Player Matchup

Anhur
Anhur
AkulinEgor2008
Anhur
Level 16
God Stats
1W - 0L
1,236 SR
Queue Stats
2W - 2L
1,379 Elo+
Solo
Bellona
Bellona
LE-COLONEL08
Bellona
Level 13
God Stats
9W - 12L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Party 1
Izanami
Izanami
Mino4nklBrxker-
Izanami
Level 22
God Stats
9W - 8L
1,338 SR
Queue Stats
55W - 52L
1,120 Elo+
Party 1
Neith
Neith
VMCTkd3122345
Neith
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,085 Elo+
Solo
Thanatos
Thanatos
angelormeche
Thanatos
Level 16
God Stats
17W - 10L
1,329 SR
Queue Stats
21W - 18L
1,120 Elo+
Party 1
Team Averages
Level 14
1,381 SR
1,241 Elo+

VS

Team Averages
Level 6
1,462 SR
1,436 Elo+
Kukulkan
Kukulkan
Doom4886
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Francky1505
Guan Yu
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
HottestDloyded
Bakasura
Level 18
God Stats
8W - 13L
1,310 SR
Queue Stats
83W - 108L
1,181 Elo+
Solo
Izanami
Izanami
lMajaa_movel
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
tttttttttyyyyy
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,138
438
1,758
3,442
763
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
LE-COLONEL08
Bellona
11
2 / 3 / 0
6,828
488
3,109
9,477
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
9 / 0 / 1
8,842
632
8,581
5,819
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 6
6,951
497
3,456
6,787
1,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
angelormeche
Thanatos
12
4 / 2 / 2
7,763
555
4,543
10,024
3,123
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Doom4886
Kukulkan
1
0 / 0 / 0
4,191
299
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Francky1505
Guan Yu
12
6 / 1 / 0
6,631
474
6,160
9,427
10,235
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
2
0 / 1 / 0
4,394
314
853
825
238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
lMajaa_movel
Izanami
10
0 / 5 / 0
6,359
454
4,507
9,394
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 9 / 1
6,070
434
1,885
11,255
5,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
15
Kills
6
8
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Kukulkan
Doom4886
Kukulkan
0
0
0
0
L
Guan Yu
Francky1505
Guan Yu
6
1
0
6
L
Bakasura
0
1
0
0
W
Bellona
LE-COLONEL08
Bellona
2
3
0
0.67
W
9
0
1
9.5
W
0
1
6
3
W
Thanatos
angelormeche
Thanatos
4
2
2
2.5
L
Izanami
lMajaa_movel
Izanami
0
5
0
0
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,447
Damage
13,405
35,549
Taken
30,901
12,217
Mitigated
17,945
15,064
Healing
3,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,758
750
0
334
3,442
763
664
362
3,080
0
13,600
L
Kukulkan
Doom4886
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Francky1505
Guan Yu
6,160
1,352
0
1,389
9,427
10,235
0
0
9,427
0
26,460
L
Bakasura
853
569
0
121
825
238
0
0
825
0
3,010
W
Bellona
LE-COLONEL08
Bellona
3,109
1,029
0
4,159
9,477
4,697
1,023
280
9,117
0
28,067
W
8,581
7,431
0
3,420
5,819
1,692
5,098
625
5,194
0
49,808
W
3,456
1,444
0
1,903
6,787
1,942
1,400
225
6,562
0
27,088
W
Thanatos
angelormeche
Thanatos
4,543
1,524
0
5,248
10,024
3,123
1,433
393
9,631
0
24,919
L
Izanami
lMajaa_movel
Izanami
4,507
3,349
0
1,559
9,394
2,164
675
0
9,394
0
38,305
L
1,885
626
0
0
11,255
5,308
220
0
11,255
8,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,522
Gold Earned
27,645
283
Minions Killed
128
0
Camps Cleared
0
1,201,904
Distance Traveled
765,600
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,138
438
28
2
0
210,153
3
L
Kukulkan
4,191
299
0
0
0
7,114
0
L
Guan Yu
6,631
474
40
3
0
271,612
0
L
Bakasura
4,394
314
9
1
0
30,182
0
W
Bellona
6,828
488
50
4
0
241,632
4
W
Izanami
8,842
632
104
7
0
245,961
3
W
Neith
6,951
497
50
4
0
239,897
7
W
Thanatos
7,763
555
51
4
0
264,261
4
L
Izanami
6,359
454
68
5
0
218,960
2
L
Ymir
6,070
434
11
1
0
237,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role