Player Matchup

Neith
Neith
Bloomergoder
Neith
Level 15
God Stats
4W - 2L
1,695 SR
Queue Stats
18W - 23L
1,322 Elo+
Party 2
Nemesis
Nemesis
LadyIndura
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Lingonmannen
Baron Samedi
Level 15
God Stats
3W - 6L
1,387 SR
Queue Stats
14W - 18L
1,219 Elo+
Party 2
Merlin
Merlin
Simpa100
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,276 Elo+
Party 2
King Arthur
King Arthur
xXMushroomXx
King Arthur
Level 17
God Stats
8W - 11L
1,480 SR
Queue Stats
69W - 89L
1,336 Elo+
Party 2
Team Averages
Level 13
1,512 SR
1,330 Elo+

VS

Team Averages
Level 18
1,444 SR
1,347 Elo+
Bakasura
Bakasura
Draxers17
Bakasura
Level 18
God Stats
14W - 7L
1,639 SR
Queue Stats
29W - 30L
1,339 Elo+
Party 1
Persephone
Persephone
Piola_65
Persephone
Level 16
God Stats
4W - 8L
1,180 SR
Queue Stats
171W - 187L
1,162 Elo+
Party 1
Bellona
Bellona
SoulLad
Bellona
Level 27
God Stats
9W - 7L
1,407 SR
Queue Stats
65W - 67L
1,391 Elo+
Party 3
Izanami
Izanami
Viidya
Izanami
Level 27
God Stats
11W - 7L
1,494 SR
Queue Stats
58W - 66L
1,344 Elo+
Party 3
Ymir
Ymir
matador044
Ymir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,104
407
3,676
5,465
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
LadyIndura
Nemesis
3
0 / 2 / 0
4,610
307
122
1,704
334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Lingonmannen
Baron Samedi
11
5 / 4 / 0
6,696
446
6,511
7,552
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Simpa100
Merlin
11
1 / 7 / 2
6,566
438
6,252
7,934
2,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

King Arthur
xXMushroomXx
King Arthur
12
1 / 3 / 1
6,517
434
5,229
12,519
8,998
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Draxers17
Bakasura
16
10 / 0 / 1
9,554
637
9,480
10,017
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Piola_65
Persephone
13
2 / 0 / 5
8,747
583
2,855
3,090
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
SoulLad
Bellona
14
2 / 2 / 1
8,001
533
8,282
11,023
7,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Viidya
Izanami
11
3 / 2 / 1
7,266
484
5,381
8,696
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 3 / 2
6,527
435
1,001
6,007
3,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
17
18
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Bakasura
Draxers17
Bakasura
10
0
1
10.5
L
Nemesis
LadyIndura
Nemesis
0
2
0
0
L
Baron Samedi
Lingonmannen
Baron Samedi
5
4
0
1.25
W
Persephone
Piola_65
Persephone
2
0
5
4.5
L
Merlin
Simpa100
Merlin
1
7
2
0.29
W
Bellona
SoulLad
Bellona
2
2
1
1.25
W
Izanami
Viidya
Izanami
3
2
1
1.75
W
0
3
2
0.33
L
King Arthur
xXMushroomXx
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,790
Damage
26,999
35,174
Taken
38,833
19,335
Mitigated
19,298
8,054
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,676
1,265
0
1,738
5,465
1,639
404
356
4,997
0
29,779
W
Bakasura
Draxers17
Bakasura
9,480
7,061
0
3,105
10,017
4,566
0
2,653
7,270
0
65,007
L
Nemesis
LadyIndura
Nemesis
122
0
0
206
1,704
334
0
393
1,211
0
2,271
L
Baron Samedi
Lingonmannen
Baron Samedi
6,511
1,505
529
1,904
7,552
5,862
174
740
6,116
29,159
0
W
Persephone
Piola_65
Persephone
2,855
479
0
1,236
3,090
995
564
1,283
1,637
41,493
0
L
Merlin
Simpa100
Merlin
6,252
310
0
330
7,934
2,502
0
1,084
6,552
33,281
0
W
Bellona
SoulLad
Bellona
8,282
2,475
0
4,784
11,023
7,745
1,575
1,778
9,151
0
44,779
W
Izanami
Viidya
Izanami
5,381
4,146
0
417
8,696
2,406
0
3,716
4,882
0
39,496
W
1,001
228
0
0
6,007
3,586
216
3,080
2,888
8,262
0
L
King Arthur
xXMushroomXx
King Arthur
5,229
887
0
3,347
12,519
8,998
54
1,125
10,893
0
28,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
40,095
229
Minions Killed
391
0
Camps Cleared
0
1,033,214
Distance Traveled
1,372,939
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,104
407
43
3
0
248,309
2
W
Bakasura
9,554
637
136
9
0
378,182
3
L
Nemesis
4,610
307
6
0
0
78,734
1
L
Baron Samedi
6,696
446
49
3
0
223,316
4
W
Persephone
8,747
583
97
6
0
258,414
4
L
Merlin
6,566
438
74
5
0
225,498
2
W
Bellona
8,001
533
84
6
0
282,311
1
W
Izanami
7,266
484
64
4
0
242,184
5
W
Ymir
6,527
435
10
1
0
211,848
1
L
King Arthur
6,517
434
57
4
0
257,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role