Player Matchup

Nemesis
Nemesis
Asbaelion
Nemesis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 25L
1,620 Elo+
Party 2
Danzaburou
Danzaburou
Hannodeus
Danzaburou
Level 24
God Stats
14W - 15L
1,538 SR
Queue Stats
291W - 275L
1,498 Elo+
Party 2
Olorun
Olorun
Jay42316
Olorun
Level 5
God Stats
5W - 4L
1,183 SR
Queue Stats
7W - 5L
1,196 Elo+
Solo
Bellona
Bellona
Trigger05200
Bellona
Level 44
God Stats
25W - 11L
1,500 SR
Queue Stats
45W - 36L
1,282 Elo+
Party 2
Yemoja
Yemoja
ZóiPaLua
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,272 Elo+
Solo
Team Averages
Level 16
1,444 SR
1,374 Elo+

VS

Team Averages
Level 18
1,480 SR
1,466 Elo+
Hercules
Hercules
Bubbles8Kitties
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,436 Elo+
Solo
Kukulkan
Kukulkan
FZ89471
Kukulkan
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
WUWEIXIAN
Jormungandr
Level 21
God Stats
0W - 2L
1,399 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 1
Merlin
Merlin
ZeyRakh
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
gogogoalealeale
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asbaelion
Nemesis
20
8 / 5 / 14
16,163
1,010
17,947
23,885
11,991
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Hannodeus
Danzaburou
20
19 / 4 / 12
20,543
1,284
53,234
26,464
9,912
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
Jay42316
Olorun
20
3 / 13 / 15
14,999
937
24,352
33,245
17,606
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
Trigger05200
Bellona
20
7 / 5 / 19
16,275
1,017
23,746
27,482
31,428
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
ZóiPaLua
Yemoja
20
0 / 7 / 25
14,911
932
13,832
26,156
32,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
15 / 10 / 10
17,246
1,078
31,021
35,755
21,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
FZ89471
Kukulkan
20
6 / 5 / 15
15,285
955
23,558
13,289
7,120
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
WUWEIXIAN
Jormungandr
20
5 / 7 / 18
14,916
932
19,273
23,571
33,105
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
ZeyRakh
Merlin
20
6 / 8 / 17
16,517
1,032
33,884
21,930
10,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
gogogoalealeale
Cu Chulainn
20
2 / 7 / 26
15,568
973
22,692
43,494
53,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
120
37
Kills
34
34
Deaths
37
85
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Asbaelion
Nemesis
8
5
14
3
L
Hercules
15
10
10
2
L
Kukulkan
FZ89471
Kukulkan
6
5
15
2.7
W
Danzaburou
Hannodeus
Danzaburou
19
4
12
6.25
W
Olorun
Jay42316
Olorun
3
13
15
0.81
W
Bellona
Trigger05200
Bellona
7
5
19
3.3
L
Jormungandr
WUWEIXIAN
Jormungandr
5
7
18
2
L
Merlin
ZeyRakh
Merlin
6
8
17
1.81
W
Yemoja
ZóiPaLua
Yemoja
0
7
25
1.79
L
Cu Chulainn
gogogoalealeale
Cu Chulainn
2
7
26
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,111
Damage
130,428
137,232
Taken
138,039
103,511
Mitigated
124,834
21,110
Healing
19,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Asbaelion
Nemesis
17,947
7,706
0
1,798
23,885
11,991
0
15,797
8,088
0
33,253
L
Hercules
31,021
10,031
568
7,500
35,755
21,228
0
8,409
26,732
224
51,859
L
Kukulkan
FZ89471
Kukulkan
23,558
1,264
0
0
13,289
7,120
0
2,741
10,548
55,539
0
W
Danzaburou
Hannodeus
Danzaburou
53,234
33,939
1,634
4,589
26,464
9,912
0
15,992
10,472
0
91,218
W
Olorun
Jay42316
Olorun
24,352
12,568
2,557
8,008
33,245
17,606
0
20,593
12,652
49,322
0
W
Bellona
Trigger05200
Bellona
23,746
7,711
0
502
27,482
31,428
0
15,980
11,502
356
35,637
L
Jormungandr
WUWEIXIAN
Jormungandr
19,273
3,243
0
1,944
23,571
33,105
0
8,445
15,126
37,054
0
L
Merlin
ZeyRakh
Merlin
33,884
765
0
485
21,930
10,377
0
3,464
18,466
61,039
0
W
Yemoja
ZóiPaLua
Yemoja
13,832
2,710
2,001
21
26,156
32,574
0
14,259
11,897
36,961
0
L
Cu Chulainn
gogogoalealeale
Cu Chulainn
22,692
2,803
927
7,994
43,494
53,004
0
15,423
28,071
13,040
26,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,891
Gold Earned
79,532
261
Minions Killed
273
9
Camps Cleared
9
1,475,441
Distance Traveled
1,435,759
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,163
1,010
35
2
0
319,295
1
L
Hercules
17,246
1,078
45
3
8
281,420
0
L
Kukulkan
15,285
955
70
4
0
297,066
1
W
Danzaburou
20,543
1,284
73
5
6
322,124
2
W
Olorun
14,999
937
77
5
1
233,015
5
W
Bellona
16,275
1,017
21
1
1
302,386
0
L
Jormungandr
14,916
932
35
2
0
276,128
0
L
Merlin
16,517
1,032
82
5
1
278,093
0
W
Yemoja
14,911
932
55
3
1
298,621
0
L
Cu Chulainn
15,568
973
41
3
0
303,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role