Player Matchup

Ymir
Ymir
Liebe_KZ
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,650 Elo+
Solo
Loki
Loki
Mashalabadss
Loki
Level 15
God Stats
13W - 12L
1,443 SR
Queue Stats
14W - 17L
1,371 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wolf_Ghost_XoX_
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,493 Elo+
Solo
Hades
Hades
cyberdragokingx
Hades
Level 19
God Stats
12W - 9L
1,671 SR
Queue Stats
194W - 256L
1,404 Elo+
Solo
Horus
Horus
hllwvon
Horus
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 51L
1,414 Elo+
Solo
Team Averages
Level 15
1,523 SR
1,466 Elo+

VS

Team Averages
Level 20
1,563 SR
1,477 Elo+
Da Ji
Da Ji
Ashtonc02
Da Ji
Level 22
God Stats
14W - 1L
1,651 SR
Queue Stats
26W - 19L
1,436 Elo+
Solo
Yemoja
Yemoja
Gwenacious
Yemoja
Level 21
God Stats
9W - 7L
1,597 SR
Queue Stats
189W - 144L
1,636 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Julienichole17
Morgan Le Fay
Level 22
God Stats
2W - 1L
1,534 SR
Queue Stats
34W - 29L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
masternop
Gilgamesh
Level 24
God Stats
7W - 10L
1,533 SR
Queue Stats
75W - 85L
1,362 Elo+
Solo
Izanami
Izanami
michaelscott50
Izanami
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
2 / 7 / 2
11,716
488
12,697
27,572
18,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
2 / 8 / 6
11,855
494
5,767
18,789
8,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Wolf_Ghost_XoX_
Tsukuyomi
17
3 / 12 / 2
10,580
441
8,874
19,964
6,849
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 9 / 2
11,835
493
10,043
22,204
14,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
hllwvon
Horus
18
8 / 4 / 1
12,652
527
20,471
23,232
18,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ashtonc02
Da Ji
19
9 / 5 / 13
13,696
571
20,900
17,126
13,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Gwenacious
Yemoja
18
2 / 1 / 14
13,611
567
5,246
16,679
19,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Julienichole17
Morgan Le Fay
20
8 / 5 / 13
14,086
587
24,772
18,651
9,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
masternop
Gilgamesh
18
7 / 6 / 7
12,738
531
15,925
19,592
11,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

20
13 / 3 / 3
14,327
597
18,085
17,997
7,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
20
Kills
39
40
Deaths
20
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ashtonc02
Da Ji
9
5
13
3.1
W
Yemoja
Gwenacious
Yemoja
2
1
14
9
W
Morgan Le Fay
Julienichole17
Morgan Le Fay
8
5
13
2.9
L
Ymir
2
7
2
0.43
L
2
8
6
0.63
L
Tsukuyomi
Wolf_Ghost_XoX_
Tsukuyomi
3
12
2
0.33
L
5
9
2
0.67
L
Horus
hllwvon
Horus
8
4
1
2.13
W
Gilgamesh
masternop
Gilgamesh
7
6
7
1.75
W
13
3
3
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,852
Damage
84,928
111,761
Taken
90,045
66,942
Mitigated
61,035
31,031
Healing
25,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ashtonc02
Da Ji
20,900
6,288
0
2,128
17,126
13,541
634
4,014
13,112
0
94,738
W
Yemoja
Gwenacious
Yemoja
5,246
1,694
5,722
3,449
16,679
19,731
1,285
6,927
9,752
34,638
0
W
Morgan Le Fay
Julienichole17
Morgan Le Fay
24,772
2,693
598
5,174
18,651
9,069
2,514
4,298
14,353
94,526
0
L
Ymir
12,697
4,057
0
9,526
27,572
18,395
252
6,627
20,689
89,486
0
L
5,767
1,658
0
4,498
18,789
8,765
573
2,422
16,215
0
82,954
L
Tsukuyomi
Wolf_Ghost_XoX_
Tsukuyomi
8,874
2,380
0
2,326
19,964
6,849
0
4,051
15,743
0
43,076
L
10,043
1,536
590
4,144
22,204
14,685
144
10,238
11,491
60,600
0
L
Horus
hllwvon
Horus
20,471
11,961
1,271
8,676
23,232
18,248
666
5,420
17,605
0
75,405
W
Gilgamesh
masternop
Gilgamesh
15,925
4,952
0
2,773
19,592
11,211
730
2,553
17,039
0
58,595
W
18,085
12,796
0
5,993
17,997
7,483
7,239
5,015
12,982
0
118,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,638
Gold Earned
68,458
578
Minions Killed
577
0
Camps Cleared
0
2,021,129
Distance Traveled
2,156,156
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,696
571
104
4
0
450,670
0
W
Yemoja
13,611
567
46
2
0
428,607
5
W
Morgan Le Fay
14,086
587
141
6
0
421,792
3
L
Ymir
11,716
488
151
6
0
432,860
5
L
Loki
11,855
494
141
6
0
376,977
2
L
Tsukuyomi
10,580
441
54
2
0
392,633
1
L
Hades
11,835
493
99
4
0
366,843
0
L
Horus
12,652
527
133
6
0
451,816
3
W
Gilgamesh
12,738
531
83
3
0
456,238
0
W
Izanami
14,327
597
203
8
0
398,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role