Player Matchup

Cthulhu
Cthulhu
BF_GuilhermeAHP
Cthulhu
Level 49
God Stats
7W - 13L
1,352 SR
Queue Stats
169W - 235L
1,249 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BOOKIEBEAR8
Ah Muzen Cab
Level 61
God Stats
84W - 86L
1,436 SR
Queue Stats
193W - 206L
1,318 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bryan-Heiderich
Morgan Le Fay
Level 86
God Stats
23W - 39L
1,406 SR
Queue Stats
333W - 426L
1,304 Elo+
Party 2
Cupid
Cupid
DazedDinosaur67
Cupid
Level 128
God Stats
24W - 19L
1,503 SR
Queue Stats
355W - 370L
1,298 Elo+
Solo
Gilgamesh
Gilgamesh
XelnithDarkGod
Gilgamesh
Level 108
God Stats
3W - 3L
1,570 SR
Queue Stats
157W - 185L
1,356 Elo+
Solo
Team Averages
Level 86
1,453 SR
1,305 Elo+

VS

Team Averages
Level 58
1,411 SR
1,341 Elo+
Nike
Nike
Echo_pr35
Nike
Level 45
God Stats
0W - 2L
1,267 SR
Queue Stats
299W - 352L
1,339 Elo+
Solo
Hel
Hel
Miguele11
Hel
Level 63
God Stats
13W - 18L
1,389 SR
Queue Stats
126W - 168L
1,320 Elo+
Party 1
Fenrir
Fenrir
PhantomOtter
Fenrir
Level 67
God Stats
1W - 6L
1,502 SR
Queue Stats
157W - 194L
1,336 Elo+
Solo
Ah Puch
Ah Puch
YaKuPerez
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 107L
1,306 Elo+
Party 1
Apollo
Apollo
fabio ver 09
Apollo
Level 88
God Stats
13W - 13L
1,398 SR
Queue Stats
299W - 359L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
8,217
587
4,977
13,147
7,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
BOOKIEBEAR8
Ah Muzen Cab
15
4 / 0 / 2
9,078
648
6,593
9,100
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Bryan-Heiderich
Morgan Le Fay
14
3 / 3 / 0
8,605
615
5,882
6,779
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
12 / 1 / 3
9,273
662
11,544
11,914
4,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
XelnithDarkGod
Gilgamesh
11
0 / 1 / 0
6,977
498
3,283
9,028
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
1 / 3 / 1
6,531
467
1,095
8,015
6,326
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
1 / 6 / 0
5,515
394
6,738
9,510
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
11
1 / 4 / 2
6,637
474
2,978
11,268
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
YaKuPerez
Ah Puch
11
0 / 2 / 1
6,165
440
5,093
7,454
2,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
8
0 / 7 / 0
5,535
395
5,915
13,572
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
22
Kills
3
5
Deaths
22
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Ah Muzen Cab
BOOKIEBEAR8
Ah Muzen Cab
4
0
2
5
W
Morgan Le Fay
Bryan-Heiderich
Morgan Le Fay
3
3
0
1
W
12
1
3
13.5
L
Nike
1
3
1
0.5
L
1
6
0
0.17
L
Fenrir
1
4
2
0.5
W
Gilgamesh
XelnithDarkGod
Gilgamesh
0
1
0
0
L
Ah Puch
YaKuPerez
Ah Puch
0
2
1
0.25
L
Apollo
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,279
Damage
21,819
49,968
Taken
49,819
21,979
Mitigated
19,795
25,177
Healing
16,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,977
492
422
5,162
13,147
7,932
791
2,660
10,080
29,581
0
W
Ah Muzen Cab
BOOKIEBEAR8
Ah Muzen Cab
6,593
4,078
0
5,210
9,100
3,493
2,164
3,965
5,135
0
54,975
W
Morgan Le Fay
Bryan-Heiderich
Morgan Le Fay
5,882
267
0
1,620
6,779
2,751
2,155
0
6,779
49,676
0
W
11,544
6,857
854
7,515
11,914
4,266
2,898
2,746
8,764
0
49,657
L
Nike
1,095
94
180
944
8,015
6,326
0
4,510
3,505
0
32,611
L
6,738
621
2,539
2,759
9,510
3,176
0
2,489
7,021
21,480
0
L
Fenrir
2,978
596
0
3,001
11,268
4,067
0
1,749
9,519
0
24,188
W
Gilgamesh
XelnithDarkGod
Gilgamesh
3,283
788
0
4,394
9,028
3,537
517
1,702
7,284
0
38,116
L
Ah Puch
YaKuPerez
Ah Puch
5,093
509
0
3,277
7,454
2,262
0
0
7,454
31,123
0
L
Apollo
5,915
3,976
0
3,638
13,572
3,964
75
2,499
11,073
0
30,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,150
Gold Earned
30,383
419
Minions Killed
268
0
Camps Cleared
0
1,335,633
Distance Traveled
1,193,341
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,217
587
34
2
0
293,583
1
W
Ah Muzen Cab
9,078
648
119
9
0
266,174
1
W
Morgan Le Fay
8,605
615
98
7
0
230,468
3
W
Cupid
9,273
662
101
7
0
257,051
0
L
Nike
6,531
467
60
4
0
236,380
0
L
Hel
5,515
394
22
2
0
256,254
2
L
Fenrir
6,637
474
48
3
0
285,657
2
W
Gilgamesh
6,977
498
67
5
0
288,357
4
L
Ah Puch
6,165
440
87
6
0
230,124
1
L
Apollo
5,535
395
51
4
0
184,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role