Player Matchup

Neith
Neith
ArQaNiik_VeNgeR
Neith
Level 4
God Stats
1W - 3L
1,529 SR
Queue Stats
1W - 3L
1,380 Elo+
Solo
Ymir
Ymir
Deer Tico
Ymir
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 102L
1,757 Elo+
Solo
Tiamat
Tiamat
Gamer_G-420
Tiamat
Level 29
God Stats
3W - 5L
1,294 SR
Queue Stats
113W - 135L
1,539 Elo+
Solo
Cernunnos
Cernunnos
THEOWEN993
Cernunnos
Level 29
God Stats
13W - 10L
1,630 SR
Queue Stats
134W - 117L
1,491 Elo+
Solo
Hercules
Hercules
arthasian555
Hercules
Level 28
God Stats
2W - 2L
1,285 SR
Queue Stats
327W - 319L
1,524 Elo+
Solo
Team Averages
Level 19
1,447 SR
1,538 Elo+

VS

Team Averages
Level 31
1,543 SR
1,660 Elo+
Achilles
Achilles
DrunkandBanned
Achilles
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
107W - 20L
1,822 Elo+
Party 1
Ra
Ra
I-Farm-You
Ra
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 3L
1,778 Elo+
Party 1
Ymir
Ymir
KifflomEXE
Ymir
Level 28
God Stats
2W - 0L
1,371 SR
Queue Stats
48W - 34L
1,520 Elo+
Solo
Bellona
Bellona
McAutismusSchub
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,318 Elo+
Party 1
Loki
Loki
l-Farm-You
Loki
Level 23
God Stats
5W - 0L
1,842 SR
Queue Stats
43W - 5L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
4,119
412
2,118
5,722
1,229
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
6
0 / 6 / 0
4,674
467
2,731
10,136
3,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
10
1 / 2 / 2
5,054
505
3,196
4,902
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
THEOWEN993
Cernunnos
6
0 / 9 / 2
4,425
443
4,099
8,272
1,755
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
arthasian555
Hercules
9
2 / 0 / 1
5,712
571
2,409
5,741
3,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
7 / 0 / 3
6,660
666
8,445
6,685
4,471
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 2 / 4
6,877
688
6,216
6,763
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 11
5,817
582
1,987
5,127
2,495
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 0 / 5
7,064
706
6,772
6,644
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
7 / 1 / 4
6,850
685
5,870
6,825
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
3
Kills
24
24
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Ymir
0
6
0
0
W
Achilles
7
0
3
8.5
L
Tiamat
1
2
2
1
W
3
2
4
2.5
W
1
0
11
6.5
W
6
0
5
8.5
L
Cernunnos
THEOWEN993
Cernunnos
0
9
2
0.11
L
Hercules
arthasian555
Hercules
2
0
1
2.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,553
Damage
29,290
34,773
Taken
32,044
11,499
Mitigated
15,553
4,843
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,118
883
0
249
5,722
1,229
0
807
4,915
0
10,223
L
Ymir
2,731
616
0
250
10,136
3,336
0
2,431
7,705
10,017
0
W
Achilles
8,445
2,455
0
2,285
6,685
4,471
833
844
5,682
0
37,530
L
Tiamat
3,196
447
0
1,767
4,902
1,509
0
1,470
3,432
18,138
0
W
6,216
537
358
2,055
6,763
2,464
973
1,640
4,849
50,216
0
W
1,987
478
0
1,130
5,127
2,495
50
804
4,197
13,356
0
W
6,772
2,778
0
1,835
6,644
3,980
0
1,107
5,425
0
49,867
L
Cernunnos
THEOWEN993
Cernunnos
4,099
2,208
0
807
8,272
1,755
0
1,814
6,458
0
15,528
L
Hercules
arthasian555
Hercules
2,409
328
0
1,770
5,741
3,670
0
1,681
4,060
0
13,662
W
5,870
2,481
0
2,390
6,825
2,143
0
917
5,856
0
37,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,984
Gold Earned
33,268
132
Minions Killed
371
0
Camps Cleared
0
876,517
Distance Traveled
1,027,913
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,119
412
28
3
0
183,568
1
L
Ymir
4,674
467
12
1
0
182,236
0
W
Achilles
6,660
666
69
7
0
205,997
0
L
Tiamat
5,054
505
25
3
0
173,693
4
W
Ra
6,877
688
103
10
0
199,926
0
W
Ymir
5,817
582
23
2
0
192,364
2
W
Bellona
7,064
706
98
10
0
221,472
0
L
Cernunnos
4,425
443
33
3
0
168,889
0
L
Hercules
5,712
571
34
3
0
168,131
0
W
Loki
6,850
685
78
8
0
208,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role