Player Matchup

Bellona
Bellona
CHEEK-DIVIDER69
Bellona
Level 29
God Stats
5W - 8L
1,353 SR
Queue Stats
53W - 57L
1,391 Elo+
Solo
Hun Batz
Hun Batz
FaZe_Palpatine66
Hun Batz
Level 17
God Stats
6W - 3L
1,716 SR
Queue Stats
15W - 10L
1,517 Elo+
Party 1
Cerberus
Cerberus
WARaccent
Cerberus
Level 23
God Stats
6W - 5L
1,517 SR
Queue Stats
88W - 89L
1,375 Elo+
Solo
Cupid
Cupid
XxLUcKyDuCkY12xX
Cupid
Level 27
God Stats
9W - 3L
1,513 SR
Queue Stats
21W - 21L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
selr96
Kukulkan
Level 29
God Stats
5W - 4L
1,745 SR
Queue Stats
58W - 64L
1,531 Elo+
Solo
Team Averages
Level 25
1,569 SR
1,426 Elo+

VS

Team Averages
Level 18
1,528 SR
1,420 Elo+
Ymir
Ymir
JonnyBee1763
Ymir
Level 25
God Stats
75W - 69L
1,525 SR
Queue Stats
107W - 110L
1,392 Elo+
Solo
Discordia
Discordia
ToeKneeIV
Discordia
Level 25
God Stats
1W - 1L
1,677 SR
Queue Stats
12W - 16L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
burm
Sun Wukong
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 28L
1,457 Elo+
Solo
Hera
Hera
juve_juve2
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,658 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ririnzx
Morgan Le Fay
Level 10
God Stats
3W - 4L
1,437 SR
Queue Stats
10W - 21L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 23
10,916
1,092
12,068
12,382
13,726
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 5 / 26
11,163
1,116
14,119
11,035
4,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
WARaccent
Cerberus
18
2 / 2 / 32
11,040
1,104
10,740
12,801
14,399
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
18 / 2 / 9
12,936
1,294
22,228
7,677
3,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
selr96
Kukulkan
18
10 / 0 / 21
12,278
1,228
17,394
3,990
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 12 / 3
10,934
1,093
12,780
27,782
29,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
ToeKneeIV
Discordia
15
0 / 9 / 5
9,185
919
3,837
10,912
3,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
burm
Sun Wukong
16
2 / 11 / 6
10,160
1,016
10,535
23,894
19,504
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 7 / 6
9,990
999
12,898
12,184
4,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ririnzx
Morgan Le Fay
15
0 / 4 / 5
8,596
860
2,818
8,257
2,833
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
35
43
Kills
10
10
Deaths
43
111
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
1
23
17.5
W
7
5
26
4
L
6
12
3
0.63
L
Discordia
ToeKneeIV
Discordia
0
9
5
0.28
W
Cerberus
WARaccent
Cerberus
2
2
32
9
W
18
2
9
11.25
L
Sun Wukong
burm
Sun Wukong
2
11
6
0.45
L
2
7
6
0.71
L
Morgan Le Fay
ririnzx
Morgan Le Fay
0
4
5
0.63
W
Kukulkan
selr96
Kukulkan
10
0
21
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,549
Damage
42,868
47,885
Taken
83,029
38,059
Mitigated
60,162
4,355
Healing
1,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,068
1,432
0
331
12,382
13,726
0
6,464
5,918
0
24,343
W
14,119
5,902
0
887
11,035
4,992
0
7,850
3,185
0
19,582
L
12,780
3,668
0
0
27,782
29,364
0
8,231
19,551
20,877
0
L
Discordia
ToeKneeIV
Discordia
3,837
1,140
0
188
10,912
3,988
0
2,618
8,294
25,533
0
W
Cerberus
WARaccent
Cerberus
10,740
434
0
770
12,801
14,399
0
10,378
2,423
23,533
0
W
22,228
15,216
108
969
7,677
3,163
0
5,626
2,051
0
39,439
L
Sun Wukong
burm
Sun Wukong
10,535
3,173
0
154
23,894
19,504
0
10,474
13,420
0
16,886
L
12,898
3,727
0
645
12,184
4,473
0
4,044
8,140
35,382
0
L
Morgan Le Fay
ririnzx
Morgan Le Fay
2,818
946
0
180
8,257
2,833
0
2,767
5,490
8,737
0
W
Kukulkan
selr96
Kukulkan
17,394
1,040
51
1,239
3,990
1,779
0
2,015
1,975
54,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,333
Gold Earned
48,865
184
Minions Killed
131
4
Camps Cleared
5
943,199
Distance Traveled
841,341
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,916
1,092
20
2
1
209,035
0
W
Hun Batz
11,163
1,116
5
1
1
178,384
0
L
Ymir
10,934
1,093
24
2
2
174,623
0
L
Discordia
9,185
919
46
5
0
138,091
1
W
Cerberus
11,040
1,104
31
3
0
218,593
0
W
Cupid
12,936
1,294
29
3
2
162,536
0
L
Sun Wukong
10,160
1,016
16
2
0
186,249
0
L
Hera
9,990
999
38
4
3
178,988
0
L
Morgan Le Fay
8,596
860
7
1
0
163,390
1
W
Kukulkan
12,278
1,228
99
10
0
174,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role