Player Matchup

Cthulhu
Cthulhu
AmissFaun465603
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Odin
Odin
Master_of_Oz
Odin
Level 11
God Stats
38W - 17L
1,547 SR
Queue Stats
270W - 192L
1,673 Elo+
Solo
Tiamat
Tiamat
Moorington10
Tiamat
Level 17
God Stats
5W - 4L
1,560 SR
Queue Stats
10W - 12L
1,367 Elo+
Party 1
Arachne
Arachne
Rowley115082
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,104 Elo+
Party 1
Nemesis
Nemesis
corruptedfin
Nemesis
Level 8
God Stats
3W - 4L
1,349 SR
Queue Stats
9W - 24L
1,012 Elo+
Solo
Team Averages
Level 11
1,491 SR
1,331 Elo+

VS

Team Averages
Level 17
1,555 SR
1,451 Elo+
Bakasura
Bakasura
FriiKos92
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Kitsune-Sama-_-
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,351 Elo+
Solo
Jormungandr
Jormungandr
Piradd
Jormungandr
Level 25
God Stats
1W - 2L
1,810 SR
Queue Stats
37W - 35L
1,541 Elo+
Solo
Cupid
Cupid
Zjeeeck
Cupid
Level 14
God Stats
5W - 4L
1,651 SR
Queue Stats
16W - 16L
1,418 Elo+
Solo
Nox
Nox
ajm2103
Nox
Level 28
God Stats
23W - 22L
1,316 SR
Queue Stats
317W - 311L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 20
14,507
1,116
21,632
21,325
23,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
16 / 0 / 15
16,314
1,255
33,335
16,098
17,533
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
20
9 / 3 / 17
14,425
1,110
25,007
19,018
13,988
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
Rowley115082
Arachne
20
4 / 10 / 12
12,678
975
13,082
23,948
8,937
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
corruptedfin
Nemesis
18
0 / 5 / 8
10,940
842
1,977
11,889
4,480
Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FriiKos92
Bakasura
18
3 / 8 / 10
11,648
896
11,115
20,922
10,689
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 9 / 11
12,292
946
20,314
18,989
8,708
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Piradd
Jormungandr
19
6 / 9 / 10
12,964
997
17,032
26,080
35,000
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Zjeeeck
Cupid
19
2 / 6 / 15
12,121
932
17,603
17,711
8,459
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nox
19
6 / 4 / 13
13,194
1,015
18,228
18,256
8,277
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
81
36
Kills
22
22
Deaths
36
72
Assists
59
Player
Kills
Deaths
Assists
KDA
W
7
4
20
4.25
L
Bakasura
FriiKos92
Bakasura
3
8
10
1
L
5
9
11
1.17
W
16
0
15
23.5
W
Tiamat
9
3
17
5.83
L
Jormungandr
Piradd
Jormungandr
6
9
10
1.22
W
Arachne
Rowley115082
Arachne
4
10
12
1
L
Cupid
Zjeeeck
Cupid
2
6
15
1.58
L
Nox
6
4
13
3.13
W
Nemesis
corruptedfin
Nemesis
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,033
Damage
84,292
92,278
Taken
101,958
68,908
Mitigated
71,133
16,731
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,632
1,206
692
1,881
21,325
23,970
0
7,591
13,315
42,107
0
L
Bakasura
FriiKos92
Bakasura
11,115
7,510
0
694
20,922
10,689
0
9,498
11,424
0
29,927
L
20,314
17,573
0
3,205
18,989
8,708
0
10,797
8,192
0
36,213
W
33,335
11,694
0
2,704
16,098
17,533
0
5,063
11,035
0
52,173
W
Tiamat
25,007
3,216
450
7,098
19,018
13,988
0
10,499
8,388
48,566
0
L
Jormungandr
Piradd
Jormungandr
17,032
3,704
0
0
26,080
35,000
0
11,055
15,025
32,663
0
W
Arachne
Rowley115082
Arachne
13,082
9,147
0
3,561
23,948
8,937
0
7,382
16,566
0
35,399
L
Cupid
Zjeeeck
Cupid
17,603
8,983
239
1,970
17,711
8,459
0
6,932
10,779
0
43,522
L
Nox
18,228
2,760
0
499
18,256
8,277
0
8,357
9,899
37,511
0
W
Nemesis
corruptedfin
Nemesis
1,977
231
0
345
11,889
4,480
0
4,725
7,164
0
16,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,864
Gold Earned
62,219
231
Minions Killed
221
6
Camps Cleared
6
1,209,639
Distance Traveled
1,073,195
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,507
1,116
57
4
0
245,994
0
L
Bakasura
11,648
896
46
4
0
241,460
0
L
Izanami
12,292
946
37
3
1
155,587
0
W
Odin
16,314
1,255
47
4
5
242,769
0
W
Tiamat
14,425
1,110
43
3
1
233,149
0
L
Jormungandr
12,964
997
21
2
0
208,089
0
W
Arachne
12,678
975
56
4
0
263,755
0
L
Cupid
12,121
932
79
6
3
215,287
1
L
Nox
13,194
1,015
38
3
2
252,772
0
W
Nemesis
10,940
842
28
2
0
223,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role