Player Matchup

Gilgamesh
Gilgamesh
Emroys
Gilgamesh
Level 16
God Stats
27W - 23L
1,148 SR
Queue Stats
35W - 41L
1,190 Elo+
Party 1
Kukulkan
Kukulkan
HerrmanndieElite
Kukulkan
Level 16
God Stats
76W - 96L
1,269 SR
Queue Stats
88W - 114L
1,180 Elo+
Party 1
Fenrir
Fenrir
Timito1
Fenrir
Level 6
God Stats
6W - 2L
1,667 SR
Queue Stats
9W - 9L
1,375 Elo+
Solo
Team Averages
Level 13
1,361 SR
1,248 Elo+

VS

Team Averages
Level 17
1,389 SR
1,430 Elo+
Da Ji
Da Ji
DarkLegion0Leon_
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
HuZaorro
Thor
Level 13
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
АgentSmith
King Arthur
Level 26
God Stats
1W - 3L
1,176 SR
Queue Stats
25W - 27L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Emroys
Gilgamesh
18
11 / 1 / 13
13,034
724
13,115
12,619
14,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
13 / 1 / 12
13,454
747
25,129
9,201
4,242
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Timito1
Fenrir
4
0 / 1 / 1
8,566
476
220
792
187
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 1
9,197
511
3,983
17,777
7,115
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
13
0 / 8 / 3
10,152
564
4,167
13,542
7,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
АgentSmith
King Arthur
15
2 / 4 / 0
10,908
606
7,945
18,795
15,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
24
Kills
2
3
Deaths
25
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
W
Gilgamesh
Emroys
Gilgamesh
11
1
13
17.5
W
13
1
12
19
L
Thor
0
8
3
0.19
W
Fenrir
Timito1
Fenrir
0
1
1
0.5
L
King Arthur
АgentSmith
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,464
Damage
16,095
22,612
Taken
50,114
19,094
Mitigated
30,130
4,367
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,983
510
0
29
17,777
7,115
284
8,878
8,899
0
15,623
W
Gilgamesh
Emroys
Gilgamesh
13,115
4,096
634
1,493
12,619
14,665
851
175
11,862
0
34,877
W
25,129
2,677
571
1,669
9,201
4,242
1,074
281
8,482
66,105
0
L
Thor
4,167
1,367
0
250
13,542
7,759
0
5,940
7,602
0
44,909
W
Fenrir
Timito1
Fenrir
220
0
0
0
792
187
0
0
792
0
854
L
King Arthur
АgentSmith
King Arthur
7,945
857
0
3,931
18,795
15,256
0
10,311
8,484
2,924
40,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,054
Gold Earned
30,257
136
Minions Killed
159
0
Camps Cleared
0
696,508
Distance Traveled
802,426
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,197
511
23
1
0
299,086
0
W
Gilgamesh
13,034
724
45
3
0
343,777
2
W
Kukulkan
13,454
747
90
5
0
319,670
1
L
Thor
10,152
564
70
4
0
227,401
1
W
Fenrir
8,566
476
1
0
0
33,061
0
L
King Arthur
10,908
606
66
4
0
275,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role