Player Matchup

Fafnir
Fafnir
Crimson_Stained
Fafnir
Level 26
God Stats
10W - 14L
1,549 SR
Queue Stats
114W - 127L
1,520 Elo+
Solo
Thanatos
Thanatos
HarryH-chunter21
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,586 Elo+
Solo
Izanami
Izanami
Lunerny
Izanami
Level 28
God Stats
12W - 7L
1,685 SR
Queue Stats
95W - 88L
1,528 Elo+
Solo
Ares
Ares
Modzbilly
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,688 Elo+
Solo
Ra
Ra
odd1995
Ra
Level 8
God Stats
0W - 1L
1,344 SR
Queue Stats
3W - 3L
1,787 Elo+
Solo
Team Averages
Level 14
1,516 SR
1,622 Elo+

VS

Team Averages
Level 45
1,678 SR
1,628 Elo+
Nike
Nike
Fort_nutz13
Nike
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,267 Elo+
Solo
Chiron
Chiron
MaddoxLav
Chiron
Level 13
God Stats
2W - 2L
1,850 SR
Queue Stats
57W - 31L
1,938 Elo+
Party 1
Achilles
Achilles
Mosescuh184
Achilles
Level 156
God Stats
3W - 0L
1,725 SR
Queue Stats
40W - 37L
1,585 Elo+
Party 1
Scylla
Scylla
christoph_loren
Scylla
Level 28
God Stats
1W - 0L
1,813 SR
Queue Stats
52W - 42L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
jadoniation
Erlang Shen
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
69W - 28L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
5,678
516
3,647
8,363
4,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 10 / 0
4,703
428
1,331
7,935
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Lunerny
Izanami
9
0 / 3 / 2
5,349
486
3,832
6,496
1,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ares
8
3 / 7 / 1
5,423
493
2,908
7,823
6,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 1 / 2
5,661
515
1,804
5,272
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 3
4,594
418
1,123
3,918
1,138
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
MaddoxLav
Chiron
13
13 / 0 / 2
7,931
721
10,210
6,620
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Mosescuh184
Achilles
9
5 / 1 / 6
6,653
605
7,906
5,515
2,424
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 1 / 2
5,945
540
2,407
3,848
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
jadoniation
Erlang Shen
11
2 / 2 / 1
6,392
581
4,490
7,923
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
22
24
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
0
2
3
0.75
L
0
10
0
0
L
Izanami
Lunerny
Izanami
0
3
2
0.33
W
Chiron
MaddoxLav
Chiron
13
0
2
14
L
Ares
3
7
1
0.5
W
Achilles
Mosescuh184
Achilles
5
1
6
8
W
2
1
2
3
W
Erlang Shen
jadoniation
Erlang Shen
2
2
1
1.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,522
Damage
26,136
35,889
Taken
27,824
15,411
Mitigated
11,664
5,217
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,647
1,092
0
1,942
8,363
4,755
450
489
7,874
15,608
0
W
1,123
314
0
0
3,918
1,138
15
790
3,102
0
4,621
L
1,331
987
0
1,487
7,935
1,819
398
0
7,935
0
14,368
L
Izanami
Lunerny
Izanami
3,832
2,717
0
995
6,496
1,249
1,458
0
6,496
0
30,986
W
Chiron
MaddoxLav
Chiron
10,210
4,676
178
4,399
6,620
2,571
614
1,551
5,069
0
51,399
L
Ares
2,908
714
0
0
7,823
6,376
353
1,464
6,359
11,317
0
W
Achilles
Mosescuh184
Achilles
7,906
3,255
0
782
5,515
2,424
239
2,798
2,707
0
24,860
W
2,407
352
0
375
3,848
1,173
0
1,019
2,767
29,313
0
W
Erlang Shen
jadoniation
Erlang Shen
4,490
2,076
0
3,258
7,923
4,358
0
2,029
5,820
0
47,151
L
1,804
416
111
682
5,272
1,212
0
454
4,818
24,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,814
Gold Earned
31,515
195
Minions Killed
273
0
Camps Cleared
0
1,007,672
Distance Traveled
1,018,763
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,678
516
25
2
0
199,619
0
W
Nike
4,594
418
10
1
0
176,841
0
L
Thanatos
4,703
428
22
2
0
203,867
4
L
Izanami
5,349
486
67
6
0
202,420
2
W
Chiron
7,931
721
92
8
0
189,048
0
L
Ares
5,423
493
20
2
0
194,923
0
W
Achilles
6,653
605
45
4
0
233,028
0
W
Scylla
5,945
540
48
4
0
196,321
2
W
Erlang Shen
6,392
581
78
7
0
223,525
0
L
Ra
5,661
515
61
6
0
206,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role