Player Matchup

Anubis
Anubis
Be sheeeesh
Anubis
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 1
Apollo
Apollo
Everton Car
Apollo
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
MaxTul
Neith
Level 27
God Stats
39W - 49L
1,407 SR
Queue Stats
66W - 91L
1,313 Elo+
Solo
Hel
Hel
PredaLindo
Hel
Level 18
God Stats
1W - 2L
1,710 SR
Queue Stats
19W - 22L
1,512 Elo+
Party 1
Fenrir
Fenrir
muniz_com
Fenrir
Level 24
God Stats
0W - 1L
1,809 SR
Queue Stats
17W - 16L
1,424 Elo+
Solo
Team Averages
Level 15
1,585 SR
1,450 Elo+

VS

Team Averages
Level 22
1,473 SR
1,434 Elo+
Scylla
Scylla
DriftNerdz_Rocha
Scylla
Level 29
God Stats
6W - 5L
1,369 SR
Queue Stats
155W - 222L
1,303 Elo+
Solo
Thanatos
Thanatos
Vinimaxmus
Thanatos
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 46L
1,632 Elo+
Solo
Sol
Sol
cesarnagai
Sol
Level 27
God Stats
1W - 4L
1,496 SR
Queue Stats
38W - 44L
1,380 Elo+
Solo
Cerberus
Cerberus
hashi012
Cerberus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,359 Elo+
Solo
Izanami
Izanami
phoenixitu
Izanami
Level 25
God Stats
7W - 8L
1,502 SR
Queue Stats
20W - 14L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
6
0 / 6 / 0
4,200
420
1,411
6,249
2,461
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Apollo
4
0 / 8 / 0
4,095
410
3,530
8,972
3,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
MaxTul
Neith
8
0 / 4 / 0
4,645
465
2,525
4,875
1,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 0
4,451
445
1,587
4,433
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
muniz_com
Fenrir
7
0 / 2 / 0
4,529
453
1,139
5,077
1,538
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,175
518
1,882
1,922
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Vinimaxmus
Thanatos
11
12 / 0 / 3
7,149
715
10,709
7,730
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
7 / 0 / 2
6,024
602
4,435
3,424
744
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
hashi012
Cerberus
7
1 / 0 / 7
4,776
478
2,710
5,523
1,951
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
phoenixitu
Izanami
10
1 / 0 / 2
5,967
597
1,528
2,337
681
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
23
23
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
6
0
0
W
2
0
3
3.5
L
Apollo
0
8
0
0
L
Neith
MaxTul
Neith
0
4
0
0
L
0
3
0
0
W
Thanatos
Vinimaxmus
Thanatos
12
0
3
13.5
W
7
0
2
8
W
Cerberus
hashi012
Cerberus
1
0
7
4.5
L
Fenrir
muniz_com
Fenrir
0
2
0
0
W
Izanami
phoenixitu
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,192
Damage
21,264
29,606
Taken
20,936
9,736
Mitigated
6,230
3,972
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
1,411
445
0
847
6,249
2,461
0
1,102
4,965
11,868
0
W
1,882
201
0
500
1,922
483
429
885
1,035
13,374
0
L
Apollo
3,530
2,606
0
0
8,972
3,387
0
4,746
4,223
0
5,543
L
Neith
MaxTul
Neith
2,525
641
0
340
4,875
1,296
0
2,209
2,666
0
20,198
L
1,587
198
514
994
4,433
1,054
81
401
4,032
14,487
0
W
Thanatos
Vinimaxmus
Thanatos
10,709
4,647
0
9,591
7,730
2,371
0
846
6,844
0
36,021
W
4,435
1,699
72
1,525
3,424
744
630
57
3,327
24,626
0
W
Cerberus
hashi012
Cerberus
2,710
873
0
648
5,523
1,951
240
263
5,212
11,209
0
L
Fenrir
muniz_com
Fenrir
1,139
254
0
1,277
5,077
1,538
0
304
4,693
0
15,766
W
Izanami
phoenixitu
Izanami
1,528
772
0
617
2,337
681
1,898
691
1,520
0
32,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,920
Gold Earned
29,091
140
Minions Killed
242
0
Camps Cleared
0
830,437
Distance Traveled
797,527
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,200
420
15
2
0
162,649
1
W
Scylla
5,175
518
24
2
0
129,335
1
L
Apollo
4,095
410
1
0
0
170,915
0
L
Neith
4,645
465
46
5
0
153,206
0
L
Hel
4,451
445
30
3
0
188,817
1
W
Thanatos
7,149
715
70
7
0
203,801
1
W
Sol
6,024
602
50
5
0
152,180
0
W
Cerberus
4,776
478
18
2
0
172,538
1
L
Fenrir
4,529
453
48
5
0
154,850
1
W
Izanami
5,967
597
80
8
0
139,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role