Player Matchup

Hachiman
Hachiman
Platinum III
AFTERGIRTH2622
Hachiman
Platinum III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
2,194 MMR
Party 1
Ganesha
Ganesha
Platinum IV
Ending2660
Ganesha
Platinum IV
Level 160
God Stats
1W - 1L
1,658 SR
Queue Stats
22W - 15L
1,964 MMR
Party 1
Sol
Sol
Diamond III
LegitBlitzer
Sol
Diamond III
Level 136
God Stats
127W - 116L
1,675 SR
Queue Stats
350W - 397L
1,961 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,611 SR
2,040 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,505 SR
1,839 MMR
Cabrakan
Cabrakan
Diamond II
 
Cabrakan
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum I
A Golden Clash
Kukulkan
Platinum I
Level 157
God Stats
33W - 28L
1,650 SR
Queue Stats
916W - 778L
1,924 MMR
Solo
Fenrir
Fenrir
Diamond IV
Hernań
Fenrir
Diamond IV
Level 149
God Stats
16W - 19L
1,366 SR
Queue Stats
282W - 337L
2,094 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 3 / 0
6,475
589
5,192
7,745
2,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Ending2660
Ganesha
10
1 / 3 / 1
7,025
639
1,073
6,535
3,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 5 / 1
7,192
654
7,661
7,171
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
PersephoneAthenaMorgan Le FayTiamatGilgamesh

VS

Bans
AphroditeScyllaBaron SamediThothBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 0 / 8
7,366
670
4,664
8,098
6,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
12
3 / 0 / 5
7,703
700
4,945
3,992
1,519
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Hernań
Fenrir
11
7 / 2 / 3
8,229
748
7,861
9,524
7,784
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
11
11
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
8
5
W
Kukulkan
3
0
5
5.5
L
Hachiman
0
3
0
0
L
Ganesha
Ending2660
Ganesha
1
3
1
0.5
W
Fenrir
Hernań
Fenrir
7
2
3
4.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,926
Damage
17,470
21,451
Taken
21,614
8,303
Mitigated
16,219
2,652
Healing
3,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,664
718
535
1,824
8,098
6,916
90
2,413
5,685
19,278
0
W
Kukulkan
4,945
367
0
250
3,992
1,519
294
1,450
2,542
39,204
0
L
Hachiman
5,192
1,593
0
250
7,745
2,540
0
5,303
2,442
0
25,343
L
Ganesha
Ending2660
Ganesha
1,073
96
0
750
6,535
3,618
0
2,072
4,463
15,094
0
W
Fenrir
Hernań
Fenrir
7,861
1,358
0
411
9,524
7,784
198
4,871
4,653
0
16,085
L
7,661
1,777
0
1,652
7,171
2,145
0
2,234
4,937
24,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,692
Gold Earned
23,298
120
Minions Killed
119
0
Camps Cleared
0
543,947
Distance Traveled
642,376
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,366
670
20
2
0
205,384
0
W
Kukulkan
7,703
700
87
8
0
208,391
8
L
Hachiman
6,475
589
66
6
0
197,693
4
L
Ganesha
7,025
639
10
1
0
161,783
3
W
Fenrir
8,229
748
12
1
0
228,601
2
L
Sol
7,192
654
44
4
0
184,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role