Player Matchup

Anhur
Anhur
Aureliusxx
Anhur
Level 5
God Stats
3W - 0L
1,690 SR
Queue Stats
10W - 4L
1,677 Elo+
Solo
Jormungandr
Jormungandr
Emasik2005
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,688 Elo+
Party 1
Ymir
Ymir
Javasebu
Ymir
Level 3
God Stats
10W - 6L
1,676 SR
Queue Stats
11W - 8L
1,789 Elo+
Solo
Ravana
Ravana
WarLordOO
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,688 Elo+
Party 1
Persephone
Persephone
jothesmiter
Persephone
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 79L
1,573 Elo+
Solo
Team Averages
Level 9
1,573 SR
1,683 Elo+

VS

Team Averages
Level 16
1,655 SR
1,585 Elo+
Odin
Odin
Armiya
Odin
Level 17
God Stats
2W - 8L
1,500 SR
Queue Stats
54W - 63L
1,467 Elo+
Party 2
Ra
Ra
JesseiKatarzyna
Ra
Level 18
God Stats
20W - 10L
1,969 SR
Queue Stats
140W - 111L
1,645 Elo+
Solo
Kuzenbo
Kuzenbo
MidgetRockstar
Kuzenbo
Level 8
God Stats
1W - 1L
1,825 SR
Queue Stats
11W - 6L
1,643 Elo+
Solo
Nemesis
Nemesis
YellowMike
Nemesis
Level 35
God Stats
15W - 16L
1,481 SR
Queue Stats
248W - 274L
1,421 Elo+
Party 2
Neith
Neith
kirsan123
Neith
Level 4
God Stats
0W - 7L
1,500 SR
Queue Stats
2W - 7L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
15 / 1 / 8
12,361
589
25,061
13,902
4,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Emasik2005
Jormungandr
15
3 / 2 / 13
11,745
559
7,661
10,331
9,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
18
5 / 4 / 7
11,122
530
8,985
18,837
25,785
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
WarLordOO
Ravana
16
2 / 4 / 4
10,405
495
8,800
11,530
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
jothesmiter
Persephone
18
8 / 3 / 6
12,347
588
13,828
13,754
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Armiya
Odin
15
1 / 3 / 4
8,899
424
6,258
16,773
14,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
7 / 6 / 3
11,790
561
13,023
19,429
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 2
7,392
352
4,185
10,655
5,965
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
YellowMike
Nemesis
15
6 / 6 / 4
9,908
472
9,670
18,681
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
kirsan123
Neith
9
0 / 14 / 0
6,424
306
3,850
13,113
2,717
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
33
Kills
14
14
Deaths
33
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
Armiya
Odin
1
3
4
1
W
Anhur
15
1
8
19
W
Jormungandr
Emasik2005
Jormungandr
3
2
13
4.75
W
Ymir
5
4
7
2.13
L
7
6
3
1.42
L
0
4
2
0.25
W
Ravana
WarLordOO
Ravana
2
4
4
1
L
Nemesis
YellowMike
Nemesis
6
6
4
1.33
W
Persephone
jothesmiter
Persephone
8
3
6
3.67
L
Neith
kirsan123
Neith
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,335
Damage
36,986
68,354
Taken
78,651
50,693
Mitigated
36,679
20,808
Healing
17,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Armiya
Odin
6,258
1,541
0
4,365
16,773
14,619
225
6,484
10,289
0
35,891
W
Anhur
25,061
20,128
0
6,393
13,902
4,364
5,721
4,275
8,113
0
94,263
W
Jormungandr
Emasik2005
Jormungandr
7,661
2,481
148
65
10,331
9,687
1,326
4,216
5,951
39,300
0
W
Ymir
8,985
1,036
0
5,571
18,837
25,785
1,126
2,396
15,029
48,682
0
L
13,023
661
514
4,505
19,429
6,867
88
9,413
10,016
76,920
0
L
4,185
1,707
0
1,826
10,655
5,965
0
5,645
5,010
21,683
0
W
Ravana
WarLordOO
Ravana
8,800
1,548
0
3,148
11,530
5,912
3,138
984
10,546
0
69,085
L
Nemesis
YellowMike
Nemesis
9,670
4,774
0
5,475
18,681
6,511
0
3,881
14,800
0
48,115
W
Persephone
jothesmiter
Persephone
13,828
1,371
0
5,483
13,754
4,945
1,776
4,957
8,794
76,711
0
L
Neith
kirsan123
Neith
3,850
1,819
0
318
13,113
2,717
0
5,051
8,062
0
14,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,980
Gold Earned
44,413
513
Minions Killed
374
0
Camps Cleared
0
1,820,610
Distance Traveled
1,666,295
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,899
424
63
3
0
362,866
1
W
Anhur
12,361
589
129
6
0
353,282
1
W
Jormungandr
11,745
559
63
3
0
372,167
2
W
Ymir
11,122
530
78
4
0
372,152
0
L
Ra
11,790
561
164
8
0
390,123
1
L
Kuzenbo
7,392
352
40
2
0
205,769
3
W
Ravana
10,405
495
113
5
0
379,946
4
L
Nemesis
9,908
472
92
4
0
394,450
1
W
Persephone
12,347
588
130
6
0
343,063
0
L
Neith
6,424
306
15
1
0
313,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role