516
7,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Haribo15
Artemis
19
10 / 5 / 5
12,720
509
17,673
19,289
7,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
MikeyHagg
Ne Zha
20
0 / 5 / 6
13,302
532
9,775
18,772
7,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
phliek
Chaac
20
5 / 0 / 7
13,956
558
25,215
30,393
50,519
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
17
Kills
28
28
Deaths
17
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BySonar
Cerberus
6
1
13
12.5
W
Nu Wa
DaddyMurf
Nu Wa
7
6
8
1.83
L
Bellona
DekoRokeD1
Bellona
2
7
4
0.57
L
Jormungandr
Dicescual
Jormungandr
3
6
2
0.67
L
Scylla
Gooi4900
Scylla
3
4
5
1.38
W
Artemis
Haribo15
Artemis
10
5
5
2.5
W
Ne Zha
MikeyHagg
Ne Zha
0
5
6
0.6
L
Achilles
6
3
5
2.83
L
Rama
Zøyumi
Rama
3
8
3
0.56
W
Chaac
phliek
Chaac
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,422
Damage
103,513
129,171
Taken
110,728
93,083
Mitigated
99,508
28,203
Healing
45,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BySonar
Cerberus
26,379
1,612
0
7,349
21,758
26,783
882
9,070
12,496
67,907
0
W
Nu Wa
DaddyMurf
Nu Wa
24,471
7,339
282
8,712
20,516
7,252
3,004
10,272
9,812
118,956
0
L
Bellona
DekoRokeD1
Bellona
14,241
5,808
0
8,144
33,033
28,286
0
9,554
23,127
0
69,787
L
Jormungandr
Dicescual
Jormungandr
14,444
3,811
0
2,969
31,196
34,666
0
10,556
20,388
75,506
0
L
Scylla
Gooi4900
Scylla
21,943
1,224
0
750
18,340
5,750
410
12,182
5,608
99,882
0
W
Artemis
Haribo15
Artemis
17,673
9,898
0
8,195
19,289
7,554
4,001
6,975
12,260
0
81,343
W
Ne Zha
MikeyHagg
Ne Zha
9,775
3,653
0
4,129
18,772
7,400
1,744
2,870
15,820
0
128,538
L
Achilles
10,811
3,077
0
8,028
23,385
16,943
0
5,928
17,265
0
82,941
L
Rama
Zøyumi
Rama
8,983
7,219
0
8,312
23,217
7,438
2,380
11,082
11,933
0
59,506
W
Chaac
phliek
Chaac
25,215
5,857
0
16,499
30,393
50,519
173
6,350
23,871
0
99,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,063
Gold Earned
69,867
672
Minions Killed
750
0
Camps Cleared
0
2,193,913
Distance Traveled
2,270,335
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,710
588
118
5
0
460,912
3
W
Nu Wa
15,179
607
182
7
0
418,704
3
L
Bellona
10,812
432
132
5
0
429,379
3
L
Jormungandr
12,803
512
112
4
0
403,255
0
L
Scylla
12,367
495
200
8
0
451,346
4
W
Artemis
12,720
509
118
5
0
390,522
2
W
Ne Zha
13,302
532
175
7
0
488,176
2
L
Achilles
12,405
496
136
5
0
489,393
2
L
Rama
10,676
427
92
4
0
420,540
3
W
Chaac
13,956
558
157
6
0
512,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role