Player Matchup

Neith
Neith
Gold II
Zhenja_94
Neith
Gold II
Level 126
God Stats
6W - 12L
1,487 SR
Queue Stats
486W - 509L
1,726 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
chupavty
Baron Samedi
Gold V
Level 129
God Stats
48W - 31L
1,493 SR
Queue Stats
760W - 911L
1,139 MMR
Party 2
Chaac
Chaac
Gold III
lucifer-_-dn
Chaac
Gold III
Level 128
God Stats
15W - 17L
1,451 SR
Queue Stats
170W - 212L
1,626 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,477 SR
1,497 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 58
1,537 SR
1,534 MMR
Scylla
Scylla
Gold V
Fckyoa_
Scylla
Gold V
Level 66
God Stats
7W - 4L
1,571 SR
Queue Stats
17W - 22L
1,524 MMR
Party 1
Cerberus
Cerberus
Gold III
JDelace
Cerberus
Gold III
Level 48
God Stats
5W - 2L
1,539 SR
Queue Stats
15W - 14L
1,720 MMR
Party 1
Chiron
Chiron
Silver IV
SuGx-LotuZ-
Chiron
Silver IV
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Zhenja_94
Neith
14
8 / 0 / 3
9,253
925
8,918
6,483
1,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
chupavty
Baron Samedi
11
2 / 3 / 7
7,485
749
6,648
8,620
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 10
8,000
800
8,255
10,927
5,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Morgan Le FayGilgameshAthenaKumbhakarnaAphrodite

VS

Bans
PersephoneMedusaThothGuan YuTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fckyoa_
Scylla
10
1 / 4 / 3
6,927
693
7,623
8,781
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
JDelace
Cerberus
10
1 / 4 / 1
7,074
707
6,633
13,544
9,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
9
0 / 5 / 2
6,254
625
3,208
8,260
3,223
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
2
4
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
Fckyoa_
Scylla
1
4
3
0.63
L
Cerberus
JDelace
Cerberus
1
4
1
0.38
L
Chiron
0
5
2
0.2
W
Neith
Zhenja_94
Neith
8
0
3
9.5
W
Baron Samedi
chupavty
Baron Samedi
2
3
7
1.83
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,821
Damage
17,464
26,030
Taken
30,585
10,689
Mitigated
15,735
10,159
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Fckyoa_
Scylla
7,623
462
0
1,440
8,781
2,719
102
1,685
7,096
28,299
0
L
Cerberus
JDelace
Cerberus
6,633
102
0
3,016
13,544
9,793
0
3,022
10,522
19,436
0
L
Chiron
3,208
1,554
1,093
1,892
8,260
3,223
108
1,661
6,594
0
11,258
W
Neith
Zhenja_94
Neith
8,918
3,156
0
2,072
6,483
1,912
1,668
3,109
3,226
0
44,007
W
Baron Samedi
chupavty
Baron Samedi
6,648
563
1,059
2,960
8,620
3,368
179
4,690
3,740
22,789
1,394
W
8,255
1,456
0
4,068
10,927
5,409
232
5,839
4,808
0
20,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,738
Gold Earned
20,255
135
Minions Killed
118
0
Camps Cleared
0
588,184
Distance Traveled
556,178
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,927
693
49
5
0
190,598
4
L
Cerberus
7,074
707
40
4
0
204,851
0
L
Chiron
6,254
625
29
3
0
160,729
0
W
Neith
9,253
925
70
7
0
192,051
1
W
Baron Samedi
7,485
749
38
4
0
172,535
2
W
Chaac
8,000
800
27
3
0
223,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role