Player Matchup

Fafnir
Fafnir
Darkóc
Fafnir
Level 151
God Stats
2W - 0L
1,595 SR
Queue Stats
39W - 38L
1,483 Elo+
Party 1
Bellona
Bellona
Nanii02
Bellona
Level 89
God Stats
10W - 8L
1,646 SR
Queue Stats
394W - 393L
1,614 Elo+
Party 1
Discordia
Discordia
büdöspatkany
Discordia
Level 35
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
n1ven
Ne Zha
Level 109
God Stats
1W - 0L
1,271 SR
Queue Stats
23W - 23L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
szkristof2k
Heimdallr
Level 86
God Stats
4W - 2L
1,662 SR
Queue Stats
81W - 94L
1,398 Elo+
Party 1
Team Averages
Level 94
1,570 SR
1,487 Elo+

VS

Team Averages
Level 89
1,498 SR
1,489 Elo+
Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HolyNjicho
Ares
Level 47
God Stats
0W - 3L
1,245 SR
Queue Stats
159W - 199L
1,449 Elo+
Party 2
Raijin
Raijin
HolyPalarca
Raijin
Level 55
God Stats
1W - 1L
1,745 SR
Queue Stats
266W - 248L
1,444 Elo+
Party 2
Kumbhakarna
Kumbhakarna
InferneitHell98
Kumbhakarna
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 85L
1,563 Elo+
Solo
Ne Zha
Ne Zha
Kimuzoki
Ne Zha
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 163L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Darkóc
Fafnir
14
2 / 0 / 7
9,637
535
7,884
11,317
12,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Nanii02
Bellona
18
6 / 1 / 2
11,116
618
14,589
14,779
12,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
büdöspatkany
Discordia
16
2 / 1 / 3
9,030
502
7,561
5,922
2,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
n1ven
Ne Zha
14
1 / 4 / 5
8,304
461
6,403
14,880
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
szkristof2k
Heimdallr
15
1 / 0 / 2
8,786
488
5,700
8,256
2,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 3 / 0
9,226
513
6,823
12,178
4,247
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 1 / 1
6,737
374
3,204
10,724
5,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
15
1 / 3 / 4
9,488
527
6,745
12,570
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
InferneitHell98
Kumbhakarna
16
0 / 2 / 0
8,607
478
5,165
13,517
14,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Kimuzoki
Ne Zha
14
2 / 3 / 2
8,674
482
5,869
15,575
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
6
6
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
0
1
W
Fafnir
Darkóc
Fafnir
2
0
7
5.5
L
0
1
1
0.5
L
Raijin
1
3
4
1
L
Kumbhakarna
InferneitHell98
Kumbhakarna
0
2
0
0
L
Ne Zha
Kimuzoki
Ne Zha
2
3
2
1
W
Bellona
Nanii02
Bellona
6
1
2
7
W
Discordia
büdöspatkany
Discordia
2
1
3
3.5
W
Ne Zha
n1ven
Ne Zha
1
4
5
0.88
W
Heimdallr
szkristof2k
Heimdallr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,137
Damage
27,806
55,154
Taken
64,564
35,446
Mitigated
35,878
26,312
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,823
3,251
0
4,668
12,178
4,247
0
2,103
10,075
0
72,073
W
Fafnir
Darkóc
Fafnir
7,884
1,982
1,095
5,788
11,317
12,709
143
3,588
7,150
32,663
0
L
3,204
118
0
836
10,724
5,953
0
4,919
5,805
19,065
0
L
Raijin
6,745
994
0
2,056
12,570
5,170
0
5,888
6,682
70,546
0
L
Kumbhakarna
InferneitHell98
Kumbhakarna
5,165
492
0
1,750
13,517
14,914
966
1,403
12,114
57,235
0
L
Ne Zha
Kimuzoki
Ne Zha
5,869
2,347
0
6,095
15,575
5,594
0
1,431
14,144
0
60,007
W
Bellona
Nanii02
Bellona
14,589
5,708
0
6,279
14,779
12,562
540
5,015
9,646
0
84,167
W
Discordia
büdöspatkany
Discordia
7,561
277
0
2,315
5,922
2,040
54
2,602
3,050
54,567
0
W
Ne Zha
n1ven
Ne Zha
6,403
2,217
0
6,885
14,880
5,136
0
2,541
12,219
0
47,343
W
Heimdallr
szkristof2k
Heimdallr
5,700
2,371
0
3,950
8,256
2,999
940
485
7,653
0
69,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,873
Gold Earned
42,732
530
Minions Killed
503
0
Camps Cleared
0
1,690,485
Distance Traveled
1,643,892
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,226
513
121
7
0
285,495
4
W
Fafnir
9,637
535
34
2
0
326,379
5
L
Ares
6,737
374
28
2
0
341,433
1
L
Raijin
9,488
527
153
9
0
313,090
2
L
Kumbhakarna
8,607
478
91
5
0
359,420
3
L
Ne Zha
8,674
482
110
6
0
344,454
4
W
Bellona
11,116
618
174
10
0
328,363
7
W
Discordia
9,030
502
101
6
0
337,941
0
W
Ne Zha
8,304
461
87
5
0
372,834
3
W
Heimdallr
8,786
488
134
7
0
324,968
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role