Player Matchup

Cupid
Cupid
Bädbeat
Cupid
Level 127
God Stats
6W - 7L
1,872 SR
Queue Stats
169W - 171L
1,535 Elo+
Party 1
Set
Set
IParabo1a
Set
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,458 Elo+
Solo
Zeus
Zeus
KingK2198
Zeus
Level 81
God Stats
4W - 1L
1,645 SR
Queue Stats
95W - 96L
1,461 Elo+
Solo
Bastet
Bastet
Screamshöt
Bastet
Level 142
God Stats
10W - 7L
1,539 SR
Queue Stats
286W - 273L
1,533 Elo+
Party 1
Horus
Horus
goodeath
Horus
Level 147
God Stats
4W - 1L
1,502 SR
Queue Stats
149W - 149L
1,557 Elo+
Party 1
Team Averages
Level 121
1,612 SR
1,509 Elo+

VS

Team Averages
Level 86
1,541 SR
1,474 Elo+
Vamana
Vamana
 
Vamana
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Lindci
Aphrodite
Level 106
God Stats
0W - 5L
1,500 SR
Queue Stats
37W - 59L
1,400 Elo+
Solo
Ganesha
Ganesha
Morous
Ganesha
Level 116
God Stats
1W - 1L
1,705 SR
Queue Stats
23W - 25L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
NeveRMorD
Kumbhakarna
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,475 Elo+
Solo
Raijin
Raijin
kpscorp60
Raijin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bädbeat
Cupid
20
5 / 3 / 14
12,829
713
34,807
12,756
5,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 4 / 15
12,098
672
10,476
13,099
5,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
20
9 / 6 / 9
14,110
784
27,863
18,049
9,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
16
3 / 8 / 6
10,802
600
16,112
15,872
5,790
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
goodeath
Horus
20
4 / 2 / 17
14,596
811
14,257
25,353
23,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
6 / 3 / 9
12,608
700
15,522
19,605
21,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Lindci
Aphrodite
19
5 / 4 / 13
11,998
667
12,635
24,891
14,961
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Morous
Ganesha
19
0 / 3 / 18
12,197
678
13,808
23,661
26,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
NeveRMorD
Kumbhakarna
19
6 / 5 / 11
12,025
668
11,168
26,888
36,003
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
kpscorp60
Raijin
19
4 / 8 / 10
12,422
690
13,659
19,298
8,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
82
23
Kills
21
23
Deaths
23
61
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
6
3
9
3.5
W
Cupid
Bädbeat
Cupid
5
3
14
4
W
2
4
15
2.38
W
Zeus
9
6
9
2.25
L
Aphrodite
Lindci
Aphrodite
5
4
13
2.88
L
Ganesha
Morous
Ganesha
0
3
18
3
L
Kumbhakarna
NeveRMorD
Kumbhakarna
6
5
11
2.3
W
Bastet
3
8
6
0.75
W
Horus
goodeath
Horus
4
2
17
6.25
L
Raijin
kpscorp60
Raijin
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,515
Damage
66,792
85,129
Taken
114,343
48,927
Mitigated
107,706
41,618
Healing
56,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
15,522
4,941
6,397
7,040
19,605
21,210
724
4,261
15,344
7,980
24,317
W
Cupid
Bädbeat
Cupid
34,807
14,534
5,397
2,987
12,756
5,469
1,229
7,988
4,768
0
60,118
W
10,476
4,781
536
2,237
13,099
5,052
1,195
9,127
3,972
0
20,384
W
Zeus
27,863
1,297
1,216
4,739
18,049
9,431
1,513
13,572
4,477
62,719
0
L
Aphrodite
Lindci
Aphrodite
12,635
2,889
12,977
9,975
24,891
14,961
869
7,169
17,722
34,460
0
L
Ganesha
Morous
Ganesha
13,808
1,569
4,268
3,534
23,661
26,893
902
7,074
16,587
22,624
0
L
Kumbhakarna
NeveRMorD
Kumbhakarna
11,168
1,450
4,408
3,144
26,888
36,003
824
5,314
21,574
20,858
0
W
Bastet
16,112
3,740
1,164
1,493
15,872
5,790
0
11,330
4,542
0
22,130
W
Horus
goodeath
Horus
14,257
5,874
8,975
12,874
25,353
23,185
1,140
11,912
13,441
2,215
27,000
L
Raijin
kpscorp60
Raijin
13,659
1,058
836
4,076
19,298
8,639
486
5,288
14,010
38,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,435
Gold Earned
61,250
187
Minions Killed
190
0
Camps Cleared
0
1,637,712
Distance Traveled
1,552,981
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,608
700
36
2
0
332,619
1
W
Cupid
12,829
713
58
3
0
321,557
2
W
Set
12,098
672
16
1
0
331,753
0
W
Zeus
14,110
784
66
4
0
282,658
0
L
Aphrodite
11,998
667
60
3
0
311,765
0
L
Ganesha
12,197
678
0
0
0
350,374
0
L
Kumbhakarna
12,025
668
32
2
0
308,379
1
W
Bastet
10,802
600
15
1
0
350,428
1
W
Horus
14,596
811
32
2
0
351,316
2
L
Raijin
12,422
690
62
3
0
249,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role