Player Matchup

Ao Kuang
Ao Kuang
Divinizzle21
Ao Kuang
Level 7
God Stats
3W - 1L
1,759 SR
Queue Stats
15W - 10L
1,543 Elo+
Solo
Athena
Athena
DonPelae
Athena
Level 20
God Stats
11W - 18L
1,351 SR
Queue Stats
161W - 194L
1,450 Elo+
Solo
Vulcan
Vulcan
GoingToHell9
Vulcan
Level 28
God Stats
19W - 11L
1,604 SR
Queue Stats
206W - 204L
1,406 Elo+
Solo
Thor
Thor
flabby_yo1
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,323 Elo+
Solo
Ullr
Ullr
xLeBalayeur
Ullr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,481 Elo+
Solo
Team Averages
Level 14
1,543 SR
1,441 Elo+

VS

Team Averages
Level 15
1,460 SR
1,380 Elo+
Aphrodite
Aphrodite
Amo BTS 3481
Aphrodite
Level 12
God Stats
0W - 2L
1,230 SR
Queue Stats
14W - 25L
1,389 Elo+
Solo
Ares
Ares
Circe of Aeaea
Ares
Level 29
God Stats
20W - 20L
1,506 SR
Queue Stats
32W - 35L
1,402 Elo+
Solo
Neith
Neith
ErChicoria
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 21L
1,190 Elo+
Solo
Sol
Sol
LukePlayz4
Sol
Level 18
God Stats
2W - 2L
1,757 SR
Queue Stats
96W - 87L
1,572 Elo+
Solo
Hou Yi
Hou Yi
SupaaStar98
Hou Yi
Level 13
God Stats
3W - 7L
1,308 SR
Queue Stats
4W - 10L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Divinizzle21
Ao Kuang
18
4 / 1 / 9
11,882
566
6,034
15,388
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
DonPelae
Athena
16
2 / 5 / 14
11,384
542
6,332
21,956
9,471
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
18
16 / 2 / 11
12,664
603
20,895
13,108
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 4 / 12
9,783
466
4,767
10,612
10,537
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
15 / 1 / 5
14,182
675
17,625
19,223
13,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amo BTS 3481
Aphrodite
6
0 / 2 / 0
6,175
294
0
3,363
800
12
4 / 8 / 2
8,669
413
6,639
18,709
16,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
11
0 / 14 / 4
8,068
384
4,193
14,252
4,671
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 8 / 0
11,167
532
18,488
20,261
8,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
2 / 11 / 1
7,811
372
5,596
15,177
4,909
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
42
Kills
12
13
Deaths
43
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Amo BTS 3481
Aphrodite
0
2
0
0
L
4
8
2
0.63
W
Ao Kuang
Divinizzle21
Ao Kuang
4
1
9
8.5
W
Athena
DonPelae
Athena
2
5
14
1.8
L
Neith
0
14
4
0.14
W
Vulcan
16
2
11
10.75
L
6
8
0
0.75
L
Hou Yi
2
11
1
0.23
W
5
4
12
2.75
W
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,653
Damage
34,916
80,287
Taken
71,762
45,789
Mitigated
35,190
30,649
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Amo BTS 3481
Aphrodite
0
0
0
252
3,363
800
0
986
2,285
4,757
0
L
6,639
279
60
1,610
18,709
16,643
0
11,016
7,487
18,192
0
W
Ao Kuang
Divinizzle21
Ao Kuang
6,034
2,020
78
8,464
15,388
6,803
857
3,150
12,238
78,863
21,836
W
Athena
DonPelae
Athena
6,332
2,290
1,193
6,444
21,956
9,471
2,179
7,016
14,940
54,789
0
L
Neith
4,193
2,200
0
232
14,252
4,671
953
6,587
7,511
0
25,371
W
Vulcan
20,895
5,511
0
3,490
13,108
5,181
1,489
5,788
7,320
79,227
0
L
18,488
6,165
0
4,849
20,261
8,167
1,230
7,227
12,844
71,957
6,615
L
Hou Yi
5,596
2,603
0
1,984
15,177
4,909
0
6,187
8,836
0
40,233
W
4,767
1,609
0
830
10,612
10,537
762
3,937
6,675
0
22,062
W
17,625
8,901
0
10,150
19,223
13,797
2,405
9,307
9,916
0
124,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,895
Gold Earned
41,890
548
Minions Killed
278
0
Camps Cleared
0
2,002,843
Distance Traveled
1,458,311
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,175
294
10
0
0
185,027
0
L
Ares
8,669
413
23
1
0
334,499
1
W
Ao Kuang
11,882
566
131
6
0
417,192
0
W
Athena
11,384
542
103
5
0
382,915
2
L
Neith
8,068
384
57
3
0
281,115
0
W
Vulcan
12,664
603
108
5
0
435,581
0
L
Sol
11,167
532
138
7
0
311,053
3
L
Hou Yi
7,811
372
50
2
0
346,617
0
W
Thor
9,783
466
28
1
0
380,102
0
W
Ullr
14,182
675
178
8
0
387,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role