Player Matchup

Cthulhu
Cthulhu
AppaTheory
Cthulhu
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
164W - 162L
1,552 Elo+
Solo
Ymir
Ymir
Bignaruto06
Ymir
Level 27
God Stats
5W - 3L
1,581 SR
Queue Stats
47W - 65L
1,376 Elo+
Party 1
Hera
Hera
SeusFans
Hera
Level 27
God Stats
8W - 6L
1,373 SR
Queue Stats
31W - 23L
1,533 Elo+
Solo
Hachiman
Hachiman
derpyman298
Hachiman
Level 6
God Stats
0W - 2L
1,250 SR
Queue Stats
1W - 4L
1,734 Elo+
Party 1
Fenrir
Fenrir
vekiv3
Fenrir
Level 5
God Stats
1W - 3L
1,484 SR
Queue Stats
1W - 4L
1,302 Elo+
Solo
Team Averages
Level 18
1,437 SR
1,499 Elo+

VS

Team Averages
Level 14
1,686 SR
1,488 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Ameerjalili123
Loki
Level 14
God Stats
12W - 2L
1,936 SR
Queue Stats
30W - 18L
1,566 Elo+
Party 2
Zhong Kui
Zhong Kui
NillemKiggers
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,351 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NotASmiteSmurf97
Ah Muzen Cab
Level 15
God Stats
20W - 12L
1,686 SR
Queue Stats
27W - 26L
1,520 Elo+
Solo
Artemis
Artemis
RUDEchinxx
Artemis
Level 13
God Stats
6W - 8L
1,810 SR
Queue Stats
14W - 19L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AppaTheory
Cthulhu
8
0 / 3 / 1
4,606
419
2,075
5,675
4,136
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 8 / 1
5,302
482
654
9,860
3,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
9
2 / 6 / 1
5,351
486
3,327
7,002
1,704
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
derpyman298
Hachiman
5
0 / 10 / 0
4,029
366
1,288
7,760
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
vekiv3
Fenrir
6
0 / 9 / 1
4,248
386
2,663
8,660
1,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
2 / 0 / 23
7,266
661
4,446
7,006
4,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
11 / 0 / 5
7,806
710
6,378
7,659
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
NillemKiggers
Zhong Kui
13
4 / 1 / 1
7,456
678
4,164
6,275
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
NotASmiteSmurf97
Ah Muzen Cab
11
8 / 3 / 2
7,056
641
5,700
6,411
2,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
RUDEchinxx
Artemis
11
10 / 1 / 4
7,728
703
10,581
3,992
1,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
70
2
Kills
35
36
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
23
13.5
W
11
0
5
13.5
L
Cthulhu
AppaTheory
Cthulhu
0
3
1
0.17
L
0
8
1
0.06
W
Zhong Kui
NillemKiggers
Zhong Kui
4
1
1
4.5
W
Ah Muzen Cab
NotASmiteSmurf97
Ah Muzen Cab
8
3
2
3
W
Artemis
RUDEchinxx
Artemis
10
1
4
12
L
Hera
2
6
1
0.42
L
Hachiman
derpyman298
Hachiman
0
10
0
0
L
Fenrir
vekiv3
Fenrir
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,007
Damage
31,269
38,957
Taken
31,343
12,259
Mitigated
16,157
3,212
Healing
8,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,446
1,686
0
1,426
7,006
4,782
301
1,086
5,920
16,958
0
W
6,378
2,067
0
1,631
7,659
2,769
486
679
6,980
0
41,239
L
Cthulhu
AppaTheory
Cthulhu
2,075
306
0
455
5,675
4,136
0
2,444
3,231
13,571
0
L
654
150
0
1,012
9,860
3,170
126
1,205
8,655
8,068
0
W
Zhong Kui
NillemKiggers
Zhong Kui
4,164
1,623
0
2,596
6,275
4,918
3,119
1,149
5,126
39,732
7,749
W
Ah Muzen Cab
NotASmiteSmurf97
Ah Muzen Cab
5,700
1,573
0
1,222
6,411
2,388
1,222
1,837
4,574
0
39,220
W
Artemis
RUDEchinxx
Artemis
10,581
5,724
0
1,595
3,992
1,300
744
1,305
2,687
0
34,210
L
Hera
3,327
1,026
0
500
7,002
1,704
0
631
6,371
18,708
0
L
Hachiman
derpyman298
Hachiman
1,288
1,243
0
916
7,760
1,281
100
1,915
5,845
0
7,884
L
Fenrir
vekiv3
Fenrir
2,663
1,444
0
329
8,660
1,968
119
1,789
6,871
0
9,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,536
Gold Earned
37,312
127
Minions Killed
336
0
Camps Cleared
0
946,176
Distance Traveled
1,063,983
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,266
661
25
2
0
215,512
1
W
Loki
7,806
710
79
7
0
250,318
2
L
Cthulhu
4,606
419
29
3
0
176,954
2
L
Ymir
5,302
482
16
1
0
180,485
3
W
Zhong Kui
7,456
678
94
9
0
187,782
2
W
Ah Muzen Cab
7,056
641
79
7
0
199,531
0
W
Artemis
7,728
703
59
5
0
210,840
0
L
Hera
5,351
486
42
4
0
200,187
2
L
Hachiman
4,029
366
16
1
0
184,612
1
L
Fenrir
4,248
386
24
2
0
203,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role