Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CaptDonkeyD13K
Morgan Le Fay
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 6L
1,675 Elo+
Solo
Osiris
Osiris
Crimson_Stained
Osiris
Level 26
God Stats
7W - 7L
1,471 SR
Queue Stats
114W - 127L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
Emeryn_T_R
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,625 Elo+
Solo
Kukulkan
Kukulkan
Luckynt707
Kukulkan
Level 23
God Stats
2W - 1L
1,281 SR
Queue Stats
171W - 143L
1,472 Elo+
Solo
Team Averages
Level 18
1,450 SR
1,557 Elo+

VS

Team Averages
Level 18
1,483 SR
1,687 Elo+
Horus
Horus
PGWOOTWOOT
Horus
Level 24
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 1L
1,852 Elo+
Solo
Danzaburou
Danzaburou
R8D-Eyes_80
Danzaburou
Level 23
God Stats
6W - 6L
1,551 SR
Queue Stats
120W - 138L
1,499 Elo+
Solo
Ares
Ares
Spongebob7598
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 1
Tiamat
Tiamat
TheGingerFerris
Tiamat
Level 28
God Stats
0W - 2L
1,339 SR
Queue Stats
21W - 23L
1,595 Elo+
Solo
Neith
Neith
uncontrol5468
Neith
Level 9
God Stats
0W - 1L
1,286 SR
Queue Stats
3W - 1L
1,839 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
10 / 4 / 6
12,468
542
16,608
22,564
10,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
CaptDonkeyD13K
Morgan Le Fay
20
14 / 7 / 22
14,407
626
28,280
16,459
7,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
13 / 2 / 8
14,745
641
9,982
20,787
12,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Emeryn_T_R
Sun Wukong
14
0 / 3 / 4
9,587
417
1,823
8,885
4,399
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
Luckynt707
Kukulkan
19
18 / 6 / 8
13,695
595
29,306
14,191
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
19
13 / 3 / 3
12,867
559
16,899
20,083
11,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
R8D-Eyes_80
Danzaburou
16
2 / 10 / 3
10,364
451
9,268
20,602
7,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 21 / 3
8,267
359
1,540
24,381
9,838
15
5 / 8 / 6
10,243
445
12,182
20,162
12,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 13 / 7
8,191
356
5,112
22,808
15,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
44
55
Kills
22
22
Deaths
55
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
4
6
3.25
W
Morgan Le Fay
CaptDonkeyD13K
Morgan Le Fay
14
7
22
3.57
W
13
2
8
8.5
W
Sun Wukong
Emeryn_T_R
Sun Wukong
0
3
4
0.67
W
Kukulkan
Luckynt707
Kukulkan
18
6
8
3.67
L
Horus
13
3
3
4.83
L
Danzaburou
R8D-Eyes_80
Danzaburou
2
10
3
0.35
L
2
21
3
0.17
L
5
8
6
1
L
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,999
Damage
45,001
82,886
Taken
108,036
39,561
Mitigated
57,366
23,720
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
16,608
8,636
0
6,373
22,564
10,812
1,718
2,283
20,163
0
86,593
W
Morgan Le Fay
CaptDonkeyD13K
Morgan Le Fay
28,280
4,979
199
6,487
16,459
7,135
2,259
5,292
11,044
87,923
0
W
9,982
3,817
0
6,539
20,787
12,382
4,030
2,724
18,018
0
120,442
W
Sun Wukong
Emeryn_T_R
Sun Wukong
1,823
144
0
771
8,885
4,399
239
819
8,066
0
27,831
W
Kukulkan
Luckynt707
Kukulkan
29,306
2,840
0
3,351
14,191
4,833
1,381
2,811
10,995
86,143
0
L
Horus
16,899
6,242
834
6,968
20,083
11,836
1,296
7,744
12,339
0
69,871
L
Danzaburou
R8D-Eyes_80
Danzaburou
9,268
4,498
0
4,477
20,602
7,736
2,231
6,678
13,924
0
75,260
L
1,540
139
0
0
24,381
9,838
121
15,719
8,662
6,909
0
L
12,182
1,350
0
4,537
20,162
12,551
611
12,842
7,320
44,451
0
L
5,112
1,841
0
474
22,808
15,405
157
14,603
8,205
0
17,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,902
Gold Earned
49,932
612
Minions Killed
353
0
Camps Cleared
0
1,969,293
Distance Traveled
1,751,755
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,468
542
124
5
0
466,252
0
W
Morgan Le Fay
14,407
626
115
5
0
379,936
2
W
Osiris
14,745
641
179
8
0
439,860
0
W
Sun Wukong
9,587
417
56
2
0
291,502
0
W
Kukulkan
13,695
595
138
6
0
391,743
7
L
Horus
12,867
559
130
6
0
379,437
0
L
Danzaburou
10,364
451
120
5
0
346,114
2
L
Ares
8,267
359
14
1
0
351,946
1
L
Tiamat
10,243
445
67
3
0
363,815
1
L
Neith
8,191
356
22
1
0
310,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role