Player Matchup

Skadi
Skadi
CYT3ZAN
Skadi
Level 19
God Stats
21W - 27L
1,624 SR
Queue Stats
90W - 117L
1,329 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dyspastic
Morgan Le Fay
Level 26
God Stats
1W - 3L
1,734 SR
Queue Stats
136W - 167L
1,342 Elo+
Party 1
Baron Samedi
Baron Samedi
Elescrater
Baron Samedi
Level 18
God Stats
2W - 2L
1,652 SR
Queue Stats
38W - 38L
1,363 Elo+
Solo
Achilles
Achilles
MLV_Terol
Achilles
Level 17
God Stats
11W - 14L
1,448 SR
Queue Stats
85W - 80L
1,107 Elo+
Solo
Bakasura
Bakasura
SonnyBoom
Bakasura
Level 28
God Stats
4W - 9L
1,500 SR
Queue Stats
130W - 183L
1,292 Elo+
Solo
Team Averages
Level 22
1,592 SR
1,287 Elo+

VS

Team Averages
Level 20
1,571 SR
1,275 Elo+
Neith
Neith
Dagonni
Neith
Level 26
God Stats
135W - 154L
1,479 SR
Queue Stats
235W - 270L
1,334 Elo+
Solo
Loki
Loki
IRegzaaa
Loki
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 5L
1,216 Elo+
Party 2
King Arthur
King Arthur
M00DY BIues
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,216 Elo+
Party 2
Tyr
Tyr
Nessi015244
Tyr
Level 21
God Stats
8W - 6L
1,606 SR
Queue Stats
13W - 13L
1,365 Elo+
Solo
Agni
Agni
lNaZzGul
Agni
Level 28
God Stats
5W - 2L
1,772 SR
Queue Stats
115W - 122L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CYT3ZAN
Skadi
20
19 / 15 / 13
20,811
520
41,594
35,740
15,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
Dyspastic
Morgan Le Fay
20
15 / 13 / 17
19,823
496
56,639
41,737
19,141
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Elescrater
Baron Samedi
20
12 / 5 / 17
18,500
463
24,659
24,182
17,640
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
MLV_Terol
Achilles
20
16 / 10 / 12
18,829
471
28,402
44,471
61,280
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
SonnyBoom
Bakasura
20
7 / 10 / 4
19,518
488
14,155
53,455
24,968
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dagonni
Neith
20
8 / 17 / 15
20,753
519
32,988
32,359
11,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
17
1 / 16 / 9
13,860
347
5,872
22,705
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
M00DY BIues
King Arthur
20
11 / 23 / 8
18,746
469
21,310
50,784
36,314
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 3 / 20
20,516
513
18,180
55,598
67,417
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
20
21 / 11 / 12
22,148
554
59,255
36,636
11,554
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
113
69
Kills
49
53
Deaths
70
63
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Skadi
CYT3ZAN
Skadi
19
15
13
1.7
W
Neith
Dagonni
Neith
8
17
15
0.91
L
Morgan Le Fay
Dyspastic
Morgan Le Fay
15
13
17
1.81
L
Baron Samedi
Elescrater
Baron Samedi
12
5
17
4.1
W
Loki
1
16
9
0.34
W
King Arthur
M00DY BIues
King Arthur
11
23
8
0.65
L
Achilles
MLV_Terol
Achilles
16
10
12
2.2
W
8
3
20
6
L
Bakasura
SonnyBoom
Bakasura
7
10
4
0.9
W
Agni
21
11
12
2.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,449
Damage
137,605
199,585
Taken
198,082
138,955
Mitigated
132,805
56,728
Healing
33,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CYT3ZAN
Skadi
41,594
16,025
0
787
35,740
15,926
5,668
13,639
22,101
0
145,581
W
Neith
Dagonni
Neith
32,988
17,072
0
3,266
32,359
11,290
2,862
14,679
17,358
0
155,259
L
Morgan Le Fay
Dyspastic
Morgan Le Fay
56,639
5,076
706
9,865
41,737
19,141
2,846
17,939
23,798
120,912
0
L
Baron Samedi
Elescrater
Baron Samedi
24,659
3,347
3,155
7,781
24,182
17,640
2,180
10,529
13,653
77,397
0
W
Loki
5,872
2,308
0
1,378
22,705
6,230
482
9,251
13,379
0
36,072
W
King Arthur
M00DY BIues
King Arthur
21,310
6,297
0
2,326
50,784
36,314
324
22,035
28,636
0
65,616
L
Achilles
MLV_Terol
Achilles
28,402
10,927
0
4,317
44,471
61,280
1,838
10,395
34,076
0
75,964
W
18,180
953
0
17,331
55,598
67,417
408
23,000
32,228
0
100,886
L
Bakasura
SonnyBoom
Bakasura
14,155
10,583
1,587
28,530
53,455
24,968
3,150
7,793
45,662
0
194,735
W
Agni
59,255
1,887
664
8,062
36,636
11,554
1,039
17,148
19,348
129,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,481
Gold Earned
96,023
693
Minions Killed
575
0
Camps Cleared
0
3,181,557
Distance Traveled
3,070,701
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
20,811
520
189
5
0
529,693
1
W
Neith
20,753
519
189
5
0
569,490
0
L
Morgan Le Fay
19,823
496
125
3
0
626,973
2
L
Baron Samedi
18,500
463
107
3
0
463,381
5
W
Loki
13,860
347
60
2
0
423,441
0
W
King Arthur
18,746
469
58
1
0
505,430
2
L
Achilles
18,829
471
85
2
0
761,397
0
W
Tyr
20,516
513
148
4
0
873,489
13
L
Bakasura
19,518
488
187
5
0
800,113
0
W
Agni
22,148
554
120
3
0
698,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role