Player Matchup

Cthulhu
Cthulhu
DrunkYordle
Cthulhu
Level 44
God Stats
4W - 1L
1,825 SR
Queue Stats
14W - 23L
1,858 Elo+
Party 2
Rama
Rama
Glarer
Rama
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,500 Elo+
Party 2
Sol
Sol
superlolipop
Sol
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Team Averages
Level 46
1,608 SR
1,619 Elo+

VS

Team Averages
Level 29
1,352 SR
1,314 Elo+
Discordia
Discordia
Amzy55
Discordia
Level 45
God Stats
7W - 10L
1,325 SR
Queue Stats
78W - 111L
1,357 Elo+
Party 1
Chaac
Chaac
BaronSamX
Chaac
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 285L
1,427 Elo+
Party 1
Nemesis
Nemesis
Killiro
Nemesis
Level 10
God Stats
0W - 2L
1,231 SR
Queue Stats
16W - 32L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrunkYordle
Cthulhu
17
2 / 4 / 9
12,399
590
13,131
24,854
27,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Glarer
Rama
17
3 / 5 / 8
12,743
607
6,303
13,847
5,884
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 1 / 5
13,771
656
21,551
11,536
5,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amzy55
Discordia
17
3 / 3 / 6
12,338
588
14,456
8,732
3,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
BaronSamX
Chaac
18
4 / 3 / 5
12,738
607
14,832
26,534
27,558
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Killiro
Nemesis
14
2 / 6 / 5
11,973
570
9,343
14,118
7,192
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
12
Kills
9
10
Deaths
12
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
Amzy55
Discordia
3
3
6
2
L
Chaac
BaronSamX
Chaac
4
3
5
2.17
W
Cthulhu
DrunkYordle
Cthulhu
2
4
9
1.63
W
Rama
Glarer
Rama
3
5
8
1.4
L
Nemesis
Killiro
Nemesis
2
6
5
0.75
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,985
Damage
38,631
50,237
Taken
49,384
39,360
Mitigated
38,211
8,190
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Amzy55
Discordia
14,456
431
0
1,050
8,732
3,461
1,092
7,551
1,181
68,178
0
L
Chaac
BaronSamX
Chaac
14,832
2,611
0
8,293
26,534
27,558
616
17,810
8,724
0
62,385
W
Cthulhu
DrunkYordle
Cthulhu
13,131
849
297
0
24,854
27,737
126
8,531
16,323
44,475
0
W
Rama
Glarer
Rama
6,303
4,097
0
2,204
13,847
5,884
366
3,808
10,039
0
39,342
L
Nemesis
Killiro
Nemesis
9,343
4,964
0
1,665
14,118
7,192
0
9,321
4,797
0
21,079
W
21,551
6,894
0
5,689
11,536
5,739
2,383
2,117
9,419
76,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,913
Gold Earned
37,049
228
Minions Killed
208
0
Camps Cleared
0
1,098,754
Distance Traveled
1,050,108
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,338
588
101
5
0
362,008
2
L
Chaac
12,738
607
75
4
0
376,706
4
W
Cthulhu
12,399
590
45
2
0
375,852
9
W
Rama
12,743
607
70
3
0
331,619
0
L
Nemesis
11,973
570
32
2
0
311,394
5
W
Sol
13,771
656
113
5
0
391,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role