Player Matchup

Mercury
Mercury
Dystion
Mercury
Level 42
God Stats
29W - 22L
1,820 SR
Queue Stats
375W - 346L
1,501 Elo+
Party 2
Ratatoskr
Ratatoskr
Hocusing
Ratatoskr
Level 55
God Stats
10W - 7L
1,353 SR
Queue Stats
528W - 490L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sigasrygart
Morgan Le Fay
Level 67
God Stats
8W - 2L
1,611 SR
Queue Stats
41W - 42L
1,495 Elo+
Party 3
Hachiman
Hachiman
TiredPenguin
Hachiman
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 17L
1,574 Elo+
Party 3
Hercules
Hercules
siralemvolt
Hercules
Level 102
God Stats
5W - 5L
1,550 SR
Queue Stats
402W - 436L
1,353 Elo+
Solo
Team Averages
Level 59
1,567 SR
1,485 Elo+

VS

Team Averages
Level 59
1,452 SR
1,469 Elo+
Sylvanus
Sylvanus
GodHian
Sylvanus
Level 109
God Stats
12W - 9L
1,613 SR
Queue Stats
106W - 127L
1,421 Elo+
Solo
Thanatos
Thanatos
HERTZHURTZ
Thanatos
Level 53
God Stats
16W - 15L
1,672 SR
Queue Stats
148W - 172L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
OrangutanJavi
Gilgamesh
Level 47
God Stats
0W - 3L
1,055 SR
Queue Stats
18W - 23L
1,473 Elo+
Solo
Sol
Sol
devbino
Sol
Level 38
God Stats
0W - 1L
1,721 SR
Queue Stats
44W - 35L
1,552 Elo+
Party 1
Discordia
Discordia
pradara
Discordia
Level 49
God Stats
7W - 11L
1,198 SR
Queue Stats
27W - 43L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dystion
Mercury
20
9 / 7 / 4
18,832
523
10,926
27,108
13,990
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Hocusing
Ratatoskr
20
1 / 7 / 9
17,621
489
10,643
28,596
31,723
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Sigasrygart
Morgan Le Fay
20
5 / 7 / 14
19,166
532
24,201
24,482
14,006
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
TiredPenguin
Hachiman
20
6 / 6 / 6
16,508
459
18,034
21,482
8,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
siralemvolt
Hercules
20
2 / 5 / 12
19,422
540
13,056
36,612
43,396
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GodHian
Sylvanus
20
0 / 9 / 13
15,230
423
11,880
39,674
63,181
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thanatos
HERTZHURTZ
Thanatos
20
14 / 6 / 4
20,213
561
16,761
25,443
14,259
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
OrangutanJavi
Gilgamesh
20
10 / 1 / 7
20,761
577
21,551
25,068
29,935
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sol
20
7 / 7 / 10
19,211
534
39,304
31,956
15,061
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
pradara
Discordia
10
1 / 0 / 0
11,600
322
1,024
1,384
288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
66
23
Kills
32
32
Deaths
23
45
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dystion
Mercury
9
7
4
1.57
L
Sylvanus
GodHian
Sylvanus
0
9
13
0.72
L
Thanatos
HERTZHURTZ
Thanatos
14
6
4
2.67
W
Ratatoskr
Hocusing
Ratatoskr
1
7
9
0.79
L
Gilgamesh
OrangutanJavi
Gilgamesh
10
1
7
13.5
W
Morgan Le Fay
Sigasrygart
Morgan Le Fay
5
7
14
1.71
W
Hachiman
TiredPenguin
Hachiman
6
6
6
1.5
L
Sol
7
7
10
1.71
L
Discordia
pradara
Discordia
1
0
0
1
W
Hercules
siralemvolt
Hercules
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,860
Damage
90,520
138,280
Taken
123,525
111,546
Mitigated
122,724
34,710
Healing
56,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dystion
Mercury
10,926
6,102
0
2,906
27,108
13,990
4,095
7,097
20,011
0
191,675
L
Sylvanus
GodHian
Sylvanus
11,880
1,805
3,216
11,148
39,674
63,181
859
10,195
29,479
56,763
0
L
Thanatos
HERTZHURTZ
Thanatos
16,761
3,974
0
18,375
25,443
14,259
3,015
6,756
18,687
0
158,362
W
Ratatoskr
Hocusing
Ratatoskr
10,643
2,372
0
8,496
28,596
31,723
1,668
11,511
17,085
0
108,889
L
Gilgamesh
OrangutanJavi
Gilgamesh
21,551
5,289
0
6,541
25,068
29,935
2,202
6,093
18,975
344
155,625
W
Morgan Le Fay
Sigasrygart
Morgan Le Fay
24,201
2,186
0
6,863
24,482
14,006
4,775
10,516
13,808
126,040
0
W
Hachiman
TiredPenguin
Hachiman
18,034
9,895
0
4,142
21,482
8,431
3,725
11,943
9,539
0
83,844
L
Sol
39,304
13,424
0
16,834
31,956
15,061
5,680
7,850
24,106
178,840
0
L
Discordia
pradara
Discordia
1,024
125
0
581
1,384
288
0
217
1,167
18,545
0
W
Hercules
siralemvolt
Hercules
13,056
2,505
0
12,303
36,612
43,396
3,132
15,494
21,118
0
99,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,549
Gold Earned
87,015
843
Minions Killed
734
0
Camps Cleared
0
3,487,456
Distance Traveled
2,586,150
46
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
18,832
523
215
6
0
762,531
5
L
Sylvanus
15,230
423
82
2
0
514,605
3
L
Thanatos
20,213
561
180
5
0
724,568
6
W
Ratatoskr
17,621
489
177
5
0
720,918
8
L
Gilgamesh
20,761
577
236
7
0
664,545
2
W
Morgan Le Fay
19,166
532
171
5
0
665,093
10
W
Hachiman
16,508
459
142
4
0
638,302
3
L
Sol
19,211
534
196
5
0
568,100
1
L
Discordia
11,600
322
40
1
0
114,332
1
W
Hercules
19,422
540
138
4
0
700,612
20

Distance Traveled

Minion Kills by Role

Gold Earned by Role