Player Matchup

Awilix
Awilix
 
Awilix
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AshCloww
Skadi
Level 26
God Stats
2W - 1L
1,729 SR
Queue Stats
62W - 53L
1,550 Elo+
Solo
Scylla
Scylla
PIR4T4
Scylla
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 90L
1,422 Elo+
Solo
Cerberus
Cerberus
Sahvra
Cerberus
Level 16
God Stats
3W - 1L
1,616 SR
Queue Stats
114W - 112L
1,409 Elo+
Solo
Merlin
Merlin
xxZTREZExx
Merlin
Level 26
God Stats
1W - 2L
1,283 SR
Queue Stats
98W - 83L
1,570 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,490 Elo+

VS

Team Averages
Level 12
1,526 SR
1,473 Elo+
Ra
Ra
 
Ra
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Blackstet
Athena
Level 8
God Stats
1W - 2L
1,550 SR
Queue Stats
7W - 4L
1,544 Elo+
Party 1
Bellona
Bellona
R4nd0mMix
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,408 Elo+
Solo
Susano
Susano
dlöw
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,544 Elo+
Party 1
Chiron
Chiron
gadoardo
Chiron
Level 26
God Stats
30W - 23L
1,578 SR
Queue Stats
54W - 69L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
0 / 0 / 1
3,544
709
231
3,593
734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
AshCloww
Skadi
6
5 / 1 / 1
4,314
863
3,272
2,298
505
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
PIR4T4
Scylla
6
1 / 0 / 0
3,735
747
398
1,431
471
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Sahvra
Cerberus
5
1 / 0 / 5
3,916
783
1,496
2,100
1,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
xxZTREZExx
Merlin
7
2 / 1 / 1
4,016
803
1,348
1,951
367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
1
0 / 0 / 0
2,489
498
0
17
2
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Blackstet
Athena
4
0 / 3 / 1
2,978
596
1,023
3,151
1,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
R4nd0mMix
Bellona
6
1 / 2 / 0
3,382
676
1,173
2,736
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
dlöw
Susano
5
0 / 3 / 1
3,241
648
1,547
3,433
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
gadoardo
Chiron
4
1 / 2 / 0
3,257
651
934
2,503
401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
0
0
1
0.5
L
Ra
 
Ra
0
0
0
0
W
Skadi
AshCloww
Skadi
5
1
1
5.5
L
Athena
Blackstet
Athena
0
3
1
0.17
W
Scylla
PIR4T4
Scylla
1
0
0
1
L
Bellona
R4nd0mMix
Bellona
1
2
0
0.5
W
Cerberus
Sahvra
Cerberus
1
0
5
3.5
L
Susano
dlöw
Susano
0
3
1
0.17
L
Chiron
gadoardo
Chiron
1
2
0
0.5
W
Merlin
xxZTREZExx
Merlin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,745
Damage
4,677
11,373
Taken
11,840
3,265
Mitigated
3,788
5,373
Healing
2,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
231
99
0
2,312
3,593
734
0
0
3,593
0
12,187
L
Ra
 
Ra
0
0
0
0
17
2
0
0
17
227
0
W
Skadi
AshCloww
Skadi
3,272
2,045
0
967
2,298
505
766
449
1,849
0
14,925
L
Athena
Blackstet
Athena
1,023
365
0
209
3,151
1,152
0
648
2,503
4,187
0
W
Scylla
PIR4T4
Scylla
398
90
0
766
1,431
471
810
0
1,431
12,509
0
L
Bellona
R4nd0mMix
Bellona
1,173
218
0
501
2,736
1,422
0
1,348
1,388
0
9,214
W
Cerberus
Sahvra
Cerberus
1,496
366
0
453
2,100
1,188
209
574
1,526
4,500
0
L
Susano
dlöw
Susano
1,547
616
0
872
3,433
811
0
572
2,861
0
9,731
L
Chiron
gadoardo
Chiron
934
216
32
455
2,503
401
0
674
1,829
0
7,438
W
Merlin
xxZTREZExx
Merlin
1,348
171
0
875
1,951
367
0
0
1,951
14,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,525
Gold Earned
15,347
131
Minions Killed
71
0
Camps Cleared
0
480,547
Distance Traveled
419,781
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
3,544
709
35
7
0
109,344
1
L
Ra
2,489
498
0
0
0
15,653
0
W
Skadi
4,314
863
29
6
0
84,951
0
L
Athena
2,978
596
6
1
0
103,034
0
W
Scylla
3,735
747
26
5
0
84,817
0
L
Bellona
3,382
676
22
4
0
99,734
0
W
Cerberus
3,916
783
4
1
0
100,370
4
L
Susano
3,241
648
25
5
0
113,705
0
L
Chiron
3,257
651
18
4
0
87,655
0
W
Merlin
4,016
803
37
7
0
101,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role