Player Matchup

Merlin
Merlin
Chakal1308
Merlin
Level 17
God Stats
31W - 27L
1,505 SR
Queue Stats
84W - 111L
1,356 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Resinsmokr69
Morgan Le Fay
Level 22
God Stats
0W - 2L
1,329 SR
Queue Stats
2W - 4L
1,111 Elo+
Solo
Cthulhu
Cthulhu
THE EMERLD I
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,411 Elo+
Solo
Sol
Sol
TardyPhoenix168
Sol
Level 25
God Stats
4W - 3L
1,266 SR
Queue Stats
38W - 38L
1,286 Elo+
Solo
Heimdallr
Heimdallr
Titanic_Nobody1
Heimdallr
Level 24
God Stats
3W - 4L
1,722 SR
Queue Stats
62W - 74L
1,306 Elo+
Solo
Team Averages
Level 23
1,465 SR
1,294 Elo+

VS

Team Averages
Level 13
1,521 SR
1,213 Elo+
Ymir
Ymir
NKING6422
Ymir
Level 7
God Stats
2W - 1L
1,508 SR
Queue Stats
2W - 3L
1,140 Elo+
Solo
Cthulhu
Cthulhu
V1Mort1s
Cthulhu
Level 18
God Stats
19W - 10L
1,580 SR
Queue Stats
26W - 17L
1,436 Elo+
Solo
Neith
Neith
cartooo
Neith
Level 29
God Stats
79W - 58L
1,560 SR
Queue Stats
134W - 140L
1,433 Elo+
Solo
Hades
Hades
xXRavenXx243
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,005 Elo+
Party 1
Nemesis
Nemesis
xXVultureXx2483
Nemesis
Level 8
God Stats
2W - 1L
1,458 SR
Queue Stats
20W - 27L
1,053 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chakal1308
Merlin
16
0 / 0 / 2
9,884
760
0
0
0
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Resinsmokr69
Morgan Le Fay
19
6 / 4 / 8
13,409
1,031
22,190
22,408
9,182
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
THE EMERLD I
Cthulhu
15
0 / 2 / 1
9,974
767
497
2,973
2,012
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 1 / 6
11,619
894
6,341
17,928
17,375
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
Titanic_Nobody1
Heimdallr
19
6 / 8 / 9
13,320
1,025
19,085
30,000
20,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
3 / 4 / 7
12,408
954
13,086
16,226
12,281
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cthulhu
V1Mort1s
Cthulhu
19
2 / 1 / 9
12,480
960
17,776
12,594
8,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
cartooo
Neith
20
6 / 0 / 7
13,841
1,065
17,168
6,693
3,088
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 5 / 5
11,956
920
8,096
12,854
9,040
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
2 / 5 / 9
12,015
924
13,104
11,330
7,290
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
14
Kills
15
15
Deaths
15
26
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
Chakal1308
Merlin
0
0
2
1
W
Ymir
3
4
7
1.63
L
Morgan Le Fay
Resinsmokr69
Morgan Le Fay
6
4
8
2.5
L
Cthulhu
THE EMERLD I
Cthulhu
0
2
1
0.25
L
2
1
6
5
L
Heimdallr
Titanic_Nobody1
Heimdallr
6
8
9
1.31
W
Cthulhu
V1Mort1s
Cthulhu
2
1
9
6.5
W
Neith
cartooo
Neith
6
0
7
9.5
W
2
5
5
0.9
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,113
Damage
69,230
73,309
Taken
59,697
49,154
Mitigated
40,585
7,078
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Chakal1308
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
13,086
1,859
0
1,719
16,226
12,281
0
9,679
6,547
25,369
0
L
Morgan Le Fay
Resinsmokr69
Morgan Le Fay
22,190
3,809
194
2,714
22,408
9,182
0
14,736
7,672
46,163
0
L
Cthulhu
THE EMERLD I
Cthulhu
497
162
0
0
2,973
2,012
0
702
2,271
2,694
0
L
6,341
2,867
164
3,796
17,928
17,375
0
7,888
10,040
15,493
0
L
Heimdallr
Titanic_Nobody1
Heimdallr
19,085
5,446
0
210
30,000
20,585
0
15,632
14,042
0
34,296
W
Cthulhu
V1Mort1s
Cthulhu
17,776
442
1,646
2,158
12,594
8,886
0
4,561
8,033
38,595
0
W
Neith
cartooo
Neith
17,168
7,278
0
4,577
6,693
3,088
0
2,179
4,514
0
65,816
W
8,096
2,485
0
2,102
12,854
9,040
0
6,740
4,820
15,830
0
W
13,104
4,614
0
829
11,330
7,290
0
5,869
5,245
0
26,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,206
Gold Earned
62,700
109
Minions Killed
242
3
Camps Cleared
7
678,835
Distance Traveled
1,300,212
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,884
760
0
0
0
2,892
0
W
Ymir
12,408
954
28
2
0
210,108
1
L
Morgan Le Fay
13,409
1,031
56
4
2
206,769
0
L
Cthulhu
9,974
767
5
0
0
37,711
0
L
Sol
11,619
894
16
1
1
212,742
5
L
Heimdallr
13,320
1,025
32
2
0
218,721
0
W
Cthulhu
12,480
960
53
4
1
337,367
0
W
Neith
13,841
1,065
118
9
0
287,662
0
W
Hades
11,956
920
13
1
1
208,536
1
W
Nemesis
12,015
924
30
2
5
256,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role