Player Matchup

Nike
Nike
Dinfre2002
Nike
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,307 Elo+
Party 1
Skadi
Skadi
SoledByArtur852
Skadi
Level 27
God Stats
2W - 2L
1,368 SR
Queue Stats
163W - 190L
1,381 Elo+
Solo
Cabrakan
Cabrakan
XDestzX
Cabrakan
Level 25
God Stats
3W - 2L
1,764 SR
Queue Stats
53W - 53L
1,505 Elo+
Solo
Anhur
Anhur
belaw_seco
Anhur
Level 26
God Stats
6W - 7L
1,538 SR
Queue Stats
27W - 42L
1,310 Elo+
Party 1
Scylla
Scylla
mais-enganado
Scylla
Level 18
God Stats
1W - 4L
1,334 SR
Queue Stats
24W - 34L
1,355 Elo+
Solo
Team Averages
Level 24
1,501 SR
1,372 Elo+

VS

Team Averages
Level 17
1,570 SR
1,394 Elo+
Cernunnos
Cernunnos
Gaman_ema_TV
Cernunnos
Level 16
God Stats
13W - 21L
1,500 SR
Queue Stats
138W - 152L
1,354 Elo+
Solo
Cthulhu
Cthulhu
Pump_king22
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SharonEllanween
Morgan Le Fay
Level 16
God Stats
22W - 15L
1,706 SR
Queue Stats
32W - 24L
1,598 Elo+
Solo
Bastet
Bastet
ZeX-Frankytoo
Bastet
Level 24
God Stats
2W - 1L
1,754 SR
Queue Stats
66W - 88L
1,379 Elo+
Solo
Jormungandr
Jormungandr
kunsler_goulart
Jormungandr
Level 26
God Stats
1W - 2L
1,390 SR
Queue Stats
35W - 78L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,670
451
5,315
12,247
9,155
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 2
8,920
525
4,337
11,475
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
XDestzX
Cabrakan
13
5 / 2 / 2
8,744
514
7,619
14,316
17,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
12
2 / 5 / 4
7,865
463
6,603
8,147
2,739
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 8 / 1
7,383
434
1,929
11,030
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gaman_ema_TV
Cernunnos
14
4 / 4 / 1
8,541
502
5,288
9,834
2,922
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Pump_king22
Cthulhu
5
0 / 3 / 1
6,126
360
548
3,799
1,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
SharonEllanween
Morgan Le Fay
17
11 / 1 / 1
10,606
624
19,111
12,178
5,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 1 / 3
11,047
650
10,737
10,522
5,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
kunsler_goulart
Jormungandr
7
0 / 5 / 1
5,798
341
63
6,418
2,202

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
13
Kills
22
23
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Cernunnos
Gaman_ema_TV
Cernunnos
4
4
1
1.13
W
Cthulhu
Pump_king22
Cthulhu
0
3
1
0.17
W
Morgan Le Fay
SharonEllanween
Morgan Le Fay
11
1
1
11.5
L
4
2
2
2.5
L
Cabrakan
XDestzX
Cabrakan
5
2
2
3
W
7
1
3
8.5
L
Anhur
2
5
4
0.8
W
Jormungandr
kunsler_goulart
Jormungandr
0
5
1
0.1
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,803
Damage
35,747
57,215
Taken
42,751
36,315
Mitigated
17,456
6,700
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,315
1,832
0
0
12,247
9,155
854
73
12,174
0
32,504
W
Cernunnos
Gaman_ema_TV
Cernunnos
5,288
2,461
0
1,960
9,834
2,922
0
1,996
7,838
0
44,145
W
Cthulhu
Pump_king22
Cthulhu
548
31
0
660
3,799
1,493
0
510
3,289
5,178
0
W
Morgan Le Fay
SharonEllanween
Morgan Le Fay
19,111
827
108
4,788
12,178
5,255
0
5,319
6,859
68,914
0
L
4,337
2,025
0
1,400
11,475
3,652
336
3,034
8,275
0
73,660
L
Cabrakan
XDestzX
Cabrakan
7,619
1,546
267
4,283
14,316
17,084
588
7,393
6,680
36,075
0
W
10,737
3,852
0
4,042
10,522
5,584
286
144
10,378
0
72,379
L
Anhur
6,603
3,811
0
0
8,147
2,739
898
1,245
6,868
0
38,774
W
Jormungandr
kunsler_goulart
Jormungandr
63
63
0
0
6,418
2,202
92
1,579
4,839
9,317
0
L
1,929
356
0
750
11,030
3,685
154
7,408
3,112
31,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,582
Gold Earned
42,118
397
Minions Killed
347
0
Camps Cleared
0
1,454,234
Distance Traveled
1,345,506
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,670
451
85
5
0
280,224
2
W
Cernunnos
8,541
502
71
4
0
281,786
0
W
Cthulhu
6,126
360
5
0
0
120,537
1
W
Morgan Le Fay
10,606
624
106
6
0
352,430
3
L
Skadi
8,920
525
123
7
0
318,973
0
L
Cabrakan
8,744
514
62
4
0
291,549
6
W
Bastet
11,047
650
151
9
0
323,958
0
L
Anhur
7,865
463
65
4
0
281,202
3
W
Jormungandr
5,798
341
14
1
0
266,795
0
L
Scylla
7,383
434
62
4
0
282,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role