Player Matchup

Hel
Hel
 
Hel
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
DarKnieve
Chronos
Level 127
God Stats
3W - 5L
1,597 SR
Queue Stats
225W - 270L
1,402 Elo+
Solo
Nemesis
Nemesis
LitzyBovary
Nemesis
Level 124
God Stats
5W - 10L
1,338 SR
Queue Stats
268W - 274L
1,447 Elo+
Party 2
Kuzenbo
Kuzenbo
carmondis
Kuzenbo
Level 126
God Stats
19W - 21L
1,484 SR
Queue Stats
473W - 472L
1,491 Elo+
Party 2
Team Averages
Level 105
1,484 SR
1,468 Elo+

VS

Team Averages
Level 77
1,505 SR
1,503 Elo+
Merlin
Merlin
Gesäßhusten
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
SezoTheGreat
Baron Samedi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,643 Elo+
Solo
Sobek
Sobek
Tannit
Sobek
Level 159
God Stats
1W - 2L
1,304 SR
Queue Stats
122W - 83L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
Xtraterestrial6
Hun Batz
Level 87
God Stats
4W - 3L
1,512 SR
Queue Stats
422W - 375L
1,450 Elo+
Solo
Bacchus
Bacchus
harlinquin
Bacchus
Level 63
God Stats
2W - 0L
1,709 SR
Queue Stats
11W - 6L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 0 / 4
6,992
874
5,349
5,283
2,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
 
Raijin
5
0 / 0 / 0
5,076
635
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
DarKnieve
Chronos
15
2 / 2 / 1
7,364
921
5,213
6,363
2,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
LitzyBovary
Nemesis
14
2 / 3 / 4
6,835
854
6,542
7,501
5,160
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
carmondis
Kuzenbo
5
0 / 0 / 0
5,076
635
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,397
925
4,416
5,586
2,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
SezoTheGreat
Baron Samedi
15
1 / 1 / 4
7,988
999
6,288
5,876
3,215
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Tannit
Sobek
13
1 / 2 / 3
7,351
919
3,078
9,627
10,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
7
0 / 0 / 0
5,871
734
84
316
124
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
harlinquin
Bacchus
15
2 / 0 / 2
8,327
1,041
2,766
7,064
7,529
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
6
Kills
5
5
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
0
4
4
L
Raijin
 
Raijin
0
0
0
0
L
Chronos
DarKnieve
Chronos
2
2
1
1.25
W
1
3
4
1
L
Nemesis
LitzyBovary
Nemesis
2
3
4
1.33
W
Baron Samedi
SezoTheGreat
Baron Samedi
1
1
4
3
W
Sobek
Tannit
Sobek
1
2
3
1.25
W
Hun Batz
0
0
0
0
L
Kuzenbo
carmondis
Kuzenbo
0
0
0
0
W
Bacchus
harlinquin
Bacchus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,104
Damage
16,632
19,147
Taken
28,469
10,351
Mitigated
24,373
10,360
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,349
32
2,802
3,757
5,283
2,538
0
4,590
693
15,394
0
L
Raijin
 
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
DarKnieve
Chronos
5,213
366
711
1,656
6,363
2,653
0
5,963
400
15,652
0
W
4,416
724
558
775
5,586
2,533
1,454
2,133
3,453
17,713
0
L
Nemesis
LitzyBovary
Nemesis
6,542
1,169
330
1,104
7,501
5,160
0
5,995
1,506
0
13,859
W
Baron Samedi
SezoTheGreat
Baron Samedi
6,288
441
2,069
1,441
5,876
3,215
730
3,067
2,809
17,110
0
W
Sobek
Tannit
Sobek
3,078
145
1,955
4,667
9,627
10,972
290
3,034
6,593
8,142
0
W
Hun Batz
84
0
0
60
316
124
0
133
183
0
1,635
L
Kuzenbo
carmondis
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
harlinquin
Bacchus
2,766
141
0
2,506
7,064
7,529
300
2,195
4,869
8,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
36,934
61
Minions Killed
73
0
Camps Cleared
0
497,270
Distance Traveled
662,598
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,992
874
16
2
0
148,746
3
L
Raijin
5,076
635
0
0
0
0
0
L
Chronos
7,364
921
34
4
0
182,199
1
W
Merlin
7,397
925
24
3
0
144,642
2
L
Nemesis
6,835
854
11
1
0
166,325
0
W
Baron Samedi
7,988
999
23
3
0
150,685
0
W
Sobek
7,351
919
7
1
0
147,940
1
W
Hun Batz
5,871
734
3
0
0
38,696
0
L
Kuzenbo
5,076
635
0
0
0
0
0
W
Bacchus
8,327
1,041
16
2
0
180,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role