Player Matchup

Merlin
Merlin
Boss Raiden
Merlin
Level 106
God Stats
1W - 2L
1,255 SR
Queue Stats
19W - 12L
1,500 Elo+
Party 1
King Arthur
King Arthur
HiddenFangsoc
King Arthur
Level 145
God Stats
2W - 4L
1,551 SR
Queue Stats
48W - 39L
1,681 Elo+
Party 1
Anubis
Anubis
Kordegoth
Anubis
Level 159
God Stats
0W - 1L
1,507 SR
Queue Stats
27W - 18L
1,372 Elo+
Party 1
Nike
Nike
xxTenebris327xx
Nike
Level 128
God Stats
3W - 1L
1,689 SR
Queue Stats
24W - 16L
1,500 Elo+
Party 1
Team Averages
Level 135
1,501 SR
1,513 Elo+

VS

Team Averages
Level 133
1,525 SR
1,593 Elo+
Arachne
Arachne
RomiiAl
Arachne
Level 156
God Stats
10W - 3L
1,763 SR
Queue Stats
264W - 173L
1,762 Elo+
Solo
Cthulhu
Cthulhu
Scheme-King
Cthulhu
Level 160
God Stats
4W - 5L
1,215 SR
Queue Stats
90W - 101L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
acupofrobots
Danzaburou
Level 127
God Stats
11W - 11L
1,587 SR
Queue Stats
82W - 102L
1,534 Elo+
Party 2
Hel
Hel
marfymarf77
Hel
Level 89
God Stats
4W - 6L
1,533 SR
Queue Stats
240W - 255L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 5 / 3
11,292
664
15,443
11,558
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
HiddenFangsoc
King Arthur
19
4 / 5 / 6
12,711
748
18,010
19,699
19,489
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Kordegoth
Anubis
19
5 / 7 / 3
12,755
750
19,056
18,457
10,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 4
11,630
684
16,940
19,749
16,526
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RomiiAl
Arachne
20
9 / 6 / 3
14,421
848
17,406
23,531
11,207
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Scheme-King
Cthulhu
19
2 / 2 / 9
14,495
853
11,122
28,164
22,253
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
acupofrobots
Danzaburou
20
8 / 3 / 11
14,602
859
19,838
17,778
7,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 4 / 6
13,628
802
12,693
17,865
11,454
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
15
Kills
24
24
Deaths
15
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
5
3
0.7
L
King Arthur
HiddenFangsoc
King Arthur
4
5
6
1.4
L
Anubis
Kordegoth
Anubis
5
7
3
0.93
W
Arachne
RomiiAl
Arachne
9
6
3
1.75
W
Cthulhu
Scheme-King
Cthulhu
2
2
9
3.25
W
Danzaburou
acupofrobots
Danzaburou
8
3
11
4.5
W
5
4
6
2
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,449
Damage
61,059
69,463
Taken
87,338
50,424
Mitigated
52,675
14,945
Healing
35,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
15,443
994
0
0
11,558
4,217
0
3,658
7,900
61,255
0
L
King Arthur
HiddenFangsoc
King Arthur
18,010
2,923
0
5,623
19,699
19,489
719
6,031
13,668
0
51,962
L
Anubis
Kordegoth
Anubis
19,056
623
0
6,584
18,457
10,192
328
7,188
11,269
56,353
0
W
Arachne
RomiiAl
Arachne
17,406
11,495
0
6,025
23,531
11,207
1,500
10,164
13,367
3,713
49,843
W
Cthulhu
Scheme-King
Cthulhu
11,122
826
769
8,805
28,164
22,253
0
12,808
15,356
46,465
0
W
Danzaburou
acupofrobots
Danzaburou
19,838
8,168
0
6,184
17,778
7,761
3,459
5,959
11,819
0
71,834
W
12,693
1,350
4,809
9,355
17,865
11,454
2,170
6,613
11,252
57,456
0
L
16,940
3,291
0
2,738
19,749
16,526
115
9,182
10,567
0
40,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,388
Gold Earned
57,146
319
Minions Killed
341
9
Camps Cleared
21
1,081,795
Distance Traveled
1,302,738
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,292
664
100
6
4
264,374
0
L
King Arthur
12,711
748
88
5
2
293,273
1
L
Anubis
12,755
750
84
5
2
230,728
0
W
Arachne
14,421
848
64
4
7
352,081
3
W
Cthulhu
14,495
853
70
4
5
320,365
2
W
Danzaburou
14,602
859
103
6
4
312,232
2
W
Hel
13,628
802
104
6
5
318,060
2
L
Nike
11,630
684
47
3
1
293,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role