Player Matchup

Baron Samedi
Baron Samedi
BlackRampage75
Baron Samedi
Level 47
God Stats
82W - 39L
1,748 SR
Queue Stats
241W - 179L
1,694 Elo+
Party 1
Apollo
Apollo
LubedUpMonky
Apollo
Level 127
God Stats
8W - 11L
1,579 SR
Queue Stats
194W - 171L
1,578 Elo+
Party 1
Athena
Athena
XxPrivatexX
Athena
Level 129
God Stats
6W - 1L
2,023 SR
Queue Stats
153W - 88L
1,756 Elo+
Party 1
Mulan
Mulan
sv5221461
Mulan
Level 97
God Stats
3W - 2L
1,703 SR
Queue Stats
54W - 48L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
xemnasnobody
Sylvanus
Level 147
God Stats
22W - 15L
1,739 SR
Queue Stats
248W - 246L
1,632 Elo+
Party 1
Team Averages
Level 109
1,758 SR
1,639 Elo+

VS

Team Averages
Level 58
1,562 SR
1,606 Elo+
Zeus
Zeus
KraZChaotic1
Zeus
Level 38
God Stats
4W - 13L
1,330 SR
Queue Stats
569W - 637L
1,403 Elo+
Solo
Discordia
Discordia
PoyoPaii
Discordia
Level 28
God Stats
5W - 2L
1,835 SR
Queue Stats
10W - 3L
1,709 Elo+
Party 2
Cthulhu
Cthulhu
THIC_OogieBoogie
Cthulhu
Level 105
God Stats
0W - 1L
1,781 SR
Queue Stats
32W - 17L
1,709 Elo+
Party 2
Amaterasu
Amaterasu
baby_boi_zans
Amaterasu
Level 97
God Stats
0W - 1L
1,365 SR
Queue Stats
35W - 19L
1,497 Elo+
Party 2
Nox
Nox
sunset_bee
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackRampage75
Baron Samedi
19
8 / 1 / 19
12,157
1,013
16,351
6,595
3,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
9 / 0 / 23
12,374
1,031
24,559
11,028
4,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
20
6 / 1 / 29
13,035
1,086
10,017
17,428
22,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
sv5221461
Mulan
19
7 / 3 / 21
12,050
1,004
13,523
14,933
16,197
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
xemnasnobody
Sylvanus
20
9 / 0 / 19
12,759
1,063
22,353
18,889
9,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

258

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 15 / 0
9,613
801
13,070
19,790
7,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
PoyoPaii
Discordia
16
0 / 7 / 3
9,583
799
13,875
13,416
5,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 8 / 3
10,237
853
16,223
21,231
27,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
baby_boi_zans
Amaterasu
16
4 / 4 / 1
11,298
942
14,318
28,278
25,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 5 / 2
9,631
803
5,292
12,530
8,253
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
14
39
Kills
5
5
Deaths
39
111
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlackRampage75
Baron Samedi
8
1
19
17.5
L
0
15
0
0
W
Apollo
9
0
23
20.5
L
Discordia
PoyoPaii
Discordia
0
7
3
0.21
L
1
8
3
0.31
W
Athena
6
1
29
20.5
L
Amaterasu
baby_boi_zans
Amaterasu
4
4
1
1.13
L
0
5
2
0.2
W
Mulan
sv5221461
Mulan
7
3
21
5.83
W
Sylvanus
xemnasnobody
Sylvanus
9
0
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,803
Damage
62,778
68,873
Taken
95,245
56,028
Mitigated
74,053
35,807
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlackRampage75
Baron Samedi
16,351
618
5,748
2,184
6,595
3,106
0
4,365
1,970
32,766
0
L
13,070
1,689
0
0
19,790
7,334
0
11,566
8,224
39,686
0
W
Apollo
24,559
14,738
0
4,949
11,028
4,465
0
7,385
3,372
0
49,768
L
Discordia
PoyoPaii
Discordia
13,875
704
0
1,246
13,416
5,239
0
6,670
6,746
19,072
0
L
16,223
519
188
3,599
21,231
27,328
0
11,140
10,091
37,043
0
W
Athena
10,017
1,688
0
3,006
17,428
22,544
0
13,215
3,783
16,647
0
L
Amaterasu
baby_boi_zans
Amaterasu
14,318
7,579
0
5,094
28,278
25,899
0
12,860
14,766
0
35,464
L
5,292
1,127
0
779
12,530
8,253
0
4,495
8,035
19,107
0
W
Mulan
sv5221461
Mulan
13,523
2,826
0
401
14,933
16,197
0
9,054
5,594
0
21,794
W
Sylvanus
xemnasnobody
Sylvanus
22,353
7,479
7,478
12,041
18,889
9,716
0
13,019
5,694
50,184
6,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,375
Gold Earned
50,362
220
Minions Killed
199
12
Camps Cleared
3
1,110,821
Distance Traveled
1,056,729
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,157
1,013
43
4
1
230,542
0
L
Zeus
9,613
801
63
5
2
182,103
0
W
Apollo
12,374
1,031
65
5
5
226,077
0
L
Discordia
9,583
799
13
1
0
203,340
0
L
Cthulhu
10,237
853
31
3
1
232,703
0
W
Athena
13,035
1,086
8
1
0
243,780
1
L
Amaterasu
11,298
942
66
6
0
254,620
0
L
Nox
9,631
803
26
2
0
183,963
0
W
Mulan
12,050
1,004
15
1
2
213,492
0
W
Sylvanus
12,759
1,063
89
7
4
196,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role