Player Matchup

Odin
Odin
 
Odin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Facesqw
Yemoja
Level 17
God Stats
6W - 7L
1,521 SR
Queue Stats
74W - 63L
1,496 Elo+
Party 1
Nox
Nox
Gabry15
Nox
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 101L
1,409 Elo+
Solo
Thor
Thor
Ja_xis_noh_aY
Thor
Level 87
God Stats
0W - 1L
1,232 SR
Queue Stats
163W - 113L
1,536 Elo+
Party 4
Neith
Neith
paloaltomanin
Neith
Level 16
God Stats
0W - 2L
1,316 SR
Queue Stats
10W - 6L
1,638 Elo+
Party 4
Team Averages
Level 60
1,414 SR
1,516 Elo+

VS

Team Averages
Level 56
1,554 SR
1,508 Elo+
Tyr
Tyr
BlackDem0n
Tyr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 45L
1,524 Elo+
Party 2
Medusa
Medusa
KomDaHierZegge
Medusa
Level 19
God Stats
16W - 19L
1,517 SR
Queue Stats
379W - 358L
1,495 Elo+
Party 3
Bacchus
Bacchus
Olavmeister1
Bacchus
Level 38
God Stats
91W - 63L
1,642 SR
Queue Stats
213W - 174L
1,552 Elo+
Party 3
Sol
Sol
Schokopuddiiing
Sol
Level 29
God Stats
4W - 2L
1,457 SR
Queue Stats
59W - 51L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
WING3L
Danzaburou
Level 107
God Stats
18W - 23L
1,655 SR
Queue Stats
1,008W - 992L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 0 / 0
7,019
540
3,818
12,062
8,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Facesqw
Yemoja
8
0 / 4 / 1
5,762
443
2,138
7,319
5,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
10
0 / 4 / 1
5,884
453
3,142
7,032
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 5 / 0
6,025
463
1,787
9,535
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 0
5,318
409
4,425
8,444
2,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
7,288
561
6,139
7,574
6,224
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
7 / 0 / 6
7,906
608
6,791
6,170
2,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Olavmeister1
Bacchus
11
2 / 0 / 9
7,369
567
3,543
5,212
3,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 1 / 3
7,095
546
3,237
5,446
1,981
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
WING3L
Danzaburou
14
8 / 0 / 6
8,658
666
12,325
7,216
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
19
19
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
W
1
0
4
3
L
Yemoja
Facesqw
Yemoja
0
4
1
0.13
L
Nox
0
4
1
0.13
L
1
5
0
0.2
W
7
0
6
10
W
Bacchus
Olavmeister1
Bacchus
2
0
9
6.5
W
1
1
3
2.5
W
Danzaburou
WING3L
Danzaburou
8
0
6
11
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,310
Damage
32,035
44,392
Taken
31,618
20,989
Mitigated
16,919
5,007
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,818
962
0
1,246
12,062
8,484
0
1,261
10,801
0
32,345
W
6,139
884
0
3,960
7,574
6,224
0
1,163
6,411
0
41,330
L
Yemoja
Facesqw
Yemoja
2,138
312
1,113
168
7,319
5,297
0
993
6,326
10,102
0
L
Nox
3,142
343
0
1,223
7,032
2,277
0
1,601
5,431
28,041
0
L
1,787
481
0
500
9,535
2,816
0
1,256
8,279
0
31,561
W
6,791
2,512
0
500
6,170
2,188
794
367
5,803
0
49,943
W
Bacchus
Olavmeister1
Bacchus
3,543
275
0
492
5,212
3,822
0
332
4,880
16,437
0
W
3,237
835
0
2,475
5,446
1,981
143
2,793
2,653
34,669
0
W
Danzaburou
WING3L
Danzaburou
12,325
5,474
0
2,390
7,216
2,704
1,258
625
6,591
0
55,499
L
4,425
1,454
0
757
8,444
2,115
0
1,669
6,775
0
26,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,008
Gold Earned
38,316
255
Minions Killed
380
0
Camps Cleared
0
1,174,464
Distance Traveled
1,296,506
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,019
540
71
5
0
243,396
0
W
Tyr
7,288
561
95
7
0
270,585
1
L
Yemoja
5,762
443
16
1
0
229,078
5
L
Nox
5,884
453
63
5
0
213,699
3
L
Thor
6,025
463
62
5
0
258,501
7
W
Medusa
7,906
608
92
7
0
254,211
7
W
Bacchus
7,369
567
33
3
0
263,444
0
W
Sol
7,095
546
84
6
0
249,969
0
W
Danzaburou
8,658
666
76
6
0
258,297
0
L
Neith
5,318
409
43
3
0
229,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role