Player Matchup

Nike
Nike
AleexKing
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
IIEmeraldII
Jormungandr
Level 8
God Stats
1W - 2L
1,272 SR
Queue Stats
3W - 4L
1,130 Elo+
Solo
Thor
Thor
Kammmabdull
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,146 Elo+
Party 1
Odin
Odin
VityHasl
Odin
Level 6
God Stats
0W - 1L
1,759 SR
Queue Stats
2W - 5L
1,133 Elo+
Party 1
Kukulkan
Kukulkan
mazafaker
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,457 Elo+
Party 2
Team Averages
Level 11
1,506 SR
1,273 Elo+

VS

Team Averages
Level 18
1,518 SR
1,381 Elo+
Scylla
Scylla
Dreadledime
Scylla
Level 27
God Stats
4W - 2L
1,241 SR
Queue Stats
18W - 11L
1,200 Elo+
Solo
Chaac
Chaac
Fearnuttin
Chaac
Level 16
God Stats
12W - 14L
1,384 SR
Queue Stats
166W - 209L
1,295 Elo+
Solo
Nemesis
Nemesis
Kolahoki
Nemesis
Level 22
God Stats
10W - 1L
1,842 SR
Queue Stats
31W - 20L
1,525 Elo+
Solo
Ymir
Ymir
MateoVIBE
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Rama
Rama
gylfi96z
Rama
Level 23
God Stats
4W - 6L
1,623 SR
Queue Stats
271W - 281L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
3 / 5 / 1
6,359
489
5,113
9,401
4,201
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
IIEmeraldII
Jormungandr
10
1 / 4 / 0
5,816
447
2,311
7,860
4,674
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 4 / 0
4,549
350
567
4,541
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odin
6
0 / 4 / 0
4,700
362
406
4,239
2,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
mazafaker
Kukulkan
11
2 / 3 / 0
6,432
495
4,314
4,707
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
6 / 2 / 3
7,252
558
6,306
4,229
1,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
12
1 / 3 / 3
7,160
551
3,330
8,170
5,777
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
Kolahoki
Nemesis
12
5 / 0 / 6
7,831
602
4,357
7,885
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
5 / 1 / 3
8,017
617
3,290
6,570
4,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rama
12
3 / 0 / 5
7,899
608
5,767
6,984
2,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
6
Kills
20
20
Deaths
6
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nike
3
5
1
0.7
W
Scylla
6
2
3
3.75
W
Chaac
1
3
3
0.83
L
Jormungandr
IIEmeraldII
Jormungandr
1
4
0
0.25
L
0
4
0
0
W
Nemesis
Kolahoki
Nemesis
5
0
6
8
W
Ymir
5
1
3
6.5
L
Odin
0
4
0
0
W
Rama
3
0
5
5.5
L
Kukulkan
mazafaker
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,711
Damage
23,050
30,748
Taken
33,838
14,509
Mitigated
16,295
2,860
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,113
429
0
1,140
9,401
4,201
460
3,764
5,637
4,514
19,444
W
Scylla
6,306
250
0
750
4,229
1,463
865
2,449
1,780
32,362
0
W
Chaac
3,330
247
0
1,366
8,170
5,777
620
1,413
6,757
0
34,311
L
Jormungandr
IIEmeraldII
Jormungandr
2,311
366
0
187
7,860
4,674
0
2,212
5,648
21,260
0
L
567
88
0
0
4,541
1,055
0
1,019
3,522
0
4,362
W
Nemesis
Kolahoki
Nemesis
4,357
2,673
0
689
7,885
2,781
0
608
7,277
0
46,456
W
Ymir
3,290
699
0
940
6,570
4,214
216
1,604
4,966
19,746
0
L
Odin
406
222
0
325
4,239
2,880
384
794
3,445
0
7,610
W
Rama
5,767
5,192
0
3,578
6,984
2,060
764
1,424
5,560
0
62,267
L
Kukulkan
mazafaker
Kukulkan
4,314
416
0
1,208
4,707
1,699
217
1,807
2,900
33,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,856
Gold Earned
38,159
150
Minions Killed
339
0
Camps Cleared
0
1,026,679
Distance Traveled
1,200,111
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,359
489
28
2
0
243,507
1
W
Scylla
7,252
558
59
5
0
221,541
1
W
Chaac
7,160
551
71
5
0
242,596
4
L
Jormungandr
5,816
447
35
3
0
202,458
2
L
Thor
4,549
350
4
0
0
174,991
0
W
Nemesis
7,831
602
70
5
0
263,570
2
W
Ymir
8,017
617
38
3
0
229,768
1
L
Odin
4,700
362
15
1
0
175,579
0
W
Rama
7,899
608
101
8
0
242,636
1
L
Kukulkan
6,432
495
68
5
0
230,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role