Player Matchup

Bacchus
Bacchus
I3earHands
Bacchus
Level 128
God Stats
0W - 3L
1,326 SR
Queue Stats
46W - 45L
1,567 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mr_MayoBOOM722
Ah Muzen Cab
Level 109
God Stats
6W - 9L
1,619 SR
Queue Stats
94W - 98L
1,546 Elo+
Party 1
Vulcan
Vulcan
PanickedAndShot
Vulcan
Level 146
God Stats
0W - 3L
1,375 SR
Queue Stats
58W - 70L
1,475 Elo+
Party 1
Ne Zha
Ne Zha
TheRomm
Ne Zha
Level 159
God Stats
12W - 8L
1,665 SR
Queue Stats
174W - 180L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
sadboi_city5
Gilgamesh
Level 124
God Stats
0W - 1L
1,817 SR
Queue Stats
45W - 52L
1,512 Elo+
Party 1
Team Averages
Level 133
1,560 SR
1,530 Elo+

VS

Team Averages
Level 105
1,573 SR
1,534 Elo+
Xing Tian
Xing Tian
Kuppa Whiskey
Xing Tian
Level 129
God Stats
34W - 15L
1,791 SR
Queue Stats
274W - 250L
1,554 Elo+
Party 2
Agni
Agni
RANDYz nRAGED
Agni
Level 148
God Stats
6W - 7L
1,630 SR
Queue Stats
457W - 431L
1,562 Elo+
Party 2
Chernobog
Chernobog
TheRobExotic
Chernobog
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 166L
1,521 Elo+
Solo
Merlin
Merlin
dayone97
Merlin
Level 48
God Stats
6W - 8L
1,445 SR
Queue Stats
83W - 103L
1,557 Elo+
Solo
Pele
Pele
pubella
Pele
Level 75
God Stats
5W - 1L
1,500 SR
Queue Stats
342W - 338L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
I3earHands
Bacchus
18
3 / 5 / 9
12,221
611
7,529
26,275
35,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Mr_MayoBOOM722
Ah Muzen Cab
20
2 / 4 / 5
12,647
632
15,566
20,807
9,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
3 / 2 / 6
13,858
693
18,490
10,687
5,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
TheRomm
Ne Zha
19
0 / 5 / 10
11,978
599
16,091
22,970
12,640
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
sadboi_city5
Gilgamesh
20
6 / 5 / 2
13,377
669
18,572
32,125
27,607
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kuppa Whiskey
Xing Tian
20
5 / 2 / 12
15,540
777
16,932
28,245
38,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
2 / 6 / 12
13,130
657
18,743
17,041
7,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
TheRobExotic
Chernobog
20
5 / 2 / 13
14,702
735
17,442
14,203
7,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
dayone97
Merlin
20
0 / 2 / 10
12,392
620
14,418
11,513
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
pubella
Pele
20
9 / 2 / 5
16,131
807
20,816
18,956
9,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
73
14
Kills
21
21
Deaths
14
32
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bacchus
I3earHands
Bacchus
3
5
9
1.5
W
Xing Tian
Kuppa Whiskey
Xing Tian
5
2
12
5.5
L
Ah Muzen Cab
Mr_MayoBOOM722
Ah Muzen Cab
2
4
5
1.13
L
3
2
6
3
W
2
6
12
1.33
W
Chernobog
TheRobExotic
Chernobog
5
2
13
5.75
L
Ne Zha
TheRomm
Ne Zha
0
5
10
1
W
Merlin
dayone97
Merlin
0
2
10
2.5
W
Pele
pubella
Pele
9
2
5
5.75
L
Gilgamesh
sadboi_city5
Gilgamesh
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,248
Damage
88,351
112,864
Taken
89,958
90,350
Mitigated
68,932
24,591
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
I3earHands
Bacchus
7,529
334
0
1,072
26,275
35,327
76
12,897
13,147
17,868
0
W
Xing Tian
Kuppa Whiskey
Xing Tian
16,932
1,171
0
238
28,245
38,524
297
10,841
16,985
40,947
0
L
Ah Muzen Cab
Mr_MayoBOOM722
Ah Muzen Cab
15,566
3,808
0
7,331
20,807
9,206
2,428
8,829
11,908
0
74,105
L
18,490
7,809
0
1,451
10,687
5,570
578
3,683
6,954
71,828
0
W
18,743
996
280
1,930
17,041
7,860
850
4,639
12,242
52,695
0
W
Chernobog
TheRobExotic
Chernobog
17,442
8,233
0
1,246
14,203
7,941
1,982
2,717
11,347
0
68,578
L
Ne Zha
TheRomm
Ne Zha
16,091
2,858
0
4,668
22,970
12,640
984
10,659
12,251
0
49,334
W
Merlin
dayone97
Merlin
14,418
925
36
2,891
11,513
5,510
267
2,156
9,285
58,988
0
W
Pele
pubella
Pele
20,816
4,204
0
6,832
18,956
9,097
2,547
5,562
13,344
0
64,496
L
Gilgamesh
sadboi_city5
Gilgamesh
18,572
3,418
892
9,177
32,125
27,607
0
14,308
17,623
0
49,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,081
Gold Earned
71,895
437
Minions Killed
491
7
Camps Cleared
6
1,866,425
Distance Traveled
1,779,753
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,221
611
23
1
0
372,946
6
W
Xing Tian
15,540
777
52
3
0
383,630
5
L
Ah Muzen Cab
12,647
632
141
7
1
369,726
2
L
Vulcan
13,858
693
140
7
0
412,027
0
W
Agni
13,130
657
81
4
1
326,521
2
W
Chernobog
14,702
735
104
5
0
351,416
0
L
Ne Zha
11,978
599
85
4
4
347,808
10
W
Merlin
12,392
620
131
7
0
342,315
2
W
Pele
16,131
807
123
6
5
375,871
2
L
Gilgamesh
13,377
669
48
2
2
363,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role