Player Matchup

Horus
Horus
Bitonimus
Horus
Level 28
God Stats
1W - 3L
1,566 SR
Queue Stats
116W - 109L
1,604 Elo+
Solo
Thor
Thor
Georgebihh
Thor
Level 28
God Stats
15W - 9L
1,652 SR
Queue Stats
67W - 51L
1,586 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lito_SoFrito1
Morgan Le Fay
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,687 Elo+
Solo
Hades
Hades
TheOneWhoCould22
Hades
Level 18
God Stats
22W - 27L
1,711 SR
Queue Stats
49W - 62L
1,550 Elo+
Party 1
Kali
Kali
x_MCA_y
Kali
Level 15
God Stats
4W - 6L
1,772 SR
Queue Stats
122W - 105L
1,633 Elo+
Solo
Team Averages
Level 18
1,640 SR
1,612 Elo+

VS

Team Averages
Level 22
1,599 SR
1,574 Elo+
Chiron
Chiron
Ali3N Hol3
Chiron
Level 26
God Stats
1W - 1L
1,760 SR
Queue Stats
72W - 75L
1,612 Elo+
Solo
Tiamat
Tiamat
Poor_Frenchy-_-
Tiamat
Level 24
God Stats
5W - 6L
1,333 SR
Queue Stats
114W - 108L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
bamberg_Bomber91
Zhong Kui
Level 15
God Stats
4W - 3L
1,902 SR
Queue Stats
26W - 20L
1,652 Elo+
Solo
Ne Zha
Ne Zha
sly__sloth
Ne Zha
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 65L
1,579 Elo+
Solo
Yemoja
Yemoja
wabasm
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bitonimus
Horus
11
1 / 1 / 2
7,882
464
3,469
10,625
5,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 2
8,500
500
8,907
12,447
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Lito_SoFrito1
Morgan Le Fay
8
0 / 9 / 0
5,846
344
936
7,908
2,001
Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 3
7,316
430
4,110
8,845
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
x_MCA_y
Kali
14
2 / 2 / 1
7,958
468
4,825
16,026
7,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ali3N Hol3
Chiron
14
8 / 0 / 3
9,730
572
7,888
5,656
1,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 2 / 3
9,151
538
5,482
9,212
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
16
3 / 2 / 0
9,817
577
12,259
10,253
8,188
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
sly__sloth
Ne Zha
15
5 / 1 / 2
9,360
551
6,280
12,039
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Yemoja
wabasm
Yemoja
13
0 / 1 / 9
8,879
522
4,284
6,662
5,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
18
18
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
Ali3N Hol3
Chiron
8
0
3
9.5
L
Horus
Bitonimus
Horus
1
1
2
2
L
3
3
2
1.33
L
Morgan Le Fay
Lito_SoFrito1
Morgan Le Fay
0
9
0
0
W
2
2
3
1.75
L
0
3
3
0.5
W
Zhong Kui
3
2
0
1.5
W
Ne Zha
sly__sloth
Ne Zha
5
1
2
6
W
Yemoja
wabasm
Yemoja
0
1
9
4.5
L
Kali
x_MCA_y
Kali
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,247
Damage
36,193
55,851
Taken
43,822
22,498
Mitigated
24,218
15,411
Healing
20,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Ali3N Hol3
Chiron
7,888
2,674
1,706
2,838
5,656
1,722
3,225
1,203
4,453
0
56,298
L
Horus
Bitonimus
Horus
3,469
1,199
538
2,159
10,625
5,315
0
3,843
6,782
0
15,407
L
8,907
2,233
0
210
12,447
4,225
0
4,869
7,578
0
68,040
L
Morgan Le Fay
Lito_SoFrito1
Morgan Le Fay
936
239
0
0
7,908
2,001
0
907
7,001
9,885
0
W
5,482
1,065
190
3,114
9,212
5,075
342
1,502
7,573
61,213
0
L
4,110
316
275
3,965
8,845
3,869
116
3,053
5,792
43,972
0
W
Zhong Kui
12,259
1,258
0
4,332
10,253
8,188
2,898
0
10,253
61,739
0
W
Ne Zha
sly__sloth
Ne Zha
6,280
2,473
0
6,395
12,039
4,102
1,192
151
11,861
0
60,116
W
Yemoja
wabasm
Yemoja
4,284
548
1,058
588
6,662
5,131
480
2,190
4,472
22,300
0
L
Kali
x_MCA_y
Kali
4,825
1,671
0
8,264
16,026
7,088
0
9,353
6,673
0
41,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
46,937
338
Minions Killed
490
0
Camps Cleared
0
1,494,994
Distance Traveled
1,497,909
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,730
572
108
6
0
303,302
0
L
Horus
7,882
464
26
2
0
337,196
2
L
Thor
8,500
500
113
7
0
339,162
0
L
Morgan Le Fay
5,846
344
29
2
0
240,061
1
W
Tiamat
9,151
538
122
7
0
282,506
4
L
Hades
7,316
430
112
7
0
304,472
2
W
Zhong Kui
9,817
577
117
7
0
256,100
0
W
Ne Zha
9,360
551
116
7
0
348,512
7
W
Yemoja
8,879
522
27
2
0
307,489
2
L
Kali
7,958
468
58
3
0
274,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role