Player Matchup

Ah Muzen Cab
Ah Muzen Cab
dondon40
Ah Muzen Cab
Level 24
God Stats
11W - 17L
1,545 SR
Queue Stats
130W - 111L
1,562 Elo+
Solo
Ra
Ra
dslboys2
Ra
Level 5
God Stats
4W - 7L
1,541 SR
Queue Stats
4W - 9L
1,384 Elo+
Party 1
Mercury
Mercury
maniak241
Mercury
Level 27
God Stats
3W - 8L
1,444 SR
Queue Stats
4W - 10L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
umMaincaustic
Gilgamesh
Level 10
God Stats
1W - 1L
1,667 SR
Queue Stats
15W - 18L
1,489 Elo+
Solo
Neith
Neith
wrathofindia10
Neith
Level 5
God Stats
1W - 3L
1,219 SR
Queue Stats
2W - 10L
1,251 Elo+
Solo
Team Averages
Level 14
1,483 SR
1,414 Elo+

VS

Team Averages
Level 10
1,673 SR
1,406 Elo+
Neith
Neith
KenStavos
Neith
Level 6
God Stats
5W - 6L
1,718 SR
Queue Stats
227W - 273L
1,294 Elo+
Solo
Chaac
Chaac
LionsOrDie40
Chaac
Level 17
God Stats
24W - 24L
1,726 SR
Queue Stats
69W - 87L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
SugariestTree
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,254 Elo+
Solo
Kukulkan
Kukulkan
carcachin
Kukulkan
Level 7
God Stats
10W - 1L
1,715 SR
Queue Stats
51W - 47L
1,423 Elo+
Solo
Anubis
Anubis
seeyabots
Anubis
Level 16
God Stats
98W - 52L
1,708 SR
Queue Stats
328W - 263L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
dondon40
Ah Muzen Cab
16
4 / 7 / 7
10,968
1,097
15,613
14,449
5,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

17
2 / 11 / 10
10,507
1,051
11,036
16,048
6,183
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
maniak241
Mercury
16
6 / 9 / 6
10,983
1,098
13,782
21,459
8,215
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
umMaincaustic
Gilgamesh
16
1 / 6 / 7
9,455
946
8,013
19,587
15,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 7 / 10
9,759
976
6,248
14,617
4,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

58

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KenStavos
Neith
17
0 / 1 / 14
9,699
970
6,470
5,119
2,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
10 / 0 / 16
12,526
1,253
13,073
12,297
13,752
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
SugariestTree
Sun Wukong
19
4 / 8 / 21
11,278
1,128
13,881
19,371
18,339
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
carcachin
Kukulkan
20
11 / 0 / 18
13,763
1,376
30,183
7,380
3,510
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
seeyabots
Anubis
19
15 / 5 / 17
12,615
1,262
19,293
14,553
7,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
126
14
Kills
40
40
Deaths
14
40
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Neith
KenStavos
Neith
0
1
14
7
W
10
0
16
18
W
Sun Wukong
SugariestTree
Sun Wukong
4
8
21
1.81
W
Kukulkan
carcachin
Kukulkan
11
0
18
20
L
Ah Muzen Cab
dondon40
Ah Muzen Cab
4
7
7
1.07
L
2
11
10
0.64
L
Mercury
maniak241
Mercury
6
9
6
1
W
Anubis
seeyabots
Anubis
15
5
17
4.7
L
Gilgamesh
umMaincaustic
Gilgamesh
1
6
7
0.75
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,692
Damage
82,900
86,160
Taken
58,720
40,464
Mitigated
45,113
7,173
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
KenStavos
Neith
6,470
1,266
0
760
5,119
2,114
0
532
4,494
0
23,232
W
13,073
1,637
459
3,872
12,297
13,752
0
3,146
8,889
0
26,434
W
Sun Wukong
SugariestTree
Sun Wukong
13,881
3,638
0
2,210
19,371
18,339
0
3,366
14,825
0
17,018
W
Kukulkan
carcachin
Kukulkan
30,183
3,259
0
2,263
7,380
3,510
0
789
6,503
82,310
0
L
Ah Muzen Cab
dondon40
Ah Muzen Cab
15,613
4,520
18
2,113
14,449
5,823
0
10,024
4,425
0
55,785
L
11,036
2,919
734
1,025
16,048
6,183
0
10,042
6,006
28,589
0
L
Mercury
maniak241
Mercury
13,782
9,209
0
1,888
21,459
8,215
0
10,359
11,100
0
24,346
W
Anubis
seeyabots
Anubis
19,293
1,187
189
6,446
14,553
7,398
0
3,203
11,083
23,517
0
L
Gilgamesh
umMaincaustic
Gilgamesh
8,013
1,213
0
1,111
19,587
15,283
0
10,997
8,590
0
13,650
L
6,248
2,463
0
284
14,617
4,960
0
8,054
6,563
0
19,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,672
Gold Earned
59,881
196
Minions Killed
248
3
Camps Cleared
8
953,544
Distance Traveled
947,816
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,699
970
54
5
1
161,481
0
W
Chaac
12,526
1,253
34
3
1
212,910
0
W
Sun Wukong
11,278
1,128
6
1
0
208,395
2
W
Kukulkan
13,763
1,376
139
14
6
200,502
0
L
Ah Muzen Cab
10,968
1,097
84
8
2
190,639
1
L
Ra
10,507
1,051
53
5
0
178,069
0
L
Mercury
10,983
1,098
20
2
1
214,039
0
W
Anubis
12,615
1,262
15
2
0
164,528
0
L
Gilgamesh
9,455
946
9
1
0
203,087
6
L
Neith
9,759
976
30
3
0
167,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role