Player Matchup

Sol
Sol
CaO_oN
Sol
Level 66
God Stats
3W - 4L
1,347 SR
Queue Stats
536W - 572L
1,431 Elo+
Solo
Izanami
Izanami
ChildsHope
Izanami
Level 113
God Stats
41W - 29L
1,554 SR
Queue Stats
178W - 196L
1,432 Elo+
Party 1
Bakasura
Bakasura
Magota886
Bakasura
Level 69
God Stats
4W - 9L
1,396 SR
Queue Stats
524W - 608L
1,297 Elo+
Solo
Hel
Hel
PauerRangis
Hel
Level 138
God Stats
1W - 1L
1,294 SR
Queue Stats
200W - 239L
1,439 Elo+
Party 1
Athena
Athena
tafarel_god
Athena
Level 124
God Stats
5W - 1L
1,776 SR
Queue Stats
317W - 382L
1,434 Elo+
Solo
Team Averages
Level 102
1,473 SR
1,407 Elo+

VS

Team Averages
Level 107
1,510 SR
1,446 Elo+
Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CaiçaraLoko
Anubis
Level 66
God Stats
6W - 9L
1,496 SR
Queue Stats
109W - 110L
1,415 Elo+
Solo
Ra
Ra
carloshenrii
Ra
Level 102
God Stats
22W - 21L
1,511 SR
Queue Stats
443W - 510L
1,477 Elo+
Solo
Hachiman
Hachiman
dusao_7
Hachiman
Level 145
God Stats
4W - 6L
1,521 SR
Queue Stats
317W - 345L
1,433 Elo+
Solo
Cerberus
Cerberus
lucero113
Cerberus
Level 102
God Stats
85W - 87L
1,524 SR
Queue Stats
156W - 165L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CaO_oN
Sol
8
0 / 1 / 2
4,543
649
1,800
3,081
497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
ChildsHope
Izanami
8
1 / 0 / 1
4,897
700
1,544
2,717
653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Magota886
Bakasura
9
4 / 0 / 1
5,372
767
1,238
4,094
1,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 1 / 1
4,307
615
1,422
2,441
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
5
0 / 0 / 4
3,946
564
1,410
4,023
1,648
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 2 / 0
4,432
633
2,093
4,592
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
8
0 / 2 / 0
4,448
635
1,678
2,636
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 1 / 0
4,227
604
1,255
2,104
561
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
dusao_7
Hachiman
1
0 / 0 / 0
2,841
406
0
0
0
Cerberus
lucero113
Cerberus
7
0 / 1 / 1
3,677
525
1,164
3,869
1,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
2
2
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
0
1
W
Sol
CaO_oN
Sol
0
1
2
1
L
Anubis
0
2
0
0
W
Izanami
ChildsHope
Izanami
1
0
1
1.5
W
Bakasura
Magota886
Bakasura
4
0
1
4.5
W
1
1
1
1.5
L
0
1
0
0
L
Hachiman
dusao_7
Hachiman
0
0
0
0
L
Cerberus
lucero113
Cerberus
0
1
1
0.5
W
Athena
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,414
Damage
6,190
16,356
Taken
13,201
4,595
Mitigated
4,665
5,741
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,093
1,207
0
1,242
4,592
1,556
0
1,697
2,895
0
19,210
W
Sol
CaO_oN
Sol
1,800
560
89
1,649
3,081
497
28
834
2,247
25,605
0
L
Anubis
1,678
307
0
619
2,636
955
0
260
2,376
22,833
0
W
Izanami
ChildsHope
Izanami
1,544
1,186
0
329
2,717
653
0
1,344
1,373
0
20,082
W
Bakasura
Magota886
Bakasura
1,238
1,024
0
1,461
4,094
1,198
246
282
3,706
0
23,176
W
1,422
135
556
978
2,441
599
98
569
1,754
18,452
0
L
1,255
119
38
753
2,104
561
74
965
1,099
18,797
0
L
Hachiman
dusao_7
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
lucero113
Cerberus
1,164
163
0
1,020
3,869
1,593
0
1,710
2,159
7,142
0
W
Athena
1,410
526
0
679
4,023
1,648
0
796
3,179
6,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,065
Gold Earned
19,625
236
Minions Killed
156
0
Camps Cleared
0
678,623
Distance Traveled
530,305
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,432
633
43
6
0
157,624
2
W
Sol
4,543
649
53
8
0
118,439
1
L
Anubis
4,448
635
51
7
0
109,297
2
W
Izanami
4,897
700
63
9
0
122,090
3
W
Bakasura
5,372
767
70
10
0
167,719
1
W
Hel
4,307
615
37
5
0
127,484
2
L
Ra
4,227
604
50
7
0
136,212
0
L
Hachiman
2,841
406
0
0
0
0
0
L
Cerberus
3,677
525
12
2
0
127,172
4
W
Athena
3,946
564
13
2
0
142,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role