Player Matchup

Horus
Horus
 
Horus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
GrosPorc74
Freya
Level 149
God Stats
0W - 3L
1,175 SR
Queue Stats
100W - 108L
1,510 Elo+
Solo
Nox
Nox
Koozik
Nox
Level 152
God Stats
21W - 11L
1,869 SR
Queue Stats
1,449W - 1,509L
1,531 Elo+
Solo
Kukulkan
Kukulkan
Offattack
Kukulkan
Level 126
God Stats
7W - 6L
1,786 SR
Queue Stats
459W - 441L
1,511 Elo+
Solo
Thanatos
Thanatos
l SKAY l
Thanatos
Level 148
God Stats
1W - 3L
1,513 SR
Queue Stats
81W - 83L
1,573 Elo+
Solo
Team Averages
Level 138
1,569 SR
1,525 Elo+

VS

Team Averages
Level 131
1,547 SR
1,503 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
MarshMalo
Hel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,464 Elo+
Party 1
Hera
Hera
OddbaII
Hera
Level 145
God Stats
2W - 1L
1,825 SR
Queue Stats
30W - 30L
1,529 Elo+
Solo
Persephone
Persephone
TTV--Darkness--
Persephone
Level 99
God Stats
7W - 4L
1,601 SR
Queue Stats
315W - 268L
1,543 Elo+
Solo
Achilles
Achilles
ol Scary Terry
Achilles
Level 128
God Stats
2W - 0L
1,307 SR
Queue Stats
124W - 122L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
0 / 4 / 12
8,986
642
6,019
24,154
34,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
15
2 / 5 / 9
8,601
614
9,810
15,561
7,432
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
Koozik
Nox
14
1 / 7 / 8
8,603
615
9,592
11,328
5,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Offattack
Kukulkan
19
5 / 5 / 9
11,190
799
18,553
12,923
5,816
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
l SKAY l
Thanatos
17
9 / 6 / 5
10,944
782
11,264
18,164
9,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
11 / 2 / 11
12,168
869
22,000
12,638
5,968
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 3 / 13
10,469
748
6,743
11,807
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
OddbaII
Hera
17
3 / 3 / 15
10,384
742
16,809
9,655
4,924
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
TTV--Darkness--
Persephone
15
5 / 7 / 5
10,342
739
14,429
13,723
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
19
5 / 2 / 14
11,299
807
9,002
22,130
32,643
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
84
17
Kills
26
27
Deaths
17
43
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
12
1.5
W
Vulcan
 
Vulcan
11
2
11
8.25
L
Freya
2
5
9
1.3
L
Nox
Koozik
Nox
1
7
8
0.71
W
2
3
13
2.83
W
Hera
OddbaII
Hera
3
3
15
3.5
L
Kukulkan
Offattack
Kukulkan
5
5
9
1.9
W
Persephone
TTV--Darkness--
Persephone
5
7
5
1.07
L
Thanatos
l SKAY l
Thanatos
9
6
5
1.92
W
Achilles
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,238
Damage
68,983
82,130
Taken
69,953
61,957
Mitigated
54,497
40,544
Healing
33,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,019
2,326
7,700
10,234
24,154
34,191
0
16,636
7,518
0
9,499
W
Vulcan
 
Vulcan
22,000
5,634
317
1,199
12,638
5,968
1,412
7,590
4,870
50,440
0
L
Freya
9,810
2,959
373
4,047
15,561
7,432
379
12,341
3,220
24,234
0
L
Nox
Koozik
Nox
9,592
388
1,946
634
11,328
5,322
0
8,242
3,086
22,478
0
W
6,743
1,037
14,947
6,437
11,807
5,779
1,202
6,960
4,583
16,357
0
W
Hera
OddbaII
Hera
16,809
5,019
1,518
849
9,655
4,924
1,305
5,644
3,805
28,161
0
L
Kukulkan
Offattack
Kukulkan
18,553
992
1,795
2,226
12,923
5,816
167
10,191
2,732
47,448
0
W
Persephone
TTV--Darkness--
Persephone
14,429
691
1,369
1,899
13,723
5,183
249
7,372
6,100
26,382
0
L
Thanatos
l SKAY l
Thanatos
11,264
2,108
1,045
10,544
18,164
9,196
0
13,714
4,450
0
23,502
W
Achilles
9,002
970
1,107
3,522
22,130
32,643
447
9,290
12,637
3,443
14,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,324
Gold Earned
54,662
141
Minions Killed
138
0
Camps Cleared
0
1,293,838
Distance Traveled
1,456,128
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,986
642
3
0
0
270,075
0
W
Vulcan
12,168
869
66
5
0
342,224
0
L
Freya
8,601
614
23
2
0
259,551
0
L
Nox
8,603
615
22
2
0
271,256
0
W
Hel
10,469
748
19
1
0
283,503
0
W
Hera
10,384
742
25
2
0
277,077
3
L
Kukulkan
11,190
799
64
5
0
239,233
0
W
Persephone
10,342
739
18
1
0
253,563
2
L
Thanatos
10,944
782
29
2
0
253,723
1
W
Achilles
11,299
807
10
1
0
299,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role