Player Matchup

Artemis
Artemis
Celia85
Artemis
Level 24
God Stats
6W - 5L
1,361 SR
Queue Stats
10W - 16L
1,149 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Girltastica
Morgan Le Fay
Level 17
God Stats
36W - 29L
1,124 SR
Queue Stats
93W - 106L
1,182 Elo+
Solo
Skadi
Skadi
claauudiiaa9
Skadi
Level 23
God Stats
7W - 7L
1,395 SR
Queue Stats
8W - 11L
1,197 Elo+
Party 2
Tiamat
Tiamat
fahawm
Tiamat
Level 14
God Stats
9W - 3L
1,500 SR
Queue Stats
65W - 55L
1,407 Elo+
Party 3
Odin
Odin
mehrshadnrz
Odin
Level 17
God Stats
12W - 11L
1,326 SR
Queue Stats
68W - 54L
1,459 Elo+
Party 3
Team Averages
Level 19
1,341 SR
1,279 Elo+

VS

Team Averages
Level 34
1,400 SR
1,230 Elo+
Neith
Neith
Butbkas
Neith
Level 4
God Stats
8W - 5L
1,500 SR
Queue Stats
9W - 6L
1,462 Elo+
Solo
Olorun
Olorun
DanilGol228
Olorun
Level 27
God Stats
0W - 2L
1,264 SR
Queue Stats
23W - 72L
1,106 Elo+
Party 1
Jormungandr
Jormungandr
HULK_MarVan
Jormungandr
Level 104
God Stats
0W - 2L
1,237 SR
Queue Stats
212W - 235L
1,352 Elo+
Party 4
Guan Yu
Guan Yu
cfmeyer
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,106 Elo+
Party 4
Bastet
Bastet
show_crazy759
Bastet
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 73L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Celia85
Artemis
20
6 / 6 / 5
14,702
474
19,701
21,206
7,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Girltastica
Morgan Le Fay
20
13 / 2 / 12
17,197
555
25,428
15,991
6,699
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 5 / 4
12,922
417
3,955
11,085
3,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
fahawm
Tiamat
20
18 / 1 / 11
18,934
611
33,903
26,844
43,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
18 / 4 / 18
18,929
611
31,093
25,516
12,948
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Butbkas
Neith
20
9 / 10 / 4
15,024
485
32,712
32,827
16,032
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
16
0 / 15 / 2
11,615
375
5,602
22,957
10,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
HULK_MarVan
Jormungandr
20
6 / 4 / 7
14,680
474
14,342
30,756
39,143
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
cfmeyer
Guan Yu
20
2 / 14 / 7
12,966
418
9,605
29,766
30,246
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 13 / 4
10,771
347
1,307
22,462
8,308

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
41
56
Kills
17
18
Deaths
56
50
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Butbkas
Neith
9
10
4
1.1
W
Artemis
Celia85
Artemis
6
6
5
1.42
L
Olorun
0
15
2
0.07
W
Morgan Le Fay
Girltastica
Morgan Le Fay
13
2
12
9.5
L
Jormungandr
HULK_MarVan
Jormungandr
6
4
7
2.38
L
Guan Yu
cfmeyer
Guan Yu
2
14
7
0.39
W
1
5
4
0.6
W
Tiamat
fahawm
Tiamat
18
1
11
23.5
W
18
4
18
6.75
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,080
Damage
63,568
100,642
Taken
138,768
74,529
Mitigated
103,845
40,537
Healing
25,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Butbkas
Neith
32,712
17,111
0
12,787
32,827
16,032
533
7,904
24,923
0
121,958
W
Artemis
Celia85
Artemis
19,701
13,859
138
7,942
21,206
7,755
4,739
3,733
17,473
0
71,946
L
Olorun
5,602
1,841
0
2,435
22,957
10,116
2,416
11,906
10,971
51,236
3,796
W
Morgan Le Fay
Girltastica
Morgan Le Fay
25,428
4,286
125
5,552
15,991
6,699
1,610
5,199
10,792
120,584
0
L
Jormungandr
HULK_MarVan
Jormungandr
14,342
1,950
0
1,653
30,756
39,143
588
14,566
16,190
84,905
0
L
Guan Yu
cfmeyer
Guan Yu
9,605
2,179
2,490
2,791
29,766
30,246
326
16,485
13,201
0
48,801
W
3,955
2,534
0
2,021
11,085
3,615
3,459
2,874
8,211
0
52,631
W
Tiamat
fahawm
Tiamat
33,903
3,210
223
17,969
26,844
43,512
1,594
4,852
21,992
131,086
0
W
31,093
8,173
0
6,567
25,516
12,948
2,930
4,198
21,318
0
153,934
L
1,307
220
0
3,500
22,462
8,308
15
8,712
13,670
0
31,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,684
Gold Earned
65,056
734
Minions Killed
525
0
Camps Cleared
0
2,671,008
Distance Traveled
2,388,488
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,024
485
151
5
0
381,275
1
W
Artemis
14,702
474
110
4
0
436,631
0
L
Olorun
11,615
375
112
4
0
409,894
0
W
Morgan Le Fay
17,197
555
151
5
0
579,147
0
L
Jormungandr
14,680
474
120
4
0
515,558
7
L
Guan Yu
12,966
418
86
3
0
539,103
0
W
Skadi
12,922
417
102
3
0
557,383
0
W
Tiamat
18,934
611
196
6
0
510,416
0
W
Odin
18,929
611
175
6
0
587,431
0
L
Bastet
10,771
347
56
2
0
542,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role