Player Matchup

Olorun
Olorun
BluePhantom03
Olorun
Level 28
God Stats
12W - 7L
1,296 SR
Queue Stats
132W - 132L
1,243 Elo+
Solo
Jormungandr
Jormungandr
MicahDX104
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
994 Elo+
Solo
Ratatoskr
Ratatoskr
Mr_Death_117
Ratatoskr
Level 17
God Stats
20W - 25L
1,158 SR
Queue Stats
120W - 159L
1,178 Elo+
Party 2
Medusa
Medusa
Petes83
Medusa
Level 20
God Stats
44W - 33L
1,465 SR
Queue Stats
65W - 51L
1,225 Elo+
Solo
Fenrir
Fenrir
sebollas7400
Fenrir
Level 16
God Stats
19W - 23L
1,390 SR
Queue Stats
85W - 137L
1,218 Elo+
Party 2
Team Averages
Level 18
1,362 SR
1,171 Elo+

VS

Team Averages
Level 20
1,453 SR
1,414 Elo+
Hercules
Hercules
Faze Jesse86
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,125 Elo+
Solo
Bakasura
Bakasura
Gustav Gav
Bakasura
Level 26
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 2L
1,306 Elo+
Solo
Fenrir
Fenrir
Paula-Rayco
Fenrir
Level 14
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 1L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
TerribleRocket
Nu Wa
Level 21
God Stats
1W - 4L
1,216 SR
Queue Stats
7W - 5L
1,434 Elo+
Solo
Nemesis
Nemesis
happy_girl_nwn
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 6 / 16
12,029
547
12,769
13,995
4,511
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
MicahDX104
Jormungandr
3
0 / 0 / 0
6,622
301
0
2,725
743
Ratatoskr
Mr_Death_117
Ratatoskr
15
9 / 3 / 10
11,152
507
3,767
11,491
4,180
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Petes83
Medusa
19
8 / 3 / 1
12,394
563
14,014
13,741
5,202
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
15
11 / 4 / 5
10,659
485
6,113
11,896
5,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Faze Jesse86
Hercules
3
1 / 2 / 1
6,153
280
498
2,611
604
Bakasura
Gustav Gav
Bakasura
18
9 / 8 / 1
11,632
529
13,214
14,095
6,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
4
1 / 13 / 1
6,406
291
3,158
11,022
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 9 / 1
9,294
422
8,676
12,880
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 9 / 1
6,143
279
298
7,354
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
39
Kills
13
16
Deaths
41
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
6
16
3.17
L
Hercules
Faze Jesse86
Hercules
1
2
1
0.75
L
Bakasura
Gustav Gav
Bakasura
9
8
1
1.19
W
Jormungandr
MicahDX104
Jormungandr
0
0
0
0
W
Ratatoskr
Mr_Death_117
Ratatoskr
9
3
10
4.67
L
Fenrir
1
13
1
0.12
W
Medusa
Petes83
Medusa
8
3
1
2.83
L
2
9
1
0.28
L
0
9
1
0.06
W
Fenrir
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,663
Damage
25,844
53,848
Taken
47,962
20,078
Mitigated
14,588
14,094
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,769
8,104
0
4,637
13,995
4,511
5,124
5,030
8,529
74,132
0
L
Hercules
Faze Jesse86
Hercules
498
333
0
0
2,611
604
0
309
2,302
0
894
L
Bakasura
Gustav Gav
Bakasura
13,214
8,745
0
1,584
14,095
6,078
1,020
2,813
11,282
0
42,300
W
Jormungandr
MicahDX104
Jormungandr
0
0
0
0
2,725
743
0
119
2,592
4,674
0
W
Ratatoskr
Mr_Death_117
Ratatoskr
3,767
829
0
829
11,491
4,180
4,320
1,343
9,615
0
45,196
L
Fenrir
3,158
931
0
750
11,022
2,587
310
2,826
8,196
0
9,494
W
Medusa
Petes83
Medusa
14,014
7,169
0
5,446
13,741
5,202
1,240
704
12,209
0
95,760
L
8,676
4,573
0
1,044
12,880
3,900
145
4,347
8,533
60,058
0
L
298
53
0
20
7,354
1,419
258
2,474
4,880
0
3,399
W
Fenrir
6,113
944
0
3,182
11,896
5,442
3,381
968
10,360
0
49,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,856
Gold Earned
39,628
452
Minions Killed
207
0
Camps Cleared
0
1,689,990
Distance Traveled
1,136,711
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,029
547
117
5
0
329,358
0
L
Hercules
6,153
280
1
0
0
42,685
0
L
Bakasura
11,632
529
107
5
0
388,822
1
W
Jormungandr
6,622
301
8
0
0
156,055
1
W
Ratatoskr
11,152
507
89
4
0
470,769
0
L
Fenrir
6,406
291
18
1
0
269,845
0
W
Medusa
12,394
563
156
7
0
337,694
0
L
Nu Wa
9,294
422
79
4
0
296,553
2
L
Nemesis
6,143
279
2
0
0
138,806
0
W
Fenrir
10,659
485
82
4
0
396,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role