Player Matchup

Cerberus
Cerberus
Mortalrakk12
Cerberus
Level 109
God Stats
3W - 5L
1,853 SR
Queue Stats
217W - 187L
1,573 Elo+
Party 1
Izanami
Izanami
MysticalWolf314
Izanami
Level 27
God Stats
60W - 47L
1,538 SR
Queue Stats
147W - 160L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
T3N2ION_PLAYZZ
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 55
1,630 SR
1,511 Elo+

VS

Team Averages
Level 47
1,549 SR
1,464 Elo+
Anhur
Anhur
 
Anhur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Lunaabaloonaaa
Chang'e
Level 28
God Stats
31W - 28L
1,543 SR
Queue Stats
343W - 347L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
MegaSanityy
Gilgamesh
Level 27
God Stats
30W - 22L
1,605 SR
Queue Stats
507W - 501L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mortalrakk12
Cerberus
14
5 / 2 / 2
9,880
659
11,075
21,475
24,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 6
9,567
638
5,819
11,907
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
T3N2ION_PLAYZZ
Morgan Le Fay
7
1 / 3 / 0
7,641
509
1,643
3,739
758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
7 / 3 / 4
11,262
751
7,356
10,245
3,509
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 8
8,954
597
5,652
9,338
2,818
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
MegaSanityy
Gilgamesh
15
5 / 1 / 5
10,519
701
15,943
15,710
19,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
12
12
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
3
4
3
W
0
3
8
1.33
W
Gilgamesh
MegaSanityy
Gilgamesh
5
1
5
7.5
L
Cerberus
Mortalrakk12
Cerberus
5
2
2
3
L
1
7
6
0.57
L
Morgan Le Fay
T3N2ION_PLAYZZ
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,537
Damage
28,951
37,121
Taken
35,293
29,012
Mitigated
25,605
5,841
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,356
3,411
0
1,393
10,245
3,509
426
2,575
7,670
0
48,385
W
5,652
1,938
4,650
3,637
9,338
2,818
1,552
4,568
4,770
26,538
0
W
Gilgamesh
MegaSanityy
Gilgamesh
15,943
4,464
0
1,371
15,710
19,278
555
5,575
10,135
0
37,353
L
Cerberus
Mortalrakk12
Cerberus
11,075
1,017
0
3,973
21,475
24,032
0
5,391
15,246
31,975
0
L
5,819
3,500
0
1,293
11,907
4,222
165
261
11,334
0
38,898
L
Morgan Le Fay
T3N2ION_PLAYZZ
Morgan Le Fay
1,643
81
0
575
3,739
758
175
0
3,615
9,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,088
Gold Earned
30,735
157
Minions Killed
145
0
Camps Cleared
0
599,134
Distance Traveled
754,297
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,262
751
57
4
0
215,920
2
W
Chang'e
8,954
597
45
3
0
258,726
1
W
Gilgamesh
10,519
701
43
3
0
279,651
2
L
Cerberus
9,880
659
65
4
0
284,723
2
L
Izanami
9,567
638
85
6
0
213,256
6
L
Morgan Le Fay
7,641
509
7
0
0
101,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role