Player Matchup

Loki
Loki
Mashalabadss
Loki
Level 15
God Stats
13W - 12L
1,423 SR
Queue Stats
14W - 17L
1,341 Elo+
Solo
Cthulhu
Cthulhu
OffsetLingo
Cthulhu
Level 26
God Stats
11W - 6L
1,701 SR
Queue Stats
96W - 77L
1,481 Elo+
Solo
Achilles
Achilles
RavensFalls
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,323 Elo+
Solo
Neith
Neith
eqo24
Neith
Level 5
God Stats
2W - 7L
1,500 SR
Queue Stats
45W - 55L
1,345 Elo+
Solo
Merlin
Merlin
mallards2
Merlin
Level 7
God Stats
4W - 3L
1,726 SR
Queue Stats
6W - 4L
1,692 Elo+
Solo
Team Averages
Level 14
1,570 SR
1,436 Elo+

VS

Team Averages
Level 17
1,331 SR
1,330 Elo+
Chronos
Chronos
GripZeee
Chronos
Level 18
God Stats
5W - 9L
1,344 SR
Queue Stats
44W - 50L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
ItstheN8iV47
Gilgamesh
Level 16
God Stats
0W - 2L
1,176 SR
Queue Stats
35W - 53L
1,245 Elo+
Solo
Thanatos
Thanatos
RileyReidFan_
Thanatos
Level 20
God Stats
5W - 5L
1,408 SR
Queue Stats
159W - 139L
1,464 Elo+
Solo
Poseidon
Poseidon
death angel x58
Poseidon
Level 29
God Stats
3W - 7L
1,224 SR
Queue Stats
10W - 19L
1,319 Elo+
Solo
Fenrir
Fenrir
jedi_cc6
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 10
18,420
576
15,586
24,952
15,182
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
OffsetLingo
Cthulhu
20
8 / 3 / 13
18,055
564
29,506
30,378
52,900
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
RavensFalls
Achilles
20
6 / 9 / 2
15,355
480
20,607
29,179
40,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
eqo24
Neith
20
8 / 8 / 12
17,307
541
25,208
36,055
33,935
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
mallards2
Merlin
17
3 / 18 / 5
13,370
418
11,743
25,350
10,139
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GripZeee
Chronos
20
17 / 5 / 14
18,712
585
40,295
42,618
17,834
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ItstheN8iV47
Gilgamesh
20
7 / 7 / 18
14,977
468
17,490
29,971
35,027
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
RileyReidFan_
Thanatos
5
0 / 0 / 0
8,495
265
703
1,699
524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
20
11 / 8 / 15
15,893
497
27,718
27,350
9,394
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
jedi_cc6
Fenrir
16
5 / 17 / 9
11,691
365
11,570
27,222
14,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
96
35
Kills
40
43
Deaths
37
42
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chronos
GripZeee
Chronos
17
5
14
4.8
L
Gilgamesh
ItstheN8iV47
Gilgamesh
7
7
18
2.29
W
10
5
10
3
W
Cthulhu
OffsetLingo
Cthulhu
8
3
13
4.83
W
Achilles
RavensFalls
Achilles
6
9
2
0.78
L
Thanatos
RileyReidFan_
Thanatos
0
0
0
0
L
Poseidon
11
8
15
2.31
W
Neith
eqo24
Neith
8
8
12
1.75
L
Fenrir
jedi_cc6
Fenrir
5
17
9
0.56
W
Merlin
mallards2
Merlin
3
18
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,650
Damage
97,776
145,914
Taken
128,860
152,779
Mitigated
77,621
22,219
Healing
30,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
GripZeee
Chronos
40,295
21,929
0
20,891
42,618
17,834
6,810
14,881
27,737
140,264
0
L
Gilgamesh
ItstheN8iV47
Gilgamesh
17,490
5,491
0
569
29,971
35,027
93
10,888
19,083
0
58,045
W
15,586
4,805
0
6,472
24,952
15,182
2,599
9,092
15,860
0
117,167
W
Cthulhu
OffsetLingo
Cthulhu
29,506
947
367
8,194
30,378
52,900
1,675
10,739
19,639
140,039
0
W
Achilles
RavensFalls
Achilles
20,607
9,830
0
2,120
29,179
40,623
8,052
15,821
13,358
0
91,593
L
Thanatos
RileyReidFan_
Thanatos
703
119
0
1,782
1,699
524
0
299
1,400
0
8,864
L
Poseidon
27,718
5,744
93
5,951
27,350
9,394
602
11,032
16,318
96,772
0
W
Neith
eqo24
Neith
25,208
8,197
0
3,136
36,055
33,935
3,199
20,539
15,516
7,101
68,248
L
Fenrir
jedi_cc6
Fenrir
11,570
1,559
0
786
27,222
14,842
340
8,648
18,574
0
29,068
W
Merlin
mallards2
Merlin
11,743
2,027
0
1,930
25,350
10,139
2,899
11,822
13,528
58,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,507
Gold Earned
69,768
705
Minions Killed
405
0
Camps Cleared
0
2,777,281
Distance Traveled
2,393,892
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
18,712
585
189
6
0
544,234
1
L
Gilgamesh
14,977
468
68
2
0
654,623
0
W
Loki
18,420
576
188
6
0
590,028
2
W
Cthulhu
18,055
564
214
7
0
641,437
2
W
Achilles
15,355
480
134
4
0
492,643
1
L
Thanatos
8,495
265
20
1
0
61,978
0
L
Poseidon
15,893
497
110
3
0
605,175
0
W
Neith
17,307
541
84
3
0
559,963
0
L
Fenrir
11,691
365
18
1
0
527,882
0
W
Merlin
13,370
418
85
3
0
493,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role