Player Matchup

Fenrir
Fenrir
ALCHYMI
Fenrir
Level 29
God Stats
39W - 32L
1,692 SR
Queue Stats
94W - 99L
1,541 Elo+
Solo
Chang'e
Chang'e
Atmsfear
Chang'e
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 27L
1,336 Elo+
Party 1
Bacchus
Bacchus
DaddYMaCGyveR
Bacchus
Level 20
God Stats
12W - 13L
1,436 SR
Queue Stats
45W - 35L
1,347 Elo+
Party 1
Kukulkan
Kukulkan
Dayuum
Kukulkan
Level 29
God Stats
4W - 3L
1,287 SR
Queue Stats
30W - 23L
1,169 Elo+
Party 1
Olorun
Olorun
Wildwíchsender
Olorun
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 32L
1,214 Elo+
Party 1
Team Averages
Level 25
1,483 SR
1,321 Elo+

VS

Team Averages
Level 16
1,562 SR
1,442 Elo+
Susano
Susano
ByDFlash
Susano
Level 8
God Stats
3W - 4L
1,524 SR
Queue Stats
12W - 8L
1,631 Elo+
Solo
Zhong Kui
Zhong Kui
Egorqqa
Zhong Kui
Level 18
God Stats
2W - 1L
1,784 SR
Queue Stats
165W - 130L
1,499 Elo+
Solo
Merlin
Merlin
InFeCtIoNiEsT
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,453 Elo+
Solo
Serqet
Serqet
RagnaroqGr
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 124L
1,427 Elo+
Solo
Thor
Thor
ilias2143
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALCHYMI
Fenrir
19
9 / 2 / 20
11,673
1,167
9,025
12,573
6,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Atmsfear
Chang'e
19
4 / 3 / 36
11,953
1,195
11,098
12,862
3,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
19
4 / 3 / 37
11,403
1,140
11,493
16,026
16,891
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Dayuum
Kukulkan
20
15 / 3 / 25
13,804
1,380
25,753
11,231
3,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
19 / 6 / 20
14,176
1,418
26,590
18,107
9,465
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

216

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ByDFlash
Susano
17
5 / 11 / 8
11,338
1,134
13,846
17,793
6,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Egorqqa
Zhong Kui
18
5 / 6 / 8
11,986
1,199
15,537
17,665
13,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 5 / 10
11,854
1,185
10,159
12,073
4,185
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
RagnaroqGr
Serqet
17
4 / 11 / 8
11,407
1,141
16,357
21,661
9,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
16
1 / 19 / 6
9,333
933
9,695
24,178
8,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
57
51
Kills
17
17
Deaths
52
138
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ALCHYMI
Fenrir
9
2
20
9.5
W
Chang'e
Atmsfear
Chang'e
4
3
36
7.33
L
Susano
ByDFlash
Susano
5
11
8
0.82
W
Bacchus
4
3
37
7.5
W
Kukulkan
Dayuum
Kukulkan
15
3
25
9.17
L
Zhong Kui
Egorqqa
Zhong Kui
5
6
8
1.5
L
2
5
10
1.4
L
Serqet
RagnaroqGr
Serqet
4
11
8
0.73
W
19
6
20
4.83
L
Thor
1
19
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,959
Damage
65,594
70,799
Taken
93,370
40,844
Mitigated
41,338
21,393
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ALCHYMI
Fenrir
9,025
2,242
0
2,556
12,573
6,887
0
3,061
9,085
0
22,576
W
Chang'e
Atmsfear
Chang'e
11,098
1,667
6,521
3,889
12,862
3,665
0
4,284
8,202
29,964
0
L
Susano
ByDFlash
Susano
13,846
2,568
0
0
17,793
6,267
0
15,328
2,465
0
24,072
W
Bacchus
11,493
1,757
0
284
16,026
16,891
0
5,170
9,429
19,235
0
W
Kukulkan
Dayuum
Kukulkan
25,753
3,532
0
641
11,231
3,936
0
3,681
6,719
48,812
0
L
Zhong Kui
Egorqqa
Zhong Kui
15,537
1,894
0
3,023
17,665
13,104
0
15,313
2,352
42,680
0
L
10,159
701
42
2,363
12,073
4,185
0
10,465
1,608
43,931
0
L
Serqet
RagnaroqGr
Serqet
16,357
3,251
0
926
21,661
9,314
0
15,733
5,928
0
18,320
W
26,590
16,168
1,747
5,755
18,107
9,465
0
8,302
9,094
50,358
0
L
Thor
9,695
2,007
0
162
24,178
8,468
0
18,095
6,083
0
21,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,009
Gold Earned
55,918
192
Minions Killed
182
11
Camps Cleared
3
947,430
Distance Traveled
871,896
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,673
1,167
22
2
7
194,052
3
W
Chang'e
11,953
1,195
54
5
1
198,962
0
L
Susano
11,338
1,134
25
3
1
188,698
0
W
Bacchus
11,403
1,140
18
2
3
195,075
2
W
Kukulkan
13,804
1,380
71
7
0
199,644
0
L
Zhong Kui
11,986
1,199
63
6
0
181,857
4
L
Merlin
11,854
1,185
79
8
1
176,638
0
L
Serqet
11,407
1,141
7
1
1
188,325
0
W
Olorun
14,176
1,418
27
3
0
159,697
0
L
Thor
9,333
933
8
1
0
136,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role