Player Matchup

Nu Wa
Nu Wa
DisGrowth
Nu Wa
Level 78
God Stats
26W - 27L
1,436 SR
Queue Stats
361W - 447L
1,359 Elo+
Party 1
Artio
Artio
Into__the__Light
Artio
Level 115
God Stats
6W - 5L
1,565 SR
Queue Stats
251W - 284L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
aisitemasu_JPN
Danzaburou
Level 45
God Stats
8W - 5L
1,459 SR
Queue Stats
140W - 186L
1,363 Elo+
Party 1
Fenrir
Fenrir
kuromaki_96
Fenrir
Level 13
God Stats
11W - 9L
1,463 SR
Queue Stats
15W - 17L
1,384 Elo+
Party 1
Sun Wukong
Sun Wukong
small-fish-125
Sun Wukong
Level 28
God Stats
18W - 18L
1,405 SR
Queue Stats
179W - 238L
1,340 Elo+
Party 1
Team Averages
Level 56
1,465 SR
1,376 Elo+

VS

Team Averages
Level 50
1,438 SR
1,386 Elo+
Ymir
Ymir
Hammer-Of-Scrub
Ymir
Level 47
God Stats
0W - 4L
1,412 SR
Queue Stats
47W - 72L
1,363 Elo+
Solo
Jing Wei
Jing Wei
Raspysalsa
Jing Wei
Level 41
God Stats
1W - 3L
1,420 SR
Queue Stats
101W - 131L
1,391 Elo+
Solo
Thor
Thor
ViIIxin
Thor
Level 38
God Stats
3W - 3L
1,302 SR
Queue Stats
115W - 141L
1,362 Elo+
Solo
Chaac
Chaac
Xxluka1717xX
Chaac
Level 81
God Stats
12W - 7L
1,530 SR
Queue Stats
71W - 65L
1,418 Elo+
Party 2
Hades
Hades
adir12par
Hades
Level 42
God Stats
11W - 8L
1,529 SR
Queue Stats
25W - 27L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DisGrowth
Nu Wa
20
3 / 1 / 7
12,310
456
25,687
7,639
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 3 / 17
11,627
431
8,538
26,730
35,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
aisitemasu_JPN
Danzaburou
20
11 / 5 / 6
13,471
499
26,656
20,390
8,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
18
4 / 1 / 7
11,713
434
6,952
18,507
13,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
small-fish-125
Sun Wukong
19
2 / 1 / 3
10,978
407
7,034
21,037
16,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
10,848
402
7,300
25,266
28,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Raspysalsa
Jing Wei
17
2 / 5 / 1
11,400
422
12,408
21,230
7,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
ViIIxin
Thor
18
3 / 4 / 3
11,936
442
8,795
17,390
11,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 3 / 1
14,363
532
22,630
23,680
24,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
adir12par
Hades
18
1 / 3 / 3
11,590
429
11,336
23,063
18,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
22
Kills
10
11
Deaths
22
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DisGrowth
Nu Wa
3
1
7
6.5
L
1
7
4
0.43
W
2
3
17
3.5
L
Jing Wei
Raspysalsa
Jing Wei
2
5
1
0.5
L
Thor
ViIIxin
Thor
3
4
3
1.13
L
3
3
1
1.17
L
Hades
adir12par
Hades
1
3
3
0.83
W
Danzaburou
aisitemasu_JPN
Danzaburou
11
5
6
2.8
W
Fenrir
4
1
7
7.5
W
Sun Wukong
small-fish-125
Sun Wukong
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,867
Damage
62,469
94,303
Taken
110,629
76,283
Mitigated
89,681
27,330
Healing
30,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DisGrowth
Nu Wa
25,687
4,834
443
2,218
7,639
2,758
0
3,456
4,183
99,918
0
L
7,300
1,565
0
4,183
25,266
28,094
176
6,570
18,284
36,893
0
W
8,538
1,659
1,566
6,570
26,730
35,408
0
6,828
19,902
26,576
0
L
Jing Wei
Raspysalsa
Jing Wei
12,408
10,697
0
2,593
21,230
7,611
733
8,527
12,377
0
73,420
L
Thor
ViIIxin
Thor
8,795
2,890
0
1,796
17,390
11,543
741
4,462
12,598
0
99,479
L
22,630
2,553
0
9,706
23,680
24,084
248
4,773
18,551
0
123,018
L
Hades
adir12par
Hades
11,336
626
211
11,655
23,063
18,349
996
8,529
14,068
85,472
0
W
Danzaburou
aisitemasu_JPN
Danzaburou
26,656
15,799
0
7,722
20,390
8,179
874
6,529
13,861
0
111,044
W
Fenrir
6,952
1,683
0
2,989
18,507
13,386
0
3,837
14,670
0
72,527
W
Sun Wukong
small-fish-125
Sun Wukong
7,034
1,566
0
5,822
21,037
16,552
798
2,694
18,343
0
58,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,099
Gold Earned
60,137
538
Minions Killed
672
0
Camps Cleared
0
2,550,838
Distance Traveled
2,434,553
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,310
456
164
6
0
513,947
6
L
Ymir
10,848
402
50
2
0
492,005
2
W
Artio
11,627
431
21
1
0
530,128
9
L
Jing Wei
11,400
422
134
5
0
487,053
0
L
Thor
11,936
442
132
5
0
487,335
2
L
Chaac
14,363
532
211
8
0
480,466
4
L
Hades
11,590
429
145
5
0
487,694
0
W
Danzaburou
13,471
499
149
6
0
458,269
3
W
Fenrir
11,713
434
95
4
0
542,573
3
W
Sun Wukong
10,978
407
109
4
0
505,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role