Player Matchup

Gilgamesh
Gilgamesh
EastWicked
Gilgamesh
Level 149
God Stats
5W - 2L
1,696 SR
Queue Stats
40W - 26L
1,612 Elo+
Party 1
Scylla
Scylla
Lou Los15
Scylla
Level 86
God Stats
1W - 2L
1,431 SR
Queue Stats
150W - 189L
1,356 Elo+
Solo
Jing Wei
Jing Wei
Throat goat2233
Jing Wei
Level 108
God Stats
2W - 2L
1,606 SR
Queue Stats
192W - 167L
1,525 Elo+
Party 1
Team Averages
Level 114
1,578 SR
1,498 Elo+

VS

Team Averages
Level 70
1,548 SR
1,460 Elo+
Danzaburou
Danzaburou
Cxrbzz
Danzaburou
Level 98
God Stats
36W - 40L
1,549 SR
Queue Stats
940W - 1,000L
1,444 Elo+
Solo
Tiamat
Tiamat
WAPSTAN JRS
Tiamat
Level 64
God Stats
4W - 3L
1,404 SR
Queue Stats
14W - 14L
1,453 Elo+
Solo
Sylvanus
Sylvanus
runnimaudis
Sylvanus
Level 48
God Stats
3W - 6L
1,692 SR
Queue Stats
117W - 143L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EastWicked
Gilgamesh
11
1 / 2 / 1
6,459
646
4,540
8,629
6,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Lou Los15
Scylla
8
0 / 6 / 0
5,944
594
3,157
7,745
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
11
1 / 0 / 1
6,630
663
2,264
4,616
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cxrbzz
Danzaburou
11
1 / 1 / 6
7,296
730
7,488
6,422
2,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
12
7 / 0 / 1
8,277
828
7,748
5,441
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
runnimaudis
Sylvanus
10
0 / 1 / 6
6,825
683
1,773
4,373
4,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
8
8
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cxrbzz
Danzaburou
1
1
6
4
L
Gilgamesh
EastWicked
Gilgamesh
1
2
1
0.75
L
Scylla
Lou Los15
Scylla
0
6
0
0
L
Jing Wei
1
0
1
1.5
W
Tiamat
7
0
1
7.5
W
Sylvanus
runnimaudis
Sylvanus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,961
Damage
17,009
20,990
Taken
16,236
10,887
Mitigated
9,733
2,633
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cxrbzz
Danzaburou
7,488
2,642
0
2,148
6,422
2,152
1,207
1,184
5,238
0
31,066
L
Gilgamesh
EastWicked
Gilgamesh
4,540
862
0
1,229
8,629
6,028
0
4,696
3,933
204
10,486
L
Scylla
Lou Los15
Scylla
3,157
576
117
491
7,745
2,669
0
2,948
4,797
14,460
0
L
Jing Wei
2,264
1,111
0
796
4,616
2,190
0
1,877
2,739
0
22,247
W
Tiamat
7,748
464
671
2,301
5,441
3,505
446
1,300
4,141
27,251
0
W
Sylvanus
runnimaudis
Sylvanus
1,773
400
1,149
1,246
4,373
4,076
882
702
3,671
6,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,033
Gold Earned
22,398
89
Minions Killed
102
0
Camps Cleared
0
535,810
Distance Traveled
532,363
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,296
730
48
5
0
187,096
2
L
Gilgamesh
6,459
646
10
1
0
176,915
1
L
Scylla
5,944
594
33
3
0
151,666
0
L
Jing Wei
6,630
663
46
5
0
207,229
2
W
Tiamat
8,277
828
34
3
0
193,795
0
W
Sylvanus
6,825
683
20
2
0
151,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role