Player Matchup

Tsukuyomi
Tsukuyomi
ARKANGEL_Bp
Tsukuyomi
Level 85
God Stats
5W - 9L
1,406 SR
Queue Stats
69W - 73L
1,458 Elo+
Party 2
Achilles
Achilles
ATT3RO_DOM1NATUS
Achilles
Level 11
God Stats
3W - 6L
1,709 SR
Queue Stats
16W - 17L
1,652 Elo+
Solo
Sol
Sol
Sippy Cup6549
Sol
Level 18
God Stats
54W - 62L
1,318 SR
Queue Stats
88W - 114L
1,200 Elo+
Solo
Artemis
Artemis
TjInniGway
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
sleepysinger35
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 24
1,487 SR
1,462 Elo+

VS

Team Averages
Level 19
1,584 SR
1,287 Elo+
Tiamat
Tiamat
Homey6939
Tiamat
Level 17
God Stats
2W - 1L
1,601 SR
Queue Stats
6W - 16L
1,228 Elo+
Party 1
Loki
Loki
King Khodabear
Loki
Level 27
God Stats
7W - 3L
1,705 SR
Queue Stats
74W - 73L
1,335 Elo+
Solo
Ra
Ra
Litwin9
Ra
Level 15
God Stats
2W - 2L
1,380 SR
Queue Stats
4W - 13L
1,114 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MartinRB15
Morgan Le Fay
Level 29
God Stats
7W - 1L
1,500 SR
Queue Stats
123W - 138L
1,332 Elo+
Party 3
Neith
Neith
NAINSJA
Neith
Level 6
God Stats
2W - 0L
1,736 SR
Queue Stats
12W - 6L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARKANGEL_Bp
Tsukuyomi
4
0 / 0 / 1
5,528
307
258
1,159
225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
4 / 11 / 4
8,788
488
10,891
16,257
15,921
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 5 / 3
8,897
494
10,018
12,850
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
TjInniGway
Artemis
7
0 / 13 / 1
5,527
307
705
10,849
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 1 / 1
6,044
336
0
958
161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Homey6939
Tiamat
10
2 / 5 / 6
7,916
440
1,808
8,447
6,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
16 / 2 / 3
11,338
630
11,430
13,961
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 7
9,931
552
4,158
8,234
6,013
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
MartinRB15
Morgan Le Fay
14
4 / 1 / 5
9,407
523
5,094
10,576
4,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
NAINSJA
Neith
14
3 / 2 / 8
9,936
552
7,640
6,705
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
8
Kills
30
30
Deaths
11
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ARKANGEL_Bp
Tsukuyomi
0
0
1
0.5
L
4
11
4
0.55
W
Tiamat
Homey6939
Tiamat
2
5
6
1
W
16
2
3
8.75
W
5
1
7
8.5
W
Morgan Le Fay
MartinRB15
Morgan Le Fay
4
1
5
6.5
W
Neith
NAINSJA
Neith
3
2
8
3.5
L
4
5
3
1.1
L
Artemis
TjInniGway
Artemis
0
13
1
0.04
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,872
Damage
30,130
42,073
Taken
47,923
21,908
Mitigated
25,336
5,546
Healing
14,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ARKANGEL_Bp
Tsukuyomi
258
0
0
715
1,159
225
0
0
1,159
0
4,061
L
10,891
3,565
0
341
16,257
15,921
0
6,904
9,291
0
36,708
W
Tiamat
Homey6939
Tiamat
1,808
250
0
587
8,447
6,547
570
1,548
6,899
14,262
0
W
11,430
3,634
0
5,315
13,961
5,403
460
2,763
11,198
0
73,088
W
4,158
821
115
1,819
8,234
6,013
2,179
2,356
5,878
39,750
0
W
Morgan Le Fay
MartinRB15
Morgan Le Fay
5,094
1,131
477
4,808
10,576
4,093
4,058
999
9,577
38,918
0
W
Neith
NAINSJA
Neith
7,640
2,522
0
1,510
6,705
3,280
6,567
2,352
4,353
0
49,661
L
10,018
3,949
0
4,311
12,850
3,309
1,654
1,592
11,129
41,120
0
L
Artemis
TjInniGway
Artemis
705
413
0
179
10,849
2,292
0
2,177
8,476
0
6,445
L
0
0
0
0
958
161
0
0
958
1,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,784
Gold Earned
48,528
125
Minions Killed
406
0
Camps Cleared
0
854,045
Distance Traveled
1,575,400
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,528
307
15
1
0
51,421
0
L
Achilles
8,788
488
41
2
0
305,167
0
W
Tiamat
7,916
440
28
2
0
322,153
0
W
Loki
11,338
630
121
7
0
353,155
1
W
Ra
9,931
552
86
5
0
299,180
1
W
Morgan Le Fay
9,407
523
66
4
0
291,863
2
W
Neith
9,936
552
105
6
0
309,049
2
L
Sol
8,897
494
66
4
0
289,903
3
L
Artemis
5,527
307
3
0
0
161,108
0
L
Yemoja
6,044
336
0
0
0
46,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role