Player Matchup

Cthulhu
Cthulhu
Darkóc
Cthulhu
Level 151
God Stats
1W - 3L
1,511 SR
Queue Stats
39W - 38L
1,495 Elo+
Party 2
Artemis
Artemis
Nanii02
Artemis
Level 89
God Stats
5W - 4L
1,741 SR
Queue Stats
394W - 393L
1,621 Elo+
Party 2
Discordia
Discordia
büdöspatkany
Discordia
Level 36
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 2
Ravana
Ravana
n1ven
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,457 Elo+
Party 2
Chaac
Chaac
szkristof2k
Chaac
Level 86
God Stats
3W - 5L
1,567 SR
Queue Stats
81W - 94L
1,411 Elo+
Party 2
Team Averages
Level 94
1,606 SR
1,540 Elo+

VS

Team Averages
Level 93
1,590 SR
1,582 Elo+
Pele
Pele
 
Pele
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AsenDelGato
Sylvanus
Level 27
God Stats
2W - 0L
1,759 SR
Queue Stats
4W - 0L
1,856 Elo+
Party 1
He Bo
He Bo
TechhSupp0rt
He Bo
Level 83
God Stats
6W - 3L
1,693 SR
Queue Stats
84W - 84L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkóc
Cthulhu
12
1 / 4 / 7
7,940
467
9,659
14,353
13,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Nanii02
Artemis
14
7 / 6 / 3
8,876
522
13,420
13,517
3,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
büdöspatkany
Discordia
11
1 / 6 / 1
6,842
402
3,162
10,790
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
n1ven
Ravana
12
2 / 8 / 4
7,993
470
4,901
14,627
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 3 / 3
7,379
434
9,590
19,377
10,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
8 / 2 / 5
10,630
625
13,617
13,991
5,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
 
Morgan Le Fay
15
5 / 5 / 4
9,917
583
13,331
11,592
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
 
Cerberus
14
2 / 2 / 11
9,124
537
7,833
13,990
10,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sylvanus
AsenDelGato
Sylvanus
17
3 / 0 / 8
10,449
615
12,792
13,306
15,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
9 / 2 / 6
9,707
571
11,356
10,630
3,418
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
11
Kills
27
27
Deaths
11
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
2
5
5.25
W
Morgan Le Fay
 
Morgan Le Fay
5
5
4
1.4
W
Cerberus
 
Cerberus
2
2
11
3.75
W
Sylvanus
AsenDelGato
Sylvanus
3
0
8
7
L
Cthulhu
Darkóc
Cthulhu
1
4
7
1.13
L
Artemis
Nanii02
Artemis
7
6
3
1.42
W
9
2
6
6
L
Discordia
büdöspatkany
Discordia
1
6
1
0.25
L
Ravana
n1ven
Ravana
2
8
4
0.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,732
Damage
58,929
72,664
Taken
63,509
36,081
Mitigated
39,681
19,975
Healing
25,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,617
2,813
0
7,816
13,991
5,850
1,422
3,214
10,639
0
76,728
W
Morgan Le Fay
 
Morgan Le Fay
13,331
1,116
0
1,680
11,592
4,384
340
3,174
8,418
69,222
0
W
Cerberus
 
Cerberus
7,833
302
0
3,548
13,990
10,731
0
2,463
11,245
32,636
0
W
Sylvanus
AsenDelGato
Sylvanus
12,792
3,367
3,082
8,345
13,306
15,298
654
2,947
9,485
60,569
12,650
L
Cthulhu
Darkóc
Cthulhu
9,659
357
265
1,891
14,353
13,798
0
8,525
5,828
29,382
0
L
Artemis
Nanii02
Artemis
13,420
7,028
0
4,063
13,517
3,428
0
7,278
6,239
0
47,715
W
11,356
166
0
1,135
10,630
3,418
723
1,051
9,443
57,751
0
L
Discordia
büdöspatkany
Discordia
3,162
281
0
3,121
10,790
3,381
0
6,829
3,961
30,073
0
L
Ravana
n1ven
Ravana
4,901
771
0
4,062
14,627
4,865
0
10,071
4,556
0
31,886
L
9,590
1,149
0
6,573
19,377
10,609
0
11,566
7,811
62
42,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,030
Gold Earned
49,827
352
Minions Killed
549
0
Camps Cleared
0
1,526,106
Distance Traveled
1,539,375
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,630
625
150
9
0
355,388
2
W
Morgan Le Fay
9,917
583
124
7
0
296,528
4
W
Cerberus
9,124
537
49
3
0
292,557
4
W
Sylvanus
10,449
615
140
8
0
270,216
0
L
Cthulhu
7,940
467
44
3
0
312,479
5
L
Artemis
8,876
522
82
5
0
265,432
7
W
He Bo
9,707
571
86
5
0
324,686
5
L
Discordia
6,842
402
60
4
0
299,884
0
L
Ravana
7,993
470
71
4
0
317,790
3
L
Chaac
7,379
434
95
6
0
330,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role