Player Matchup

Aphrodite
Aphrodite
DuHo3aBp
Aphrodite
Level 68
God Stats
5W - 1L
1,150 SR
Queue Stats
11W - 11L
1,074 Elo+
Solo
Neith
Neith
FaeSpirit
Neith
Level 52
God Stats
24W - 31L
1,444 SR
Queue Stats
388W - 597L
1,308 Elo+
Party 1
Chaac
Chaac
Kirby080808
Chaac
Level 88
God Stats
28W - 53L
1,346 SR
Queue Stats
910W - 1,522L
1,264 Elo+
Party 1
Ratatoskr
Ratatoskr
Shelmet9
Ratatoskr
Level 64
God Stats
20W - 23L
1,609 SR
Queue Stats
156W - 195L
1,326 Elo+
Solo
Merlin
Merlin
Twin_Wolf22
Merlin
Level 80
God Stats
13W - 27L
1,286 SR
Queue Stats
375W - 758L
1,219 Elo+
Party 1
Team Averages
Level 70
1,367 SR
1,238 Elo+

VS

Team Averages
Level 79
1,464 SR
1,403 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jessikah96
Fenrir
Level 79
God Stats
22W - 35L
1,405 SR
Queue Stats
172W - 226L
1,397 Elo+
Solo
Tiamat
Tiamat
OierZu_
Tiamat
Level 53
God Stats
0W - 2L
1,229 SR
Queue Stats
49W - 56L
1,354 Elo+
Party 2
Hercules
Hercules
SAFRENFULL041
Hercules
Level 56
God Stats
5W - 4L
1,766 SR
Queue Stats
220W - 230L
1,402 Elo+
Party 2
Neith
Neith
batt_osai
Neith
Level 66
God Stats
38W - 49L
1,420 SR
Queue Stats
274W - 318L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DuHo3aBp
Aphrodite
16
1 / 0 / 6
10,820
470
5,096
9,361
5,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
FaeSpirit
Neith
16
2 / 3 / 6
9,972
434
10,100
14,259
4,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 0 / 6
11,590
504
11,722
12,934
21,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Shelmet9
Ratatoskr
18
8 / 3 / 4
11,517
501
10,959
18,368
10,633
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
19
6 / 2 / 4
12,109
526
19,308
11,893
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 1 / 2
11,162
485
7,874
13,671
13,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Jessikah96
Fenrir
15
2 / 4 / 1
9,713
422
2,308
17,031
8,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
OierZu_
Tiamat
15
1 / 8 / 2
9,862
429
10,348
19,307
8,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
SAFRENFULL041
Hercules
17
1 / 4 / 0
10,178
443
12,852
19,794
18,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
batt_osai
Neith
16
1 / 2 / 4
9,878
429
7,964
15,107
4,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
18
Kills
8
8
Deaths
19
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
1
2
4
W
Aphrodite
DuHo3aBp
Aphrodite
1
0
6
4
W
Neith
FaeSpirit
Neith
2
3
6
1.67
L
Fenrir
Jessikah96
Fenrir
2
4
1
0.63
W
1
0
6
4
L
Tiamat
OierZu_
Tiamat
1
8
2
0.25
L
Hercules
SAFRENFULL041
Hercules
1
4
0
0.25
W
Ratatoskr
Shelmet9
Ratatoskr
8
3
4
3.33
W
Merlin
6
2
4
4
L
Neith
batt_osai
Neith
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,185
Damage
41,346
66,815
Taken
84,910
46,323
Mitigated
53,536
28,060
Healing
30,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,874
2,270
2,604
6,544
13,671
13,601
160
4,394
9,226
30,671
0
W
Aphrodite
DuHo3aBp
Aphrodite
5,096
1,623
7,628
6,385
9,361
5,544
163
3,837
5,426
26,821
0
W
Neith
FaeSpirit
Neith
10,100
3,519
63
6,681
14,259
4,449
1,690
3,971
10,254
0
60,146
L
Fenrir
Jessikah96
Fenrir
2,308
264
768
4,635
17,031
8,177
11
2,802
13,899
0
56,950
W
11,722
810
0
6,203
12,934
21,245
400
443
12,451
0
72,994
L
Tiamat
OierZu_
Tiamat
10,348
771
433
4,517
19,307
8,284
847
9,404
9,852
55,714
0
L
Hercules
SAFRENFULL041
Hercules
12,852
2,747
0
5,605
19,794
18,788
214
4,708
13,629
0
59,328
W
Ratatoskr
Shelmet9
Ratatoskr
10,959
2,902
0
1,100
18,368
10,633
835
3,691
14,495
0
94,349
W
Merlin
19,308
745
0
0
11,893
4,452
1,267
5,552
5,967
85,025
0
L
Neith
batt_osai
Neith
7,964
2,320
750
4,254
15,107
4,686
612
4,039
11,017
0
88,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,008
Gold Earned
50,793
588
Minions Killed
503
0
Camps Cleared
0
2,034,568
Distance Traveled
1,941,360
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,162
485
54
2
0
334,092
6
W
Aphrodite
10,820
470
46
2
0
425,919
0
W
Neith
9,972
434
109
5
0
403,456
0
L
Fenrir
9,713
422
99
4
0
456,255
4
W
Chaac
11,590
504
148
6
0
401,054
4
L
Tiamat
9,862
429
101
4
0
359,597
0
L
Hercules
10,178
443
99
4
0
386,806
1
W
Ratatoskr
11,517
501
139
6
0
423,682
3
W
Merlin
12,109
526
146
6
0
380,457
4
L
Neith
9,878
429
150
7
0
404,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role