Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KoTиk400kg
Izanami
Level 28
God Stats
35W - 32L
1,611 SR
Queue Stats
86W - 103L
1,332 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MedussaGorgona
Morgan Le Fay
Level 29
God Stats
19W - 24L
1,478 SR
Queue Stats
32W - 37L
1,431 Elo+
Solo
Artemis
Artemis
Vasyash
Artemis
Level 23
God Stats
19W - 24L
1,223 SR
Queue Stats
149W - 150L
1,347 Elo+
Party 2
Merlin
Merlin
Xoraxs
Merlin
Level 4
God Stats
2W - 3L
1,345 SR
Queue Stats
6W - 5L
1,384 Elo+
Solo
Team Averages
Level 22
1,431 SR
1,399 Elo+

VS

Team Averages
Level 14
1,495 SR
1,455 Elo+
Ymir
Ymir
Alex_04MG
Ymir
Level 21
God Stats
14W - 15L
1,440 SR
Queue Stats
49W - 54L
1,390 Elo+
Party 3
Artemis
Artemis
Jxhn19
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,651 Elo+
Party 3
Ra
Ra
Kjateq
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,341 Elo+
Party 1
Arachne
Arachne
RevoDeez
Arachne
Level 23
God Stats
12W - 16L
1,537 SR
Queue Stats
107W - 93L
1,393 Elo+
Solo
Geb
Geb
kamilosloginer
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
6 / 1 / 3
7,106
592
4,131
5,886
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
KoTиk400kg
Izanami
11
3 / 1 / 9
6,903
575
5,155
5,104
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
MedussaGorgona
Morgan Le Fay
12
7 / 1 / 4
7,654
638
10,693
6,815
2,829
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Vasyash
Artemis
10
7 / 1 / 5
6,787
566
5,201
5,034
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Xoraxs
Merlin
12
9 / 4 / 2
7,672
639
7,318
6,077
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 6 / 0
5,498
458
2,921
9,102
3,011
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Jxhn19
Artemis
9
1 / 9 / 2
5,495
458
2,587
9,007
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
8
0 / 7 / 1
4,664
389
1,606
6,268
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
RevoDeez
Arachne
10
6 / 4 / 0
6,988
582
4,938
7,723
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 6 / 2
5,443
454
1,835
8,794
4,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
32
Kills
8
8
Deaths
32
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
3
7.5
L
Ymir
1
6
0
0.17
L
Artemis
Jxhn19
Artemis
1
9
2
0.22
L
Ra
0
7
1
0.07
W
Izanami
KoTиk400kg
Izanami
3
1
9
7.5
W
Morgan Le Fay
MedussaGorgona
Morgan Le Fay
7
1
4
9
L
Arachne
RevoDeez
Arachne
6
4
0
1.5
W
Artemis
Vasyash
Artemis
7
1
5
9.5
W
Merlin
Xoraxs
Merlin
9
4
2
2.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,498
Damage
13,887
28,916
Taken
40,894
9,373
Mitigated
13,929
10,133
Healing
2,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,131
1,298
0
3,090
5,886
1,739
0
387
5,491
0
35,437
L
Ymir
2,921
587
0
670
9,102
3,011
56
6,576
2,526
22,610
0
L
Artemis
Jxhn19
Artemis
2,587
1,350
0
399
9,007
2,205
0
1,479
7,528
0
16,371
L
Ra
1,606
75
24
183
6,268
1,736
78
3,824
2,444
14,467
0
W
Izanami
KoTиk400kg
Izanami
5,155
3,443
0
1,991
5,104
1,459
1,793
754
4,330
0
40,733
W
Morgan Le Fay
MedussaGorgona
Morgan Le Fay
10,693
1,844
0
3,627
6,815
2,829
290
3,762
3,037
40,414
0
L
Arachne
RevoDeez
Arachne
4,938
3,793
0
666
7,723
2,205
0
1,450
6,273
0
31,468
W
Artemis
Vasyash
Artemis
5,201
3,109
0
631
5,034
1,471
943
750
4,204
0
18,989
W
Merlin
Xoraxs
Merlin
7,318
297
0
794
6,077
1,875
120
545
5,492
35,379
0
L
1,835
325
0
150
8,794
4,772
46
4,682
4,112
7,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,122
Gold Earned
28,088
342
Minions Killed
162
0
Camps Cleared
0
1,088,875
Distance Traveled
1,069,490
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,106
592
78
7
0
255,389
0
L
Ymir
5,498
458
45
4
0
197,203
0
L
Artemis
5,495
458
16
1
0
175,824
0
L
Ra
4,664
389
37
3
0
207,613
3
W
Izanami
6,903
575
78
7
0
206,257
0
W
Morgan Le Fay
7,654
638
77
6
0
195,345
4
L
Arachne
6,988
582
51
4
0
249,632
0
W
Artemis
6,787
566
44
4
0
227,002
3
W
Merlin
7,672
639
65
5
0
204,882
0
L
Geb
5,443
454
13
1
0
239,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role