Player Matchup

Da Ji
Da Ji
AnTrAx10
Da Ji
Level 125
God Stats
1W - 4L
1,372 SR
Queue Stats
239W - 265L
1,486 Elo+
Solo
Scylla
Scylla
Farrar
Scylla
Level 152
God Stats
5W - 2L
1,540 SR
Queue Stats
254W - 263L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
IceColdMind
Gilgamesh
Level 105
God Stats
0W - 2L
1,607 SR
Queue Stats
48W - 56L
1,441 Elo+
Solo
Apollo
Apollo
KnownAsClu
Apollo
Level 140
God Stats
9W - 11L
1,726 SR
Queue Stats
323W - 342L
1,475 Elo+
Solo
Hercules
Hercules
LNR Casee
Hercules
Level 109
God Stats
1W - 4L
1,458 SR
Queue Stats
233W - 237L
1,474 Elo+
Solo
Team Averages
Level 126
1,540 SR
1,471 Elo+

VS

Team Averages
Level 124
1,399 SR
1,477 Elo+
Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FellowCarcass92
Neith
Level 119
God Stats
7W - 11L
1,312 SR
Queue Stats
367W - 374L
1,475 Elo+
Solo
Jormungandr
Jormungandr
HarbingerOfCoom
Jormungandr
Level 159
God Stats
2W - 2L
1,359 SR
Queue Stats
232W - 218L
1,521 Elo+
Party 1
Vamana
Vamana
XxChaosL3G1TxX
Vamana
Level 98
God Stats
2W - 0L
1,312 SR
Queue Stats
60W - 54L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
follinm
Ah Muzen Cab
Level 86
God Stats
3W - 4L
1,511 SR
Queue Stats
99W - 105L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AnTrAx10
Da Ji
17
4 / 6 / 9
10,973
784
12,750
12,033
6,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Farrar
Scylla
17
1 / 6 / 9
10,024
716
15,680
11,927
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
IceColdMind
Gilgamesh
18
4 / 2 / 11
9,840
703
14,680
24,208
20,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
KnownAsClu
Apollo
16
6 / 4 / 6
10,211
729
12,179
13,365
6,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
LNR Casee
Hercules
16
5 / 5 / 5
9,547
682
10,294
17,863
19,505
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 7 / 13
9,720
694
9,089
12,414
5,218
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 2 / 11
10,792
771
15,612
14,511
7,156
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
HarbingerOfCoom
Jormungandr
20
10 / 2 / 10
12,727
909
21,703
18,289
25,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 3 / 13
10,504
750
13,459
19,757
24,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
follinm
Ah Muzen Cab
18
4 / 6 / 12
11,036
788
10,021
14,178
7,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
82
20
Kills
23
23
Deaths
20
40
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
7
13
1.21
L
Da Ji
AnTrAx10
Da Ji
4
6
9
1.42
L
Scylla
Farrar
Scylla
1
6
9
0.92
W
5
2
11
5.25
W
Jormungandr
HarbingerOfCoom
Jormungandr
10
2
10
7.5
L
Gilgamesh
IceColdMind
Gilgamesh
4
2
11
4.75
L
Apollo
KnownAsClu
Apollo
6
4
6
2.25
L
Hercules
LNR Casee
Hercules
5
5
5
1.5
W
2
3
13
2.83
W
Ah Muzen Cab
follinm
Ah Muzen Cab
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,583
Damage
69,884
79,396
Taken
79,149
56,503
Mitigated
69,815
30,882
Healing
28,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,089
3,448
1,200
1,669
12,414
5,218
1,667
3,198
8,829
0
20,931
L
Da Ji
AnTrAx10
Da Ji
12,750
2,243
1,204
1,344
12,033
6,582
149
2,607
9,426
0
19,666
L
Scylla
Farrar
Scylla
15,680
428
2,260
2,434
11,927
3,972
1,344
2,068
9,859
30,979
0
W
15,612
4,931
2,481
5,047
14,511
7,156
1,546
3,831
10,334
0
33,697
W
Jormungandr
HarbingerOfCoom
Jormungandr
21,703
4,951
1,929
4,878
18,289
25,727
505
2,239
15,582
39,798
0
L
Gilgamesh
IceColdMind
Gilgamesh
14,680
3,442
1,637
10,050
24,208
20,365
885
4,895
19,313
0
23,457
L
Apollo
KnownAsClu
Apollo
12,179
7,790
455
3,038
13,365
6,079
1,094
4,690
8,675
0
31,291
L
Hercules
LNR Casee
Hercules
10,294
2,178
2,486
5,974
17,863
19,505
0
7,443
10,420
0
14,328
W
13,459
4,745
2,230
6,594
19,757
24,478
552
4,376
14,724
0
22,895
W
Ah Muzen Cab
follinm
Ah Muzen Cab
10,021
4,569
346
2,115
14,178
7,236
1,134
1,139
12,727
0
22,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,595
Gold Earned
54,779
140
Minions Killed
145
0
Camps Cleared
0
1,245,844
Distance Traveled
1,255,337
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,720
694
17
1
0
220,371
1
L
Da Ji
10,973
784
18
1
0
240,575
0
L
Scylla
10,024
716
43
3
0
236,787
1
W
Neith
10,792
771
32
2
0
259,236
2
W
Jormungandr
12,727
909
47
3
0
244,237
4
L
Gilgamesh
9,840
703
19
1
0
278,200
0
L
Apollo
10,211
729
48
3
0
253,969
0
L
Hercules
9,547
682
12
1
0
236,313
1
W
Vamana
10,504
750
24
2
0
288,809
0
W
Ah Muzen Cab
11,036
788
25
2
0
242,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role