Player Matchup

Hel
Hel
Dragonrider74
Hel
Level 18
God Stats
1W - 3L
1,358 SR
Queue Stats
7W - 9L
1,401 Elo+
Solo
Medusa
Medusa
JAKASHIELDS
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 202L
1,423 Elo+
Solo
Ymir
Ymir
N1g3ljij
Ymir
Level 7
God Stats
4W - 9L
1,413 SR
Queue Stats
4W - 9L
1,396 Elo+
Solo
Sol
Sol
Psychop99
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 303L
1,419 Elo+
Solo
Bakasura
Bakasura
pheonix_of_music
Bakasura
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 23L
1,119 Elo+
Solo
Team Averages
Level 18
1,454 SR
1,352 Elo+

VS

Team Averages
Level 48
1,580 SR
1,404 Elo+
Olorun
Olorun
Jaytrain96
Olorun
Level 144
God Stats
8W - 4L
1,500 SR
Queue Stats
263W - 278L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Simply_CallMeD
Tsukuyomi
Level 29
God Stats
16W - 6L
1,618 SR
Queue Stats
238W - 226L
1,395 Elo+
Party 2
Ymir
Ymir
chompskihonk69
Ymir
Level 10
God Stats
5W - 0L
1,500 SR
Queue Stats
11W - 12L
1,373 Elo+
Party 1
Neith
Neith
joninet12
Neith
Level 29
God Stats
32W - 32L
1,592 SR
Queue Stats
293W - 325L
1,377 Elo+
Solo
Amaterasu
Amaterasu
mushroom_-_head-
Amaterasu
Level 28
God Stats
20W - 13L
1,688 SR
Queue Stats
219W - 211L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
7,852
393
9,539
14,754
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
13
2 / 6 / 2
8,840
442
7,753
12,045
3,985
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
14
1 / 3 / 5
8,985
449
4,916
10,457
11,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 6 / 3
9,964
498
9,051
17,211
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 4 / 2
9,821
491
9,621
15,680
8,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jaytrain96
Olorun
18
4 / 1 / 4
11,157
558
12,527
12,848
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Simply_CallMeD
Tsukuyomi
17
10 / 4 / 6
11,187
559
14,966
13,207
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 4 / 6
8,976
449
3,877
15,794
14,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
joninet12
Neith
16
5 / 2 / 3
10,382
519
10,561
11,894
3,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
16
5 / 2 / 5
10,396
520
5,186
10,950
6,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
12
Kills
25
25
Deaths
13
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Medusa
2
6
2
0.5
W
Olorun
Jaytrain96
Olorun
4
1
4
6
L
Ymir
1
3
5
1.17
L
3
6
3
0.75
W
Tsukuyomi
Simply_CallMeD
Tsukuyomi
10
4
6
3.25
W
1
4
6
1
W
Neith
joninet12
Neith
5
2
3
3.25
W
Amaterasu
5
2
5
3.75
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,880
Damage
47,117
70,147
Taken
64,693
34,656
Mitigated
36,737
20,009
Healing
21,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,539
807
2,223
5,242
14,754
4,390
955
2,964
11,790
29,431
0
L
Medusa
7,753
3,682
0
0
12,045
3,985
0
1,065
10,980
0
54,039
W
Olorun
Jaytrain96
Olorun
12,527
5,538
1,184
9,840
12,848
6,260
1,864
6,555
6,293
82,819
9,522
L
Ymir
4,916
1,056
0
1,172
10,457
11,828
772
582
9,875
41,965
0
L
9,051
3,812
0
7,346
17,211
6,188
1,312
7,226
9,985
71,468
0
W
Tsukuyomi
Simply_CallMeD
Tsukuyomi
14,966
3,691
0
2,057
13,207
5,504
313
2,942
10,195
0
60,410
W
3,877
1,088
0
0
15,794
14,820
36
5,701
9,767
30,416
0
W
Neith
joninet12
Neith
10,561
3,236
0
3,878
11,894
3,873
2,818
3,565
7,848
0
61,119
W
Amaterasu
5,186
3,371
0
4,166
10,950
6,280
1,040
4,743
5,847
0
44,210
L
9,621
6,554
0
4,026
15,680
8,265
2,378
3,423
12,257
0
57,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,462
Gold Earned
52,098
464
Minions Killed
461
0
Camps Cleared
0
1,734,053
Distance Traveled
1,833,078
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,852
393
35
2
0
362,411
0
L
Medusa
8,840
442
93
5
0
313,603
0
W
Olorun
11,157
558
137
7
0
346,910
6
L
Ymir
8,985
449
90
5
0
276,809
4
L
Sol
9,964
498
133
7
0
333,099
6
W
Tsukuyomi
11,187
559
83
4
0
400,149
3
W
Ymir
8,976
449
43
2
0
328,409
0
W
Neith
10,382
519
113
6
0
349,821
3
W
Amaterasu
10,396
520
85
4
0
407,789
2
L
Bakasura
9,821
491
113
6
0
448,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role