Player Matchup

Danzaburou
Danzaburou
Kotletteknacker
Danzaburou
Level 69
God Stats
34W - 15L
1,744 SR
Queue Stats
464W - 292L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lewyy13
Morgan Le Fay
Level 127
God Stats
5W - 4L
1,637 SR
Queue Stats
303W - 308L
1,558 Elo+
Solo
Athena
Athena
MurksmannnNOT
Athena
Level 129
God Stats
5W - 5L
1,500 SR
Queue Stats
680W - 457L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
ShiKuroTenno
Guan Yu
Level 77
God Stats
19W - 12L
1,790 SR
Queue Stats
333W - 212L
1,602 Elo+
Party 1
Fenrir
Fenrir
So_en_Joni
Fenrir
Level 122
God Stats
9W - 6L
1,693 SR
Queue Stats
469W - 466L
1,547 Elo+
Solo
Team Averages
Level 105
1,673 SR
1,552 Elo+

VS

Team Averages
Level 115
1,583 SR
1,539 Elo+
Raijin
Raijin
Alejandroxz2015
Raijin
Level 125
God Stats
18W - 20L
1,496 SR
Queue Stats
538W - 470L
1,551 Elo+
Solo
Fenrir
Fenrir
Alphablackeyed
Fenrir
Level 128
God Stats
15W - 12L
1,694 SR
Queue Stats
36W - 46L
1,523 Elo+
Party 2
Amaterasu
Amaterasu
DannyIIXII
Amaterasu
Level 107
God Stats
2W - 4L
1,585 SR
Queue Stats
320W - 321L
1,558 Elo+
Solo
Izanami
Izanami
Paul_senn
Izanami
Level 89
God Stats
8W - 9L
1,601 SR
Queue Stats
39W - 44L
1,524 Elo+
Party 2
Sobek
Sobek
elcaliche
Sobek
Level 126
God Stats
3W - 3L
1,537 SR
Queue Stats
17W - 22L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kotletteknacker
Danzaburou
20
14 / 9 / 3
17,649
609
35,888
27,051
10,607
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Lewyy13
Morgan Le Fay
20
3 / 1 / 12
14,761
509
20,991
15,247
6,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 7 / 16
13,628
470
15,689
40,722
34,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
ShiKuroTenno
Guan Yu
20
1 / 1 / 13
15,898
548
23,080
27,503
41,671
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
So_en_Joni
Fenrir
20
6 / 12 / 4
15,277
527
9,934
26,193
10,733
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 6
14,909
514
21,527
27,910
12,917
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 4 / 9
14,600
503
20,582
24,623
11,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
DannyIIXII
Amaterasu
20
2 / 4 / 5
14,125
487
17,616
31,190
26,925
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Paul_senn
Izanami
20
2 / 12 / 10
13,911
480
18,461
27,456
9,238
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
elcaliche
Sobek
18
5 / 3 / 16
13,302
459
14,536
33,515
43,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
75
28
Kills
29
30
Deaths
28
48
Assists
46
Player
Kills
Deaths
Assists
KDA
L
9
5
6
2.4
L
11
4
9
3.88
L
Amaterasu
DannyIIXII
Amaterasu
2
4
5
1.13
W
Danzaburou
Kotletteknacker
Danzaburou
14
9
3
1.72
W
Morgan Le Fay
Lewyy13
Morgan Le Fay
3
1
12
9
W
4
7
16
1.71
L
Izanami
Paul_senn
Izanami
2
12
10
0.58
W
Guan Yu
ShiKuroTenno
Guan Yu
1
1
13
7.5
W
Fenrir
So_en_Joni
Fenrir
6
12
4
0.67
L
Sobek
elcaliche
Sobek
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,582
Damage
92,722
136,716
Taken
144,694
104,366
Mitigated
103,861
46,700
Healing
41,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,527
1,686
562
9,796
27,910
12,917
531
6,817
19,794
128,902
0
L
20,582
4,660
0
8,544
24,623
11,673
285
5,821
18,405
0
99,760
L
Amaterasu
DannyIIXII
Amaterasu
17,616
6,845
0
8,200
31,190
26,925
1,331
3,942
24,262
3,972
96,067
W
Danzaburou
Kotletteknacker
Danzaburou
35,888
18,350
0
7,683
27,051
10,607
3,269
6,562
20,489
0
164,659
W
Morgan Le Fay
Lewyy13
Morgan Le Fay
20,991
1,361
0
2,760
15,247
6,498
1,869
5,768
9,479
119,285
0
W
15,689
2,994
1,539
4,197
40,722
34,857
459
12,140
28,582
39,580
0
L
Izanami
Paul_senn
Izanami
18,461
11,614
0
7,521
27,456
9,238
2,261
7,971
18,856
0
117,825
W
Guan Yu
ShiKuroTenno
Guan Yu
23,080
3,262
6,647
17,717
27,503
41,671
448
6,478
21,025
0
103,680
W
Fenrir
So_en_Joni
Fenrir
9,934
2,500
0
6,157
26,193
10,733
0
6,948
19,245
0
86,449
L
Sobek
elcaliche
Sobek
14,536
1,396
0
6,449
33,515
43,108
0
10,260
21,111
32,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,213
Gold Earned
70,847
714
Minions Killed
720
0
Camps Cleared
0
2,834,608
Distance Traveled
2,674,350
35
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,909
514
202
7
0
508,146
6
L
Fenrir
14,600
503
114
4
0
594,888
1
L
Amaterasu
14,125
487
191
7
0
552,088
4
W
Danzaburou
17,649
609
186
6
0
503,192
4
W
Morgan Le Fay
14,761
509
151
5
0
527,594
1
W
Athena
13,628
470
40
1
0
626,639
11
L
Izanami
13,911
480
179
6
0
449,393
8
W
Guan Yu
15,898
548
210
7
0
643,113
16
W
Fenrir
15,277
527
127
4
0
534,070
3
L
Sobek
13,302
459
34
1
0
569,835
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role